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Everything posted by deadly_if_swallowed
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Renamed at random. How did I break the rules?
deadly_if_swallowed replied to Captain_KriegWurst's topic in Other
It's an obvious case of victim sicktim blaming! -
Sounds like an HMS Conqueror with just a couple of millimeters more to the bore diameter
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Simple answer: Scharnhorst. Now that the Hunt for Bismarck campaign is over I no longer need the Hood. I just wanted the campaign's "with Honor" badge. As captain trainer for the upcoming RN BBs you'd rather grab a Warspite (proper battleship with accurate guns).
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If you are comfortable with USN DD gameplay, get that Benson. While I don't have one myself and struggle with Lo Yang pretty hard, I highly value Bensons as T8 teammates (US smoke ftw). Ognevoi is... special. She can stealth-torp but the torps are so slow you sometimes forget about having launched them. Pretty surprising if they actually hit something. She gets Khaba's railguns but only 2x2 of them. Good turret rotation though, so she can effectively fight enemy DDs at longer range. Just don't get too close. She has good concealment for a Russian DD but is nowhere near as good as her peers. Let's just say she is a Russian jack of all trades. If you give her some love she can love you back. But she is very hard to master.
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Why are so many Battleship NOOBS on the way?
deadly_if_swallowed replied to Terodas's topic in Off-Topic
100% me. Works surprisingly well sometimes -
Why are so many Battleship NOOBS on the way?
deadly_if_swallowed replied to Terodas's topic in Off-Topic
And once they complete the tasks they are being rewarded with... wait for it... a T8 battleship. -
That's not the point! (and I am running low, too) It's the mere and simple fact that NA is able to replenish a single flag stock while EU would have to buy a ridiculously large bundle
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Hope you gave her your invitation link so she can farm herself a Texas
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Sims Memorial Day
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What's the big deal in letting her buy £17 earrings then?
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It's noted on the newspage. Pretty good bundle for 20 Euros, making it "only" 10 cents per camo. -3% to detectability range +4% to maximum dispersion of shells fired by the enemy at your ship +50% experience earned in the battle +150% Commander experience earned in the battle +100% Free experience earned in the battle
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So... no new mission this week? I'm sure there is one but I am still at work and cannot check game client. Still, this week, 31.05.-07.06. is not covered by any event calendar and we got no announcement on the news page.
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What about our weekly mission? D:
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How about a deal then. You take 5 of my daily reports and I get 5 of your compliments. I run out of compliments so damn fast.
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Updated Compliment/Report-system, next patch.
deadly_if_swallowed replied to krautjaeger's topic in General Discussion
My game client freezes quite frequently during loading screen. There were absolutely horrible times in which it froze at every second or third battle I started, then it got better at some point. But the problem still exists. You can, however, determine if a player is afk or disconnected by checking his turrets. So the game should be able to do the same. If a player gets reports for being afk but actually has not even entered the battle for whatever the reason, the game itself should be able to filter unjust reports. Same with disconnections. If you leave a game you get back to port; if you get disconnected you will rejoin the battle once connection is restored. So the game should be able to determine this as well. Yes, you can misuse this by killing the process or unplugging your router or whatever, but that is a common problem in every online game. I'd hate being reported just because a construction worker has cut my fiber again. -
Updated Compliment/Report-system, next patch.
deadly_if_swallowed replied to krautjaeger's topic in General Discussion
Interfere in my "game"... Considering that "game" is also used for hunting, i.e. the animal that is being hunted, I will now legitimately report every kill steal secure -
I don't have that many 19 point captains yet... but I got the important ones Primary ship (also used on): Yamato (Mikasa) Iowa (Missouri, Atlanta) Donskoi (Kutuzov) Montana Hindenburg very soon Steven Seagal on Des Moines (Indianapolis) edit: reviewing the thread I guess that is quite a lot
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Because Graf Spee clearly showed this... yeah, right. Except that ship was free and we still had 1 week to complete the campaign without too much effort.
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As you can see above, 180mm guns also surpass an important threshold. While you don't really meet this armor threshold with T5/6 (Kirov and Molotov), it sure is a viable choice at T9 with the BB-heavy meta.
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"Special Offer" That's the standard price of the vice-admiral bundle.
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Chapayev lost its edge with the removal of stealth fire :/ Donskoi, however, doesn't care that much imho. He/she (damn those male RU ships) reaches out to almost 21 km with his railguns if you use the range mod. He is a long range support ship, while I don't see that much direct combat capabilities against ships of his own size or larger. Just burn everyone to crisp Regarding IFHE I still struggle to get the most out of it. Sure, you can now pen ship sections that you couldn't pen without it. But that naturally means you have to shoot at them which I am not comfortable with as I still tend to aim for the superstructure or deck (to set fires), not the bow or stern.
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Selling them gives me something around 650k credits. I can do the same amount or more with a single good Yamato game (perma camo), or semi-good Missouri game. I'd rather keep them in my inventory and hope for compensation if they ever get removed from the game. But it doesn't change the fact that these "upgrades" are unworthy of being a supercontainer's reward if you compare them to other contents.
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Sorry to disappoint you but the Priority Target number can have two digits at times :>
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SAIPAN is a clear cheat. Dot. Change Matchmaking.
deadly_if_swallowed replied to RedOnly's topic in General Discussion
I suck so hard with Saipan, it's not even funny. Yes, I had a hard time going against Saipans with my Hiryu but you will see that Saipan CAN get deplaned over time. With her small squad size and limited hangar capacity she will suffer from any plane she loses. Her greatest advantage is also her greatest challenge: the cruise speed of T9 aircraft. Those planes are so damn fast, they can be anywhere on the map in no time. They can effectively block any approach by slower aircraft. But that speed makes micro-managing quite hard and exhausting imho. There are great CV players out there who can manage this speed exceptionally well but I am not one of them If you have the cash, try her yourself. She is not as easy to play as others make you think. Just stick to your trusty Hiryu, outplay Rangers, and take a more careful approach when facing Saipan. Your hangar reserves allow you to dominate the later game stage. You will be rewarded with Shokaku later. edit: Making Saipan a T8 in her current state will make her the weakest CV ever. Even stock Lexi will crush her.
