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Everything posted by Niibler
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Yes, I've been accused several times recently...funny thing is that I'm a terrible shot!
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I am not 100% sure of this so please correct me if I'm wrong but I think at this moment getting out of a battle while alive makes your ship to stop immediately, allowing to reconnect would lead to an easy abuse of DC'ing to avoid torps for example.
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Nice example/story why friendly collision damage should be on (perhaps on higher tiers).
Niibler replied to SkybuckFlying's topic in General Discussion
Experience and credits are % damage based so you were only deprived of the bragging right for 1 kill because the bulk XP and credits was already yours -
http://worldofwarships.eu/en/content/event-calendar/
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Will the new fire chance and module damage stay as is now?
Niibler replied to Caan's topic in General Discussion
I'm not saying you are wrong or even tin foil hating but I don't think what happened to you in 2 battles is enough to be statistically significant. -
Will the new fire chance and module damage stay as is now?
Niibler replied to Caan's topic in General Discussion
And afaik there is no "new" module damage. -
In the recipient use the in game username of the person you are sending the gift to. The recipient will receive an email and also a notification in the premium shop section. I used it once and had no issue with it, also received a couple of gifts myself and no issue so I think it works fine
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Hi, It seems to be the same as reported in these threads: 5th-november-maps-are-bugged-on-the-server/ ships-with-space-shields/ Speculation says the servers are running the new maps but not the clients therefore game is unplayable at this moment.
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I have a similar setup and have absolutely no problems: Same CPU as you, not overclocked at the moment. 16Gb RAM GTX 760 2Gb Windows 8.1 64b in a SSD WoWS in a 7200rpm HDD 30Mbps DL connection The first game always takes more time than the others but I enter before the counter ends. All other games I'm usually one of the firsts to get in (which btw is not very nice since you need to wait for other to load or go alone).
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DD's life will get a bit harder with: - Vigilance now increases your torpedo acquisition range by 25% (was 20% ) - All ships will have the Hydroacustic consumable.
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Crashing into land to aviod torps?!?!?!
Niibler replied to RandomPanzerGenerator's topic in General Discussion
Report them as priority targets to your team when they go for the barbecue beach party, you'll see that a BB will "snipe" them from 25km out in no time. -
It's is clear the video is teasing all the great BB captains out there. 7/10 for tricking some into thinking this is a "real" tutorial.
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I like the variety, also would like to point out (the obvious), if one team has less DD's than the other it also means it has more CAs or BBs.
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It's a promotional thing, Aim assist and you also get a bitcoin miner!
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I've read the same, I think it was some translated interview with the Devs.
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So you won't repeat your proposal but you repeat your complain. Makes sense. And I actually would like to see it but don't expect me to browse your previous posts before answering.
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WG is probably open to a new model that grants them the money they expect to get from the game and makes players happier, so please feel free to share your alternative instead of only saying the current model is "the worst".
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Fire damage will be too high for most cruisers in my opinion. But despite I think you guys are wrong I respect your perspectives.
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Glad you can vouche for him cause it doesn't look like he really knows. But since you guys know that Russian invisible flamethrower DDs are just balanced I withdraw my initial statement. Time will prove me wrong I guess.
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No need, I saw it live. I also seen all the other tiers of Russian DD's, have you?
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Don't tell anyone but there's a thing called fires, battleships love them! wink wink. Russian DD's are not OP, just more competitive right? Yeah hitting them 17km away while they are moving at 37-41kn is pretty easy.
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Discounted port slots.
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[NEWS] "Save Keyboards and Ships with Curse Voice"
Niibler replied to Wischmob_von_Eimer's topic in Other
Broken dreams! (that was funny). Well...now on topic, Curse is a nice tool, it works well and stuff but I won't use it, I don't care about Klingon and kids with mummy issues. -
Exactly same here, played fine yesterday while 20-25k people on servers, played fine today until numbers started to get to 30k and currently at 31k I have game breaking lag spikes. WG servers currently with packet loss:
