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Everything posted by 159Hunter
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Same as there is no discussing with you.
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"Let's keep detonations they don't happen often anyway..."
159Hunter replied to BruceForce's topic in General Discussion
I don't do subtle -
"Let's keep detonations they don't happen often anyway..."
159Hunter replied to BruceForce's topic in General Discussion
Another topic on detonations? Maybe stick to the large one we already had? -
Or it's a visual bug, you see those with torpedoes as well: they clearly should hit the ship, but for some reason they pass through it ( and yes, after they were armed )
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There are flags that prevent detonations by 100% there is no such thing for citadels. You understand it now? Or should I explain: You use flags = you won't detonate 100% guaranteed
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Is there a rule that says that detonations are not allowed? There isn't, everyone can detonate someone and get detonated and have more influence on the battle Shells landing is also RNG based. So citadelling is RNG based, you can steer it by proper aiming, but there's still RNG involved.
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How many games have you played in a cv? And how many of those were played in 0.5.7 or later patches? My guess is none. So your post is biassed and obviously worth nothing.
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Got any more l33t talks there? Maybe we should remove divisions as well from random. Cause a lot of those so called l33t players only play in divisions, thus having a greater influence on games than the normal folks who don't play in divisions ( you know, the plebs ). Or maybe just stick to clan wars (and ranked / team battles when they return). That way you'll face less noobs, so when someone does detonate you it was at least a player that could have killed you as well. Or maybe remove citadels, because you can just aim for it and obliterate noobs. Whilst they don't even now what a citadel is. Or maybe, noobs can also kill you without detonations. Because: it's not because they are worse players ( how to define this ) that they can't kill you.
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How is detonations making this game more noob friendly?
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Plz, tell me again how radar bothers you in a RU DD?Also, equip your NO with radar when you have a chance and test it. See if you still consider it OP
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Radar really doesn't bother me in a RU DD. Simply cause I tend not to sit death in the water in smoke. Just keep sailing around while shooting.
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t10 games are sub-par compared to lower tiers - issues
159Hunter replied to viceadmiral123's topic in General Discussion
It's just getting more and more annoying. - Lemming trains, - Lemming trains taking the longest possible road to avoid enemy contact, - Once they make contact they run, - Camping at max range. This aint fun gameplay anymore. -
Got this as well.
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Against a broadside Montana Des Moines will do just fine. You can wreck a full health one less than a minute. Your AP at close range will do multiple citadels a volley and absolutely hurt him a lot.
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In the past, it was way too easy: just shoot don 30 planes. Now it is indeed very hard. Esepcially at high tiers where almost every ship will take down a few planes. So you might end up with 50 planekills and still won't get the medal. Maybe if we could lower the impact of spotter planes in the total count ( only the spotter plane that have been launched?) and still keep the total amount of planes in the hanger of a cv?
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If this is how you really feel, better quit playing cause it won't happen. Also, how were you spotted? Must have been a spotter plane, in that case: ask cv to kill them all. DD blind = problem solved and you can rush him in relative safety. If you can't reach the smoke in 2 minutes (4-5 km) in an Iowa then I suggest you actually start moving
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You might want to research B hull. Will increase your range...
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A suggestion to improve CV gameplay - Custom in-game airgroups
159Hunter replied to Erik_Aukan's topic in Aircraft Carriers
This really, WG is probably satisfied with the amount of CV captains actively playing. Hence, no incentive to change anything... -
Well, both RU lines are actually fun to skill up. So I wouldn't free xp those. As for colorado, depends on who you ask. I really liked it, but a lot of people don't. So if you choose between those three, go for NC
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It has the biggest detection range of all destroyers, by a substantial margin might I add
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It's tied very closely to Hakuryu in terms of WR, so that ship needs a nerf as well?Still, the amount of battles played in it is far less than the other tier X DD. So if it is really that OP, how come not more people are playing the ship? The RU DD line has been out for a long while now, so that can't be the showstopper?
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With all due respect, your stats are very good and you do have some experience with Tashkent. So then you should also know that this isn't an easy ship to play. Yes it's fast, and yes it has a lot of HP, but the ship is spotted almost the entire time. You need to rely on guns, cause torps are not reliable enough. So you need to constantly keep moving, and dodging and checking where everyone is. You have a lot less of this in IJN and US DD as they rely a lot on torps as well. So you also rely on your team to keep moving forward. If your team camps back you're very much screwed
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Terpitz to much despertion? what you think?
159Hunter replied to Hjemismanden's topic in General Discussion
exactly, that's why both my Nagato and Iowa citadelled Tirpitzes today -
Khaba might look OP to anyone who doesn't play it, however: - Huge sig radius, so you'll get outspotted by any other DD, giving them time to run, or to prepare to fight; - You are fast and agile, but unlike the IJN DD you will be spotted almost the entire game if you want to deal damage; - Has good guns and terrible torps; - Is still a big ship, so bombers and torpedoplanes will hit you easier than any other DD.
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Good luck with that, you obviously seem to fail even at sniping cvs. You bring them all in staggered? Really? Keep doing that cause that's obviously the way to play. Also, I don't care about your planes that already dropped, I let them go and follow them with my own strike package to kill you. Cause you have 0 fighters. Keep trying the one bomber trick. Won't work either, cause I know that if there's only one bomber and no other planes it's bait. The fact that you don't comment on my other points means you're out of arguments to counter them? So you admit you're wrong?
