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Everything posted by 159Hunter
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If they use planes, you cannot hide. Also, they can finish off a low health target and the fact that there are three sets of planes increases the bar of what is to be considered a killable target/ If you can attack threats on your flank that are angled towards your guns you will do more damage than the few non fired salvos would do. There is an added bonus: enemy tries to evade the planes and gives broadside: insta release planes and smash him is an option. A CV player claiming to have better situational awareness than other players who are not playing the plane minigame. Too bad, for you, your CV results negate this claim. Yes, just like CVs are poor targets when in plane minimode... It's not like they can just insta transport back to their ship if the situation becomes to dangerous. OP, let me give you a sneak preview on WG's answer: "our data show that this is a very uncommon event that is not impacting gameplay, as such we see no need to address this (non existing) issue"
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No offence here m8, but take it slow. Take it very slow. As it is for almost every player: the higher you go up in tiers, the more your gameplay deficits show. Why am I saying this? Look at your results in Massachusetts and compare them to the server average (eg. here: https://wows-numbers.com/ships/). Massa is one of the strongest BBs at tier VIII and your results are far from showing it. So take your time, learn the basics in tiers VI-VIII before rushing to tier XI. Cause you'll just frustrate yourself and your team if you can't pull your own weight. Main tip: look at videos and such on how to aim, as your hit ratio is, sorry to say, abysmal. And as a result so is your damage and impact on the game. Good luck in your endeavors!
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Collection (part one - bottom left): the correct Dutch plural for officers is officieren and not officiers is it currently translated.
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What Were Your Greatest Gaming Achievements Today ?
159Hunter replied to Hanszeehock's topic in General Discussion
I still dispise this line: -
Well, this is a very clear objective (but a small hint WG: maybe add big neon lights to balloon and make the path a stream of flashing lights, you know, just to be sure) and still this playerbase is too dented to play the objective. So what happens is that the few who do play the objective get focused down hard as they get in closer. And once you lose a couple of ships, the enemy gets bolder (as in randoms) and gets closer to finish it, accidentally speeding up the balloon. To sum it up: mode to difficult for playerbase.
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What is the shortest random battle you have participated in today?
159Hunter replied to Gudgeon's topic in General Discussion
Not finished = not a real thing. -
in the balance department - sabotage?
159Hunter replied to maybe__baby's topic in General Discussion
Well, I play Sevastopol and I think it's a great ship. I also like torpedo soup when playing an Asashio. -
Mission Reqirements - Excluding Operations from some missions but not all - why exclude them at all?
159Hunter replied to IanH755's topic in General Discussion
Cause all things somewhat related to dealing damage are way easier in Ops than any other mode. And WG does not want you to fast track the missions, you need to grind them, slowly and painfully. -
in the balance department - sabotage?
159Hunter replied to maybe__baby's topic in General Discussion
I'm confused? Do you have the Sevastopol? If so, you've only played it in the zeppelin mode, which might not be the best environment for it to shine. Also, what Pete said is prolly the oposite of what you posted, and as such, is right. -
Surprised this hasn't been posted, it explains everything:
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Game crashed, then I get back on and get two kills. Still penalised....
159Hunter replied to Miscommunication_dept's topic in General Discussion
Lo and behold, WG even made a sticky for this: Make sure to post there. -
So you want the Schlieffen to be buffed to get your solo WR to what? 70% You clearly know how to play the ship, and do very well in it. If we look at the global statistics Schlieffen is one of the better silver BBs. And yet you want to buff it? Why?
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is there a possible way to overcome the 21 Skill Points limitation?
159Hunter replied to tonschk's topic in General Discussion
On the contrary, it is some good stuff. Do tell, @Fastmotion, what is it? -
I removed all camos from my ships (even permanent ones) after this change. I see no use in sailing with a camo anymore (as I hardly see my own camo). So WG can keep spending resources on creating them, I simply won't use them.
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Shimanto gun DPM is just lacking way too much. The torps can be useful, but their damage is no substitute for the lack in gun DPM. And imho gun DPM is what you need to carry the current influx of potatoes in operations.
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Then I refer to my first post: rethink your choice of ship.
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Another line of line of small calibre, long range HE spamming cruisers. We have plenty of them. You really ought to drop the range of tier X to 16,5km and adjust the lower tiers accordingly. People will still be able to fit range mod if they insist on shooting further.
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This is already the wrong move imo, if you want to ensure a win you stay with the transports and let someone else go farm the enemy transports and or CV. As both of those are no win conditions, not completing them is annoying but will not make you lose the game. Not properly protecting your transports on the other hand will make you lose the game. In essence: play the objective, not the damage farming.
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Honestly, if you lose 4 ops in a row you are doing something wrong yourself. Sure, you can lose once in a while, or complete them with 3 starts or something. But if this happens this often you might need to rethink your choice of ship or your positioning...
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If you are implying the API is broken: yep, you're right. Thx WG for that BTW. If you are referring to your own hidden stats: then share them with us. WG keeps referring to them but never shares them. Or maybe you are referring to something else?
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WG please show CV players some love!
159Hunter replied to black_falcon120's topic in General Discussion
I'm afraid he was serious... -
Co-Op and Operations improvements needed
159Hunter replied to Seanld1_1's topic in General Discussion
Coop games are short because everyone rushes in. Do this in randoms and you get the same. As for not breaking even: I easily break even on all tiers and classes (BBs are a tad harder to do so). I don't wand higher tier ships in OPS, most ppl already struggle in a tier VIII operation. God forbid we go to tier XI. No thank you -
Concurrent games, each one only lasted 8 mins
159Hunter replied to ThePopesHolyFinger's topic in General Discussion
You know that CVs are a sensitive subject for this community. It would help if you communicate more openly on the mechanics you've tested, accepted/rejected and why. -
What is your haul from Santa's Mega / Big / Ordinary Container this festive 2022/2023 season?
159Hunter replied to Leo_Apollo11's topic in General Discussion
Opened the five from the battle pass, was actually positively surprised at their contents: -
Yeah right, so CV players don't ruin games? What world do you live in?
