TVLX

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  1. Thats pretty much the same experience I had, couldn't love Monarch as the damage output felt like a let down coming from KGV. I dont recall managing any AP volleys that did significant damage with Monarch, getting a 20k+ volley against another BB felt like winning the lottery. Lion really rewards (punishes) hitting a broadside BB, getting over 20k feels easy again and those lovely HE citadel hits on cruisers are back too. My tip would be resist activating the super heal too early and make sure you get the most from it, HE spammers arent as big a threat the same way the were to Monarch.
  2. A good night of grinding would have got me to Lion tonight but i think you've just killed my motivation .
  3. I loved the KGV and have kept it but Monarch is getting sold as soon as I get Lion, its just meh. Im at a loss whether it struggles with tier 8 mm or whether its the characteristics of the guns because there isnt really much else to explain it. I do think you get punished hard by ships using island cover as there isn't enough shell drop to get over and make use of plunging fire where as the slower KGV shells can deal with this better. I also dont recall any HE citadel hits with Monarch so far which you can get with the KGV. The North Carolina is safe as my go to tier 8 BB.
  4. Mine is resetting to windowed mode everytime after restarting my computer
  5. Its a bit harsh to chastise someone for wanting to play the monarch, I dont think there is anything wrong with alternate versions of ships that did exist with configurations that were actually considered at the tier the ship really belongs at. A tier 7 KGV will either be overpowered in everyway except the guns and/or have been overtly nerfed in other areas to make it vaguely balanced. You could argue the 14" historical KGV at tier 7 might be just as much fantasy in terms of actual stats as the tier 8 Monarch but as long as the gun caliber is 14" (or mm equivalent) for some strange reason that seems to be ok with people. Its hypocritical
  6. What sits badly with me is that KGV would be on the same tier as Hood. I can see the arguments why 14" guns arent up to tier 8 however those two ships are definitely not comparable.
  7. So which is it? One says it OP on DD's the other that its OP against DD's..... it cant be both. It proves that the community is all over the place on whats best for the game. A competent player detected by RPF gets information too and if paying proper attention and is situationally aware can actually estimate where the ship is. Its a double edged sword and is situationally useful both ways.
  8. Where you have a point on certain aspects and i agree on certain premiums being too powerful and radar on BB's, listing RPF undermines your point and adds weight to WG's point that the community need to stop jumping to conclusions based on testing. The community decried RPF prior to release claiming it was going to kill off DD's and destroy the game, WG insisted stats showed it didnt have that affect at all.... who was right.... WG! Its barely used especially compared to the communitys perceptions of what would happen.
  9. I was literally typing out something very similar; Nelson wont be a premium, it holds too much importance in the RN's battleship line up for them to do that and they have proved the main ship of the line will be standard rather than premium (Bismarck / Tirpitz). Rodney will be the premium for this class. There is another option no one else seems to have mentioned... well people have but not applied it to the initial launch. Both KGV and Nelson could launched as tier 7's. Tier 8 could be filled by an upgrade route to a modernised/fantasy version of both. Their will be an outcry if thy didnt give us the 14" version of the KGV but they just wont cope with tier IX / X match ups and Nelson should struggle there also.... but by giving us 15" or 16" KGV's and the major modernisation of Nelson post world war 2 that never was.
  10. I have exactly the same problem, before patch i had all ships upto the hatsuharu fully researched at elite. Post patch the mutsuki is only researched to hull B, no guns or fire control.
  11. i5, 4690K sitting at 26ºC in port, 29ºC in game sometimes pushes low 30's. (using a corsair h100i cooler).
  12. Except this is an internet game, if you market properly, you should do equally well in every country. That WG is a russian company and does best in the russian market speaks volumes about which market they care about more. As a business if they want to do as well as possible they need to drop the Russian bias or they will be forever confined to the domestic market as their strongest performer. If they took the preference for the Russian market away, introducing the navies according to the part they historically played would be a far better marketing choice globally than domestically. Its a very short sighted business model they are using.
  13. Are they slow or are they fast! I don't think you deny the Nelsons at tier 8 when your quite happy to put the G3 at tier 9. The G3 was redesigned into the Nelson class. Id rather see real ships first over paper designs. If you put the Nelsons pre-design at tier 9, I dont see why Nelson at tier 8 is that much of a stretch. They would have had the same armour, same guns, same technology. The difference was the loss of two props to save weight as well as an single smaller citadel which was viewed as a preferable design at the time. Speed can be dealt with, lack of penetration cant. KGV's 14" guns were horrifically unreliable,weakly armoured and were considered less successful than the 16". It just wont have the penetration to perform at tier 8.
  14. If Vangaurds 15" guns (which are supposedly the best battleship gun the RN ever made) are lacklustre at tier 8 then the 14" guns on KGV are going to be disappointing. Personally I agree with Battledragon, the Nelsons would be better at tier 8. Put the KGV's at tier 7, the 14" guns will still be 2 inches smaller than the current 16" tier 7's but that can be addressed in ship balance. KGV's may have better belt armour compared to the Nelsons but it was lacking everywhere else, weaker deck turret and conning tower armour. Id make the Nelsons play similar to the Warspite (slow, close range brawler with good overall armour and KGV like an oversized cleveland, fast, really hard to pen the belts but will rain fire on the enemy in high arcs. Vanguard would go at Tier 9 and give it the 16" mk2's that it was originally supposed to have (but were never built) as an upgrade and then put the N3 with the 18"s at tier 10.
  15. Base the punishment on an exponential accumulator for each kill over a set period of time. It allows for a rare accidental tk but ramps up the punishment very quickly for players that are very careless or doing it deliberately. It wouldn't take many kills over a set period of time to completely bankrupt the consistent offenders. Also make an account that is in debt unusable if team kills are over 2 or 3 for a set period (which will avoid an unfortunate tk on an account with little cash). The only way to keep tk'ing would be to throw vast amounts of real life cash at the game. If you punish too harshly for a single event or over compensate for being team killed, the team killers will start to try suicide themselves by deliberately sailing in front of team dd's/cruisers to suicide on launched torps. All it will have acheived is allowing the trolls to ruin other players games in a different way and play the victim in chat. Exponential punishments would avoid this.