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Ton0kki

Players
  • Content Сount

    116
  • Joined

  • Last visited

  • Battles

    5328

About Ton0kki

  • Rank
    Petty Officer
  • Insignia
  1. Ton0kki

    Hakuryuu or Midway

    If new CV player pays his way to t10, he will be burden to the team no matter what.
  2. Ton0kki

    Belfast - To keep or to sell ?

    Belfast will be as broken as it used to be
  3. Ton0kki

    1st nerf of Conqueror and Lion published

    Wtf am I reading? You don't need mods to angle properly.
  4. Ton0kki

    What is wrong with Queen Elisabeth?

    I have grinded up to Monarch and QE has been the most enjoyable RN BB by far. It has reliable AP and accurate guns so you are not forced to mindless HE spam most of the time. It rewards good play. Ps. I don't own Warspite. I can understand that QE may be a bit meh compared to it. It seems to be just worse overall with better AA.
  5. Ton0kki

    British BB AP, short (con)fuse.

    I think so but overpens are mostly issue with softer targets (DDs and cruisers).
  6. Ton0kki

    British BB AP, short (con)fuse.

    It makes it harder to citadel them.
  7. Ton0kki

    British BB AP, short (con)fuse.

    Does Warspite even have short fuse AP?
  8. Ton0kki

    British BB AP, short (con)fuse.

    It makes AP worse against BBs and better against everyone else. Just what the game needed
  9. Ton0kki

    what's with the saltyness

    Incompetence is just so frustrating. For example, today 0 out of 3 players near cap zone managed to push w button and sail inside cap area. There wasn't enemy ships. There wasn't danger of torpedoes. There was nothing. They just refused to move and we lost by points. I know it's useless but that kind crap makes me type something angry to the chat Ofc there are also loads of players who blame others when they should be looking at the mirror.
  10. Ton0kki

    Yamamoto captain

    Maybe Yama? It will be just silly with <20s reload. On the other hand you could just put it to ship you play most as you dont get benefit from the Second Wind very often. Every ship out of those options benefits from extra consumable. I think I'm gonna put mine to Akizuki (once I get the captain and the ship). Akizuki really has use for captain skill points and pseudo supernintendo is nice extra.
  11. Ton0kki

    Flamu: Nerf Conqueror already!

    True. Then it could be at least punished for potato moves and lower max hp would actually matter. Citadel proof BBs are conceptually flawed idea and somehow we got 2nd line of those.
  12. Ton0kki

    Flamu: Nerf Conqueror already!

    I'm not here to argue if overmatch is good mechanic or not. I'm just saying that comparing Yama to Conq doesn't work. The one comes with strengths and weaknesses, the other comes with only strengths (and that is horrible design).
  13. Ton0kki

    Flamu: Nerf Conqueror already!

    Yamato has lolpen but it also has significant drawbacks (exposed citadel, slow turrets, crap AA). Conq has stupidly strong HE but no real weaknesses.
  14. Ton0kki

    Flamu: Nerf Conqueror already!

    Kutuzov was released before AFT nerf but they "compensated" it with range buff. It also took a well over year to revert Mogami's turret traverse nerf that was done because of pre-nerf expert marksman
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