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Commander_Boulip

Players
  • Content Сount

    35
  • Joined

  • Last visited

  • Battles

    13132
  • Clan

    [IJN--]

About Commander_Boulip

  • Rank
    Able Seaman
  • Birthday 04/04/1965
  • Insignia

Contact Methods

  • Yahoo
    philippe_levaillant

Profile Information

  • Gender
    Male
  • Location
    France
  • Interests
    Wargames
  1. Commander_Boulip

    Crew on ships mod?

    Now we are in 2018 , I hope WG will reconsidér thé idea of having créw on ships. It would be great to have a few créw membres on bord , éven if inactive . I wish I could see 3 or 4 guys Manning a twin 40mm bofor gun !
  2. Commander_Boulip

    Upcoming tech trees: England, France, China, Italy ...

    CHINA ? Although there are 1, 3 billion of chinese people, they did not have any significant navy for world of warship period (1900-1950). So I doubt that there will be any tech tree for china !
  3. Commander_Boulip

    Retours sur les croiseurs allemands

    Comme tout le monde , je les trouve fragile mais j aime bien leurs canons. Pour le moment je n en suiscqu au tier 4 vu que je prefere jouer japonais.
  4. Commander_Boulip

    l'atago

    J avoue ne pas voir de grandes difference avec le myoko dans sa façon de le jouer. Moi la tactique du loup solitaire, je n y crois pas trop. On se retrouve vite contre plusieurs adversaires. Je le joue plutot en retrait ou en appui d un BB pour attaquer un autre BB. SES 5X2 203mm font alors merveille. Du coup je pense garder mon futur mogami en 5x3 155mm afin de varier les plaisirs. Qu en pensent ceux qui ont un mogami ?
  5. Commander_Boulip

    L'Atlanta Croiseur US Tiers 7 ( Premium)

    Oui les torpilles peuvent faire la difference surtout si on fait mine de battre en retraite face à un Cleveland.comme tout le monde je pense qu il est assez fragile mais que c est un vrai bonheur que d aller chasser le DD. il a aussi une surface détection range de 11km , on a donc la possibilité de s approcher pour tirer.
  6. Bonjour, Dans les stats des navires, on a quelques infos sur le blindage des navires mais rien sur le pouvoir de penetration du blindage exprimé en mm des canons de l artillerie principale en fonction de la distance. Y a t il des tableaux existants sur ce sujet concernant wow ? Sur le net j ai trouve des tableaux sur le sujet mais je doute que ce soit forcement ceux la qui aient ete utilise par wargaming.net http://www.navweaps.com/index_nathan/Penetration_index.htm Et là on trouve aussi un petit tableau http://pwencycl.kgbudge.com/G/u/Gun_Specifications.htm
  7. Commander_Boulip

    Mikasa Tiers 2 Prenium

    Dommage qu il ne soit plus en vente ce Mikasa. C est un navire culte de la guerre russo japonaise de 1905. Bon maintenant si c est une daube jouer, déjà que je tire mal...
  8. Commander_Boulip

    New ships ? What is next ?

    Well, I expected british navy would come sooner.
  9. Commander_Boulip

    New ships ? What is next ?

    Which ships will we have after the german cruisers and russian destroyers ? Does anybody have any information ? Are there any release date ?
  10. Commander_Boulip

    Motor Torpedo boats

    On the other hand, it would be funny to play MTB 's, even if those small ships would have very few hit points. I think that in most cases one hit would be enough to sink them ! Still want to play it ?
  11. Commander_Boulip

    [suggestion] realistic battles mode (poll)

    Realistic battles and historical battles are not the same anyway... If somebody wants to replay an historical battle even if unbalanced, why not ? But I am not sure there will be many people for that battle mode.
  12. Commander_Boulip

    Commander plus proper crew

    Yes I think so. There couwargaming.net could change their skill formula.kills to improve the ship efficiency. But the I think it is too difficult to improve skills once you reach 7 points of skills. The idea is I guess to havec specialized crew, but in real life , i believe that elite crew master every skill of ship combat, and that is impossible to achieve in world of warship. I wish wargaming.net to change their skill formula.
  13. Commander_Boulip

    [Suggestion] Enemy Detection & Ammo

    Very interesting topic. I hope wargaming.net will take thesexsubject into account.
  14. Commander_Boulip

    secondary armament: very short range.

    Yes , I agree with you, it is ridiculous even if taking into account the fact that secondary armament use less efficient targeting system.
  15. Commander_Boulip

    [Suggestion] Secondary & AA minimap range indicators

    Good idea, I agree with you
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