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Culiacan_Mexico

Players
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Everything posted by Culiacan_Mexico

  1. Buffing the Grozovoi... that one is 'interesting'.
  2. Ships on European server Two weeks Non Premium WR Dmg XP K/D Sh☠ Shiratsuyu 54.23% 35,850 1,184 1.4 0.9 Leberecht Maass 52.11% 28,054 1,126 1.0 0.7 Minsk 50.53% 27,824 1,072 0.8 0.6 Mahan 49.66% 24,173 1,082 0.7 0.6 Akatsuki 49.38% 27,692 977 0.9 0.6 Highest WR, damage, XP, and ships sunk.
  3. Shiratsuyu over performs... a nerf was inevitable.
  4. Culiacan_Mexico

    Nerfs kill the fun

    Just FYI, Khabarovsk isn't getting changed because of what anyone here says. WG is going to do their thing based on their data... or magic tea leaves. What ever they use.
  5. Culiacan_Mexico

    Nerfs kill the fun

    Ships on European server Two weeks WR Dmg XP K/D Sh☠ Khabarovsk 55.97% 73,618 1,675 1.9 1.0 Grozovoi 52.44% 51,340 1,562 1.2 0.8 Z-52 51.49% 46,760 1,519 1.3 0.8 Gearing 49.93% 50,371 1,472 1.2 0.8 Shimakaze 49.52% 51,013 1,369 1.3 0.8 Khabarovsk vs other tier 10 DDs statistically over-performs.
  6. Culiacan_Mexico

    Is it so hard to make a normal Ranked for once?

    What forum have you been reading?
  7. Culiacan_Mexico

    Nerfs kill the fun

    Ships on European server Last two weeks Win rate Khabarovsk 55.97%
  8. Culiacan_Mexico

    Fed up with DD players

    In two games in the Farragut, dropped smoke for my team mates 3 times: they drove through or around it every time. Just like in Randoms or PvE. Offensive smoke rarely works, defensive smoke on the other hand works way more often.
  9. Culiacan_Mexico

    BB AP pens on DDs

    What does it reflect?
  10. Culiacan_Mexico

    BB AP pens on DDs

    In mid tier Japanese Destroyers, if you want to play you have to be willing to pay... and that mean getting in close. You don't want to get spotted, but that is the risk if you want to be the most effective. Torpedoes launched from 10 Km will get a hit here or there, and you will have some good games, but launching from 6 Km, away from good positioning, will give better results.
  11. Culiacan_Mexico

    Fed up with DD players

    This has always been a problem, at least since I started playing. Learning not to die in a DD, while at the same time challenging the CAP or screening a flank is a learning process. DDs have the lowest overall survival rate of any class, with good reason.
  12. Culiacan_Mexico

    BB AP pens on DDs

    If it is desired that BBs hit DD at 15Km and cause massive damage, so be it. That would be game balancing and have nothing to do with DDs being 'overconfident'. I keep thinking there is a language issue or a misunderstanding of the actual topic.
  13. Culiacan_Mexico

    BB AP pens on DDs

    Sub_Octavian - "But the fact won't change: learn to play more aggressively and risky, and you will be scoring great results with IJN DDs." Sub_Octavian - "DDs that are hit by BB AP shells are just overconfident"
  14. Culiacan_Mexico

    Fed up with DD players

    I am curious, why do you consider DDs to be your best ship type? Your win rate overall is better in CV, BBs, and Cruisers?
  15. Culiacan_Mexico

    Fed up with DD players

    CL/CA survivability is no worse overall than DDs.
  16. Culiacan_Mexico

    Fed up with DD players

    Player Average for ShipClasses Two Months EU Survival Rate Higher Tier BB 36.96 CA 30.99 CV 68.97 DD 29.19 Lower Tier BB 38.98 CA 22.89 CV 56.08 DD 22.55
  17. Culiacan_Mexico

    When can we expect equal DD matchamaking?

    I would have thought if the team with the extra DD had a significant advantage it would show up in overall DD winrate. That doesn't seem to be the case. Two months Player Average for Shipclasses [ at 2017/06/10 ] Higher Tier Total Battles Win Draw Lose BB 3129111 49.77 0.04 50.19 CA 2938563 49.34 0.05 50.62 CV 250184 49.07 0.05 50.88 DD 1868117 49.92 0.04 50.04 Lower Tier Total Battles Win Draw Lose BB 2869042 50.22 0.05 49.73 CA 3929398 50.01 0.07 49.92 CV 539259 50.40 0.06 49.54 DD 1770028 50.28 0.06 49.66 http://maplesyrup.sweet.coocan.jp/wows/ranking/20170610/asia_2month/average_class.html
  18. Culiacan_Mexico

    balance domination and dd numbers

    The only one I remember.
  19. Culiacan_Mexico

    balance domination and dd numbers

    Sonic_157 Posted 02 December 2016 - 07:31 PM Hey guys. Several days ago, the Reddit DEV Q&A, Round 7 with WG/s Sub_Octavian began. Some questions were answered by Vessery and BadPreacher. Not many questions have been answered yet but there are some pieces of information here and there. I have collected them below and will post again if anything new comes up. ---------------------------------------------------- Hello, do you have any data on whether or not teams with more DDs per side are more likely to win in domination mode games? Similarly, does the number of RU/USN DDs influence said win rate? Hello! At this moment we haven’t got actual date of this case, however we analyzed that effect (different nations, +1/+2 DD/CV/BB per side) in the early versions, where was battles 13 to 15 battleships and we didn’t see any influence on winrate. In 0.5.8 permississible difference of destroyers between the teams was limited by 1 and we lost interest for this case. About second question: matchmaker swaps ships to achieve closest nation-class balance possible. Probably after entering more branches we will repeat that research.
  20. Culiacan_Mexico

    Limiting number of BBs in a game to three max per team.

    WG has added a number of "anti-DD" features to the game in an attempt to limit them, so a significant long term increase in CA/CL population could make DD life... less than fun. But. that would give WG a change to examine so of those anti-DD features and tune them.
  21. Culiacan_Mexico

    Limiting number of BBs in a game to three max per team.

    Yes, they are easy to play... poorly. Stay at max range in your German BB. live and get 20K damage a game... usually.
  22. Culiacan_Mexico

    teamkill penalty bullsh1t

    It was your choice to fire that torpedo. It is your responsibility for what happens afterward. You are accountable for your actions.
  23. Culiacan_Mexico

    teamkill penalty bullsh1t

    Yes.
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