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Everything posted by Culiacan_Mexico
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Significantly better. Two months Player Average for Ships [ at 2019/05/25 ] name exp damage caused warship destroyed aircraft destoryed base capture base defense survived spot damage Massachusetts 1695 64504 0.9 7.57 5.12 5.39 34.5 17363 Enterprise 2019 69354 1.12 8.47 0.6 13.98 77.29 47064
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Trump
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Why be restrictive... perhaps they are both unwilling and incapable.
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I wonder what that is like?
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Are you implying that some choices made by WG in overall game design could be considered questionable?
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I am interested in seeing what happens after the next update. As for now, most CV remain significantly unbalanced. Player Average for Shipclasses [ at 2019/05/18 ] name class exp damage caused warship destroyed aircraft destoryed base capture base defense survived spot damage BB Higher Tier 1521 64012 0.71 4.72 3.56 4.4 34.49 16949 CA Higher Tier 1510 54321 0.66 4.58 7.09 7.16 32.48 16044 CV Higher Tier 1903 78118 1.02 6.31 0.6 13.29 75.34 56035 DD Higher Tier 1443 37265 0.66 2.13 30.51 5.73 28.17 26987 Player Average for Shipclasses [ at 2019/05/25 ] name class exp damage caused warship destroyed aircraft destoryed base capture base defense survived spot damage BB Higher Tier 1496 64311 0.72 4.73 3.59 4.41 34.2 16852 CA Higher Tier 1489 54535 0.66 4.6 7 7.17 32.44 15878 CV Higher Tier 1903 80453 1.06 6.36 0.59 13.55 75.73 56173 DD Higher Tier 1414 37211 0.66 2.14 30.27 5.76 28.17 26611
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Discussion thread for "some interesting info around the world"
Culiacan_Mexico replied to Deamon93's topic in General Discussion
Give WG time. -
CV players - What were you blamed for today?
Culiacan_Mexico replied to DerpyMcDoom's topic in General Discussion
It is always the CVs fault, unless there isn't one in that game... then it is the DDs fault. -
Off topic here, but that argument has failed in court. Although it is very undecided where virtual goods stand in most countries.
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How do you hurt a player who has lost everything (RTS CV players), give them back something they loved... broken. (CVs 0.8.0)
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There is a topic in this thread!
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Risky. "...user agreements don't trump consumer protection laws..."
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Can we have option to go back patch 0.2.0
Culiacan_Mexico replied to 7obruk's topic in General Discussion
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Spotting. When 0.8.0 was released WG stated that spotting was less, but now... Sub_Octavian "I can absolutely confirm that in any case, there is new meta, where there IS more spotting overall. We do not consider it a bad thing."
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How many of you use Mods or Programs In WOWS to your advantage?
Culiacan_Mexico replied to Redcap375's topic in General Discussion
About three years ago I tried some of Aslain's hosted mods, in particular color adjustments for torpedoes. Nothing since. -
This data is neither perfect or complete, but it does give a better perspective on the situation. http://maplesyrup.sweet.coocan.jp/wows/ranking/20190518/eu_2month/average_class.html Player Average for Shipclasses [ at 2019/05/18 ] div name class exp damage caused warship destroyed base capture base defense spot damage 1 BB Higher Tier 1511 63464 0.72 3.52 4.43 16739 1 CA Higher Tier 1508 52779 0.67 6.94 6.93 15646 1 CV Higher Tier 1851 71436 0.94 0.55 12.46 53752 1 DD Higher Tier 1462 36803 0.67 29.65 5.87 26409
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You either knowingly, or unknowingly, post data without context (not facts). Its value is limited.
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I am puzzled. I think I have been the one to post most of the data from Maple... am I part of the anti-CV crowd?
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CV: Spotting changes super test
Culiacan_Mexico replied to anonym_cwVecOS6ecVy's topic in General Discussion
What? You could not count on the average RTS CV player to give team support, and with 0.8.0 team support tools were either nerfed or removed, and with the overall skill requirements for CVs lowered significantly... waiting on support is a fool errand. In a recent video Farazelleth lamented that he wanted to support his team, but that the tools were lacking. Take a look at some of the players that completely failed in all ship types, including CV before 0.8.0 CVs, but are now doing great. You can't count on them for support because they never develop a basic understanding of game concepts. Some of my most memorable games have included RTS CVs, because the CVs on both side played strong support/counter roles. A great dance. 0.8.0 CVs are lacking in this area. -
They may or may not be balanced, and having three per team during a game seems to be an issue, but they are not OP. So when WG talks global nerfs, because other tier CVs may have issues/OP... that seem to be a questionable balancing choice.
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CV: Spotting changes super test
Culiacan_Mexico replied to anonym_cwVecOS6ecVy's topic in General Discussion
That is exactly what 0.8.0 CVs are. So you want that fixed? For every CV hater, who will only be happy until CVs are removed, their is a CV fan boy who doesn't care about anything but having an OP toy. When the initial 0.8.0 release happened and WG were talking about hotfixes they were there screaming CVs are fine. Just to note: CVs are not a core part of game play, remove them and everything is fine, your very own team is better off without a CV; and that is the problem. -
I was speaking as it relates to Tier 4 CVs and whether they are individually OP. I think one could argue that RTS Hosho was OP, or at least near so, I don't think the same claim can be made with the 0.8.0 version. Now whether they are 'balanced' is a different issue. Kills Damage Exp Langley (<30.01.2019) 4 Aircraft Carrier U.S.A. 0.58 27 217 695 Hosho (<30.01.2019) 4 Aircraft Carrier Japan 0.85 38 567 744 Langley 4 Aircraft Carrier U.S.A. 0.52 20 747 671 Hosho 4 Aircraft Carrier Japan 0.56 22 193 684 Hermes 4 Aircraft Carrier U.K. 0.58 22 119 688 Top 10 players for both Hosho and Myogi PR Win Kills Avg Damage Max Damage Avg Exp Max Exp 1 3 173 61.90% 1.95 45 522 95 038 1 264 2 274 2 3 160 68.18% 1.5 50 270 88 987 933 2 124 3 3 134 55.36% 1.46 51 905 95 572 1 210 2 462 4 3 102 75.00% 1.75 43 495 88 803 1 274 1 951 5 3 040 64.71% 1.47 47 607 101 054 1 320 2 150 6 3 023 78.26% 1.09 50 662 103 397 1 250 2 439 7 2 939 69.23% 1.5 46 214 88 621 1 277 2 164 8 2 901 61.29% 1.65 45 804 95 070 1 019 2 294 9 2 889 62.86% 1.74 42 636 100 564 1 084 1 738 10 2 854 70.83% 1.38 45 042 78 419 1 188 1 837 1 3 715 70.00% 2.4 59 753 113 341 848 1 423 2 3 207 85.71% 1.9 51 688 101 330 1 057 1 687 3 3 124 62.16% 1.38 65 570 130 234 925 1 482 4 3 092 80.00% 1.9 54 507 106 225 1 073 1 684 5 3 063 95.65% 1.61 52 190 105 789 1 123 2 012 6 3 061 55.56% 1.3 61 206 136 582 1 115 2 150 7 3 049 66.67% 1.67 55 089 122 230 933 1 483 8 3 048 81.48% 1.41 57 910 135 303 1 003 2 142 9 3 036 75.00% 1.58 57 991 102 143 1 400 2 544 10 3 009 71.43% 1.38 55 380 109 128 1 100 1 928
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WG stated they have many new tools to determine what is or isn't balanced. Plebeian just don't understand.
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Matchmaker Discussion Thread & MM Balance
Culiacan_Mexico replied to Excavatus's topic in General Discussion
Good luck finding that.
