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Everything posted by Tyrendian89
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wall of text much? do you seriously expect people to read that?
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Clan Base 2.0: WG favoring BIG clans again
Tyrendian89 replied to __Helmut_Kohl__'s topic in General Discussion
well, ask them what they consider more important... 3-5% extra Steel, or all of the other economic bonuses - all of the non-steel/coal buildings combined minus the last level of service costs add up to about the same as the second and third level of Steel. I know which of the two I'd be voting for, especially since you can only spend Steel in very very large chunks and thus getting a tiny amount extra isnt going to make all that much of a difference most of the time. And for the record, unless the numbers have changed I'm pretty sure we won't be able to build a full base either - and TTT ain't exactly a small or new clan -
Clan Base 2.0: WG favoring BIG clans again
Tyrendian89 replied to __Helmut_Kohl__'s topic in General Discussion
if your recruits are idiotic enough to make their decision for or against a clan based on 3-5% more or less Steel or Coal, then you either should be glad to avoid them, or think about some actual incentives to make them join you... -
Discussion thread for "some interesting info around the world"
Tyrendian89 replied to Deamon93's topic in General Discussion
exactly my thinking... what the actual fork (and knife and spoon as well for good measure, so what the actual cutlery)? -
You've played all of seven Langley games. Your only T10 is the Gearing. ...how about you get a clue first before posting that kind of rubbish?
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dont project your innermost cravings on other people please...
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and we're supposed to do.... what exactly? send them to support, he'll be gone very quickly. if not permanently, then at least for a good while - depending on whether it was a first offence.
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oh also, I am against your proposal because it makes the Dido less likely (which could conceivably fit into T6, slightly smaller Atlantas that they were) - and I really want a Dido!
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"it's bad so why shouldnt we make it worse"? man I'm glad you are not in charge of balancing...
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Fiji firepower at T6? errr... how about nope.
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How can a Gneisenau be used to turn the tide of a losing battle?
Tyrendian89 replied to Praevasc's topic in General Discussion
depends on the exact situation, way too much so for any blanket statements we could make to be much use... Gneisenau is a ship that can really turn the battle if it gets into the right situation, but depending on how the battle goes that can sometimes be difficult. You seem to already know what that "right situation" is, more or less - I'd say now it's more about gathering more experience so you can sniff out those right situations more often. No ship (or captain) can win 100% of the time - sometimes you just have to accept that your team is better at throwing than you are at carrying. Tell you what... how about you upload a replay or two of battles that you felt "argh what the heck am I supposed to do now", share them here, some of us can watch them and maybe give you a few pointers. -
Improve 203 mm guns reload cruisers
Tyrendian89 replied to AdmiralEnderWiggin's topic in General Discussion
yup, he's back. And still as incoherent as ever. God I wish we had Skybuck back, at least that guy had a weird sort of quality to his idiotic trolling... -
about time indeed! Now we'll wait and see whether she ends up as a free reward for the upcoming British Arc - doesnt seem impossible at least
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still better odds than to hope for you posting something useful on the forums...
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your torpedoes, your fault. end of story.
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thought so... BoS would have been quite the BS pick on a DD after all
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You want a guide how to get Copper and Molybdenum? Okay, here goes: git gud. literally. either git gud solo, to get Copper (Rank 1). or git gud with friends, to get Molybdenum (Clanwars Typhoon League). easy, right? You're welcome!
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Advanced Firing Training, or Fire Prevention, on my German battleships?
Tyrendian89 replied to Procrastes's topic in General Discussion
while that's completely true, in my opinion the best players also get the most out of CE - they, or we if i may be so bold, have the experience and map awareness to really ride that detection circle, spot openings and get into the really deadly positions that would sometimes be off limits with worse concealment. So most players will want CE because it helps them survive so much - top players want it because it makes them so much deadlier.- 23 replies
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- advanced firing training
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Advanced Firing Training, or Fire Prevention, on my German battleships?
Tyrendian89 replied to Procrastes's topic in General Discussion
simple question back: Manual Secondaries or not? If yes, take AFT - either go full secondary build or dont bother at all. If not, AFT doesnt actually do all that much - at those ranges, your secondaries aren't going to be hitting squat, and although the AA boost is nice, Fire Prevention will help your survival a LOOOOOOOT more.- 23 replies
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buy the Scharnhorst, because that's a ship that you'll actually want to play regularly, as opposed to being bottom tier every time. Plus, Scharnhorst is a much more unique ship than either Tirpitz or Roma - not that either is bad, not at all, but Scharnhorst is actually special. As for the rest of the dubloons... eh, I've never bothered to get the Leningrad, but it's not a bad ship... your call whether you want to spend on her or save for something else
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yep solid build - the Blyska is such a flexible ship that I personally wouldn't say there is one optimal build for her, but rather you have multiple options. For the 4pt skills for example (after CE obviously)... You can go full DD hunter with RPF (she's got the speed and firepower for it!) You can go for a sorta smoke-spammy approach with IFHE (personally haven't tried that, but nothing wrong with the idea I'd say) You can make it a pseudo-Russki with AFT And then pick your three-pointers to match. SE as a first pick is probably the best option, and for a generalist build I'd say BFT as the second, but SI isn't bad if you want the fourth smoke (which an IFHE build that likes to shoot cruisers and BBs a lot would probably make the most use of). DE I'd say isnt as good because you already have 8% base fire chance.
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decent ship, the ballistics are not quite up to par with the Russki Railguns but they're decent enough. Good alpha (seven barrels!) with relatively slow reload makes for interesting trading potential in DD engagements, and you aren't half bad at long-range soviet-style gameplay either. These days Blyska doesn't really shine at any particular area but does many things decently well including supporting a cap (again, high alpha salvoes), but 6.7km concealment means going up against T8 DDs on your own ain't fun. Plus, iirc the Polish will be integrated into the planned Pan-European nation, so you might even get some extra use out of the captain in the future. On a mostly unrelated sidenote, you think the Minsk is good at long range gunboating? Oh boy you're in for a treat when you get the Kiev, and even more so The-Artist-Formerly-Known-As-Trashcan and Udalol!
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oh look, almost everyone disagrees with me! They must all be idiots - that has to be the explanation! I can't possibly be wrong!
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he was more entertaining than the trolls we have nowadays, that's for sure... ah the good old days of Skybuck...
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seven and two, respectively. So, no, he doesnt have any sample size (nor a clue what he's talking about, but that was already obvious when he claimed the Shenyang was weak).
