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Everything posted by Tyrendian89
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Discussion thread for "some interesting info around the world"
Tyrendian89 replied to Deamon93's topic in General Discussion
no, in this specific case it's actually stronger because of the superb alpha - that really hurts if your shells have the pen to make it count. It's in not-ideal circumstances that Hindi AP fails compared to others. -
cv refunds KNOWN (in dubs and creds/free xp. what about the commanders? link edit 2)
Tyrendian89 replied to MrWastee's topic in General Discussion
which you would then spend on... either completely mundane things like flags, or on premium ships... eh... -
if those two "start farming you", you already messed up and deserve to be in trouble. And FP doesnt actually make much of a difference - fires are the least of your problems when those two start shooting a ship coated in 32mm plating everywhere.
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so much this. Or, you know, mess with the consumable itself - but mess with the actual problem, which isnt in the core mechanics but the sheer overload of it. Get rid of the idiotically short cooldown ffs - cutting that in half was probably the single dumbest balancing change they've ever made, and that's bloody well saying something. 6min/4min might have been too long, but why the fork did they have to go straight to 3min/2min? Why not 4.5min/3min? That opens up a looot more opportunity to bait a radar and/or work around the cooldowns of even two radar ships, which is pretty much impossible nowadays...
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Discussion thread for "some interesting info around the world"
Tyrendian89 replied to Deamon93's topic in General Discussion
I personally am not really playing mine at the moment because Zao and Henri are just more appealing - Hindi just feels a bit lackluster (not straight up bad, sure, but lackluster at t10 doesnt really cut it) on the offensive since the RoF nerf, and doesnt have other aspects like crazy speed + monster AP or crazy concealment plus monster AP to make up for it. Sure, she's tanky, but not that much more so than a well-played Zao or Henri because you're so much easier to hit... -
Is "Concealment" the new "Situational Awareness"?
Tyrendian89 replied to Admiral_H_Nelson's topic in General Discussion
yes, it's a no brainer pick for competent players on almost every ship - but it's been that way pretty much right from the start, this isnt a new phenomenon. There's simply nothing in the game that is as strong both offensively and defensively as well-managed concealment. -
far from the only thing that's annoyingly slow and buggy about the port interface... and you may well be correct, but the exact reason why it's as bad as it is doesn't really matter all that much to me if I'm honest, I'm just annoyed that it is still as bad as it is (and actually getting worse and worse)
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nonsense. +-2 MM is here to stay, and has been discussed to death about fifteen times already, and T7 has it the easiest by far anyway so I really dont see what you're complaining about. if I understand your idea right, separate open queues for every available operation, that wouldn't work even in the slightest - there arent even close to enough players to support that. yes, the port interface is a buggy mess of unholy proportions. Been that way since before release, WG hasnt given one single damn about it... communication could be better, but it's been far far far worse in the past. seems you do not even have the faintest clue what you're talking about...
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ifhe getting changed, free skill respec?
Tyrendian89 replied to thiextar's topic in General Discussion
if all of this stuff were in active testing, at least anything near final stages like ST, we wouldn't have heard about it from this event - there would have been leaks and devblog entires. So hold your horses and put your pitchfork back into the shed for a moment -
that has absolutely nothing to do with german guns, would've happened with any other 8" gun (and been even worse, in fact, because they dont have that juicy 5.9k alpha). Please get a clue about the mechanics before you blame them...
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Lyon speed is roughly as designed iirc... I'll give you the Normandie tho plus which, since when is "fixing" a problem by creating more of it a good idea?^^
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Discussion thread for "some interesting info around the world"
Tyrendian89 replied to Deamon93's topic in General Discussion
a) why would you put that into a spoiler? b) I've learned to mostly trust you, but would it really be so hard to just give your sources? ontopic: uh... that seems weird... so now we're going to lose even harder when our BBs inevitably refuse to go anywhere near these evil circles on the map? -
you should take that up with the Warship designers from roundabout 80-100 years ago... not WG's fault the US Navy liked their Standard Type Battleships so much... and yes I realise this is a game, but that doesnt mean a fat tub like the Colorado suddenly becoming a speedboat wouldn't crash my suspension of disbelief. I like that WG have chosen ship speed as one of the areas where they (vaguely) stick to reality...
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between the german 406 and 420s I dont have anything else than feeling to go on either - there really isnt much in terms of stats to differentiate them And weirdly, on the Freddy I preferred the 406ers due to the reload, while on the GK the dank 420s performed much better... dont ask me why or how that worked... and I mean, I run a full secondary spec Alsace, so I can't really talk much about "always going for the most efficient build" For the Izumo, yeah at closer ranges your amazing ballistics and superb pen will give you more overpens than other BBs, but there are also advantages to that... she's certainly more of a BB hunter than a cruiser killer with those guns (kinda similar to how the French 15"ers performed for me), so I kinda just choose my targets accordingly and give that little bit extra priority to broadsiding BBs over cruisers than I normally would, and aim a little lower against less armoured targets to maybe get some underwater citadels. Overall, honestly, Izumo is so tanky nowadays (AND no longer spotted from the moon, that also helps a ton!) that I dont feel like she needs the absolute best armament at her tier to be competitive.
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I'll have to respectfully disagree here. Izumo is in a plenty good place right now since the buff to her deck - the guns always were absolutely fantastic, and she's quite good against BB AP, and now she's also relatively hard to HE spam down. Freddy, meanwhile, doesnt really have much going for it, kinda like the rest of the line. In theory, the Germans should be the tankiest, but since nobody has a citadel at high tiers these days the difference is marginal at best. The main artillery stinks, and secondaries arent all that relevant (plus, Alsace does that better anyways). Sure, it's still a BB so it can't very well be downright terrible, and in a different meta it might be an okay ship - but changing that is utopian since it'd require rewiring the brains of thousands of potatoes, so I'd much rather they make the ship workable in what we have. Like you, I really dont see why NC and Iowa would need any buffs at all though, particularly since there's this little thing with planes coming soontm and those two are pretty much the quintessential AA Battleships - so why not accentuate that aspect a bit over the course of the general rebalance if you really want to do something? No idea about Wyoming, NY certainly stinks, but I never got the impression that NewMex or Colorado had been powercrept that hard? Might not be the best at their tier (since they kinda both have IJN competition in the exact same niche that is less annoyingly slow, for one thing), but they seemed to do just fine...?
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not really that big of a thing over here in Germany either - hardly surprising I guess, considering the circumstances at the time meant there was no chance in hell of establishing that as a tradition right away, and after the next war we had other things to worry about too...
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fits in with the other german ships - they all have lower HE damage relative to the rest of the world. So no, no need to change that.
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This game is nothing but endless frustration and anger.
Tyrendian89 replied to Fonfalks's topic in General Discussion
and yet, despite opening what feels like dozens of these threads in the past, you're still here... not sure what that makes you, but certainly not intelligent... -
Are the ships in this game too fast ?
Tyrendian89 replied to OnceBittenTwiceShy's topic in General Discussion
WoWs takes a few liberties with scaling in the interest of gameplay - I dont remember the exact numbers, but I'm sure someone else will. -
bloody hell, can you please not? Now I'll never be able to take that ship seriously again...
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Discussion thread for "some interesting info around the world"
Tyrendian89 replied to Deamon93's topic in General Discussion
still more interesting to play than Submarines... -
[Nerf Bat] Yueyang being slaughtered
Tyrendian89 replied to __Helmut_Kohl__'s topic in General Discussion
well then could you please stop buying the same perma camos that I do?!?!?! -
Dear WG: Is there a future for FreeXP ships in WoWs?
Tyrendian89 replied to Leo_Apollo11's topic in General Discussion
I would've liked that - shame WG have already put the De Grasse into the game in a different version... although I suppose the whole West Virginia clusterfudge that ended with them giving it a special year designation does leave us some hope... -
Discussion thread for "some interesting info around the world"
Tyrendian89 replied to Deamon93's topic in General Discussion
ftfy. At least the balancing department doesnt. not that that's any news... -
ahem. https://forum.worldofwarships.eu/topic/108472-nerf-bat-yueyang-being-slaughtered/
