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Everything posted by DasTongle
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1. Description While in gun mode aiming at a cruiser i shoot a salvo and in the instant the shoot is leaving the barrel the game loses focus of my ship and the ship sails on and i lose the ability to control the vessel 2. Reproduction steps Was a first time bug but it was rather major. I could not regain control over the vessel 3. Result Lost my ship by the time i could close the client and restart it again since loading isn't that quick. 4. Expected result I would expect to not randomly lose complete control over my vessel. 5. Technical details Happend at 22:15 CET on 9th of July. DxDiag.txt
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Ranked Battles Season 9 - Discussion Thread
DasTongle replied to MrConway's topic in General Discussion
Either shoot the star mechanic or make another permanent rank between 10 and 1... Both would be best solution. As it stood you either had to permanently do damage like a mad man or be a sneaky dd that did not give a ratsbehind about teamplay but rather do as much damage as humanly possibly... Spotted enemys get ignored for one more salvo that saves the last star..... The amount of egocentric retreats and yamatos and other battleships that stayed so far out of range but still managed to score ebough damage somehow at the end to pass thw objective players by one point..... It was grueling from rank 10 onwards. Promoted a game play of staying at maximum possible distance not engaging at all. I also am not interessted to roll the dice so random and so often after hard workday that i end up sinking hundreds of battles into that game mode. -
No one would rage at you for eve but since you play wows contract me all your stuff please. kthxbb... But the suggestion is great maybe put it into the Launcher a little red indicator for the Server beeing offline. :)
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Same here, in the worst moments too
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Not Sure if allready known so i post it in maybe again, forgive me for that. Sometimes when ships sink their horn is still honking like mad, happend a few times on Haven map so far and on tears of the dessert. Also Soundbug Shellsounds in the exact middle of the map.
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Yeah you also didn't change how they hit destroyers yet. =] Enjoy St. Petersburg. Great that the issue mentioned gets fixed.
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Torn too in the hands of seasoned veterans she is just pure evil and has no real opposition in the hands of inexperienced newer players she is a liability at best. It is giving some people a tool to break camping but recent experience speaks loudly to it will just torp from the 3rd line into whatever is in her way and most likely result in more static games
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Please don't post this videos where people talk about tanking while standing BEHIND everyone and not moving in at all
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WG and the prices of space (and other) texture changing perma camos
DasTongle replied to Allied_Winter's topic in General Discussion
I absolutely agree that it is not a good intentions gone wrong scenario, but the here outlined example is a really bad buisness scenario in that case. It goes from bad to worse when seeing that there are several (8 Camos) made in a not so great presentation of the of the whole end product. Frankly that space scenatrio looks , sounds and feels 2001 and thats an understatement there, If i keep a bad taste in my mouth from the scenario the less likely i am to purchase the associated product to said scenario. The rest of the Argument is frankly mood, you have an option to deactivate the camoflages so no annoying any player that is able to read patchnotes or to watch Dashas Video on that. 0,7-1 % can be 2-5 % with a higher load of sold camos per player so assuming that we say 5% Playerbase buys that and some stragglers. Mathing on 1% playerbase we assume by numbers 30000 active on the server are 3000x29,12€ = Net 84,360€, on the other hand 5%= 5000x18,86 = 94,300€ Net. Not Factoring in any double purchases because of lower pricing of an endproduct. It is almost always better buisness to price lower or on the same level as an availible product. Keep in mind that is just a math example of the argument here, i have no insight into anything like sales figures and costs etc. And i am just assuming based on our short sample of my clan that has roughly 60 people all working all able to buy that camos some even the whole set even at 8000 dubloons. But we simply don't want to because it feels a little ripping in the pocket to basicly buy a fleet of 8 premiumships tier7 for the reason of looks not bringing anything new as i said before. Cheers anyway. -
WG and the prices of space (and other) texture changing perma camos
DasTongle replied to Allied_Winter's topic in General Discussion
Understandable that you'd say that. But from a pure customer Perspective i can not agree, from a professional perspective i can not agree either. We not talking about a radical model change but a Texture and Modeling Job for the outerskin of existing models that can or can not be done in a reasonable amount of time. If that is such a hassle with the current tools than it is not in the hands of the customer to streamline that production processes but in the hands of the developer to improve the process and tools required for it. Again it's a remodel so no starting from scratch. So all in all you are demanding the price of almost a full fledged premium vessel while not changing any mechanics and i find that rather offensive. But that is just my opinion. You do not have to share that. And if asked i would go along with a lot of the Communitys Suggestions of rather bring new vessels and do not try to sell us repackage jobs. While i will not undervalue all the work put into this mode i rather had a better experience that does not leave such a sore taste because besides the models the rest of the Visuals is very very very bad. Excuse the harsh critique but i wanted to leave my thoughts on that as well. PS.: For 3000 to 5000k i would even have bought them all, now the poor functionality of the premium shop even prevented that impulse buy *shrug* -
Long Waiting times 10 Ships on two teams :250 bbs 100 ca's 50 dds in que... 5 minutes waiting unless i take a dd and let myself get rolled over by backsniping battleships.... Bad... really bad... Also the Camos are ridicilously overpriced, i am sorry guys, iI won't spend 8000 Dubloons on a Camoflage that is changing Visuals. Sorry no but simply no. Not that i could , let me quote your Premium Shop Purchase temporarily unavailable due to technical issues.
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12.2. Any types of contractual battles, i.e. match rigging
DasTongle replied to Profilus's topic in General Discussion
Oh I know now some greek asshats that teamkill you to save their mate on the oposing team. But i won't gbons them names... -
Sometimes the Ships appear AFTER their Shells landed it quite irritates in Clanmatches if you have to guess by the shells what shoots at you.
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I do still have the same bug encountered at Atlantic center of the map where bravo cap is located. Also at Tears of the desert center of the map
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Mini patch allegidly fixing some crap - no word on fps, stuttering and crashes
DasTongle replied to havaduck's topic in Archive
True in a capacity it temporarily fixes it but once wows maxes out the gpu ram that is considderable on my geforce 1080 it starts maxing out the underwhelming 32gb of ram i have and still gets down to approximately 15 frames per second. Wich is rather annoying. Since it is happening after some battles and manifests it self hard when smokescreens come into play i would doubt that it is an ui issue as stated alone. Also the rendering seems borked in general i had several instances of ships that rendered after the shells they fired hit my deck. So approximately 11 seconds. Wich costs me 11 seconds of time to aim a response at them and let them get away. Generally the rendering in of ships takes an eternity for the last two patches.- 25 replies
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Update to Previous Post. With the Normandy this line did get her strenghts fleshed out. Mobile hard hitting low caliber guns nimble and hard hitting. Very enjoyable. I liked Lyon a lot and Richelieu even more. Playing to unlock alsace and planning on peeking at republique.
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Yes fun and engaging.... Glad they fixes detonations in so now i can first be bb aped and instant detonated afterwards...
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So far i am rather underwhelmed by the lackluster low tier Battleships Bretange and Courbert where a mighty pain to bring into action, 10 overpenetrations are the case most of the time they are not mobile, they aren't armored, the AP Alpha is a Joke, the fire chance as well why did they have to eat this monsterous dispersion to? :( Really not very recommendable so far.
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Network Issues do not Point to a client Stutter that happens even with a "fine" network , the UI is unbearable slow and spikes out the Graphicscard too lately. It all points to optimization issues rather.
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Its the network issue...... They have... 24 hours aint a time frame to fix that to be honest...
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Well thats offically one day of Clanbattles lost for 50 % of my clan. And for me. Also some of that stupid box missions seem to not have triggered due to lost battles my highlight was the disconnect in my zao that lead to getting flamed by some overzealous guy. A great reminder overall why i decided to spend my money on eve online this month.
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Überleben ist nicht so das Problem. Es fuchtet halt nur an wenn du 2 Tage hintereinander solche massiven Probleme am Server hast und dann den Sonntagabend nicht teilnehmen kannst. Weil unter der Woche Arbeit anliegt war es auch die letzte Chance...
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So much for the Clanbattle Evening.....-.-
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It would be [edited]hillarious if someone would clear the divisions that still are stored on the prime server so i can actually participate in [edited]clanbattles -_-
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3rd Day, Started on Friday actually.
