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Everything posted by DasTongle
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RIGHT. So you tell me and others here in order to make a shell concept idea work that would most likely at least work into consumables if implemented , the game has to get rid of 2 Base Mechanics. The Idea of Tactical Positioning and make plunging fire happen. Jesus christ dude this is no simulation and i am more than fairly convinced that it would not help the experience by much to make this packet of changes. Nor is there a real reason to change that it would level some playing field true but also in the most undesireable way imaginable. We allready have a lot of player disliking the rate of fire ships that are in the game. I imagine it a great experience to have "light shells" hammer Battleships every 2 instead of every 4 seconds. Paired with some Heavy Shells that do not get seen in that hail is totally fun, and we do not even talk about. Then there was this confusing point of Destoryers and Carriers and angling and CVs? Care to elaborate? I also still flat out deny the concept of switchable shells for one Ammunitiontype.
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Kein Torpedo ist ein Abpraller !?
DasTongle replied to gojira_bdx's topic in Allgemeine Diskussionen
ES LEBT, es hat zwar nichts mit dem Orginal zu tun ABER ES LEBT! -
"Reeling in my Ego" Once again, we have several game mode where sitting on a CAP is a valid and desireable tactic. Your suggestion of Super Heavy Shells would just force ships behind islands and or away from the cap opening up a divide we allready had even more. What sense does it make to shove bbs even more back or have them do retarded maneuvers just to dodge the guaranteed pens? That would be the exact opposite of what this game needs more ships as far away as possible to dodge stupid pens.
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Yes it does and the idea you had in the quoted post won't get you even an at leat you tried award. Super Heavy Shells? Just NO, bow in sitting can be unlodged by constant fire on the position or movement on the others persons behalf. Really that is just [edited] because it would punish the moving players even harder and force anyone behind the island.
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clan wars [FLYD] Die Flying Ducks suchen neue Enten!
DasTongle replied to AdmiralZetron's topic in Clan Rekrutierung
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Gneisenau in 2020 - a case of everything wrong in WoWs
DasTongle replied to st_dasa's topic in General Discussion
Was reading up on the thread and a picture came to me... -
CB Season 11 : Feedback & Discussions topic.
DasTongle replied to thiextar's topic in General Discussion
I honestly belive you in saying that you do need it and that you discuss and send it. I personally belive that we have a matter of failing the two way communication for what are the results, because for the playerbase the visible feedback is this CB with CW is not fine and or fun. And playing 5 battles yesterday i ran into 1 destroyer overall that is 1 out of 35 Ships are a Destroyer. True is Battleships are back but that is only because you allowed them beside CV. So result of the feeback and changes is one class is still eliminated completely for something quirky and still to strong interaction wise. Because we have no true counterplay for a CV. Decreased Numbers of Ships make that very obvious. Now that was not my point. Just jumped in with feedback unasked, but what is the lesson we as a community should take from all this, CB Season 9 was Horrific, the CB Season T6 was horror as it was Graf Spees everywhere. And that the trend is moving on there was clear before we move back to T10. You could have guessed and seen it in KotS allready. I wholeheartedly agree that CVs need their interaction at some level... but please share some feedback that we can discuss as playerbase as well as we are poking in the dark and not getting a reaction unless we get mighty shitty and testy. Beeing silent or non forthcoming is a feedback as well. The Worst to be precise. -
Sniper divisions fair play or match rigging ?
DasTongle replied to Beastofwar's topic in General Discussion
Honestly contemplating to send out some dubloons as gift :> -
clan wars [FLYD] Die Flying Ducks suchen neue Enten!
DasTongle replied to AdmiralZetron's topic in Clan Rekrutierung
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Ask general questions get general answers *shrug* See this is INFORMATION. Everything beforehand was WAAAH FIX NAO... Yet doesn't answer other things, are the general things you check beforehand okay? Because there are some people experience it some don't the fix could be related so is it installed?
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clan wars [FLYD] Die Flying Ducks suchen neue Enten!
DasTongle replied to AdmiralZetron's topic in Clan Rekrutierung
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Ein so genannter "Patch", dieser kann diverse Daten und Asset Upgrades um besagtes Freezing zu beseitigen. Der Conniseur würde darauf hinweisen das einfrieren mehrere Ursachen haben kann die nicht nur mit einigen kleinen Fixes in der .exe behoben werden können... Ein Schelm wer böses denkt wie das Wargaming wirklich... uhm etwas reparieren möchte. O_O
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To be fair you guys are not really giving anything helpful to work with the only things written here is "NEED SOLUTION FIX PLZZZ!" Did you or did you not install the hotfix? Because Port Performance did improve after that one as well for me at least. If you have and it still is jittering lagging etc please check if you have a bad internet connection Online Games tend to "freeze" without a stable connection as well. if that did not check thy harddrive to truely start pointing fingers at the WG Guys. But PRETTY PLEASE stop coming into the forum "WHERE IS FIX, IS UNPLAYABLE" I do code diffrent software than this but i would toss any requests like that out as not helpful and respond with "have you tried to turn it off and on again?" Same level of helpful information.
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Recent CV nerfs maybe fairer then they seem ?
DasTongle replied to Beastofwar's topic in General Discussion
So now you trying the "NO U" Card because you do not have the arguments for it? Okay let us go down facts lane shall we? The F Recall Spam that made planes invurnable was know over a year ago EXIBIT A: And OH... So yes that is working as IMPLEMENTED WITH THE HOTFIX in 0.8.0... there are some problems with testing issues as explained in the discord where code made it to live that shouldnt be here, but yeah of course your inaptitude to take of the tinfoil and sprout your Feelings and Opinions means that i lie. That Mentioned aiming assist for torpedoes is in the game for ages to, glad you noticed it by now because it always showed before but someone rather dense seems not to note it before... Ignoring Reality doesn't make it go away. -
Recent CV nerfs maybe fairer then they seem ?
DasTongle replied to Beastofwar's topic in General Discussion
So now we start over in a new topic with even more [edited] in the thread? Once again i do divert your eyes to the announcement made by sehales that this was not a nerf but an implementation of needed future features that did make it into the live version. Once again making a new thread because you chose not to listen what the community and players tell you. The shown screen shot operates as it has been before , i can call back my planes with no losses button was taken from CV Players ages ago. But i guess you didn't read that as well. The Drop Patterns where also discussed in said discord announcement IF YOU WOULD BOTHER TO READ THAT YOU COULD SAVE US THE TIME TO READ THIS TINFOIL POSTS... -
Is FLAK as useless as claimed....when it is hitting planes attacking other ships ?
DasTongle replied to Beastofwar's topic in General Discussion
Are you reading impared? Or are you just unable to understand what people tell you is that a clinical condition? At no point i ever hinted at a fix beeing implemented and the rest of the Discord Anouncement even states that they are working on it still. So you may now stop CAAAAAAAAAAAAAAAAAAAAAAAAPS locking your replies and start reading what people tell you. And no the curve of the earth is still not related to this discussion even if you feel like yelling at me for it. Just to remind you before you , fully expected by me at this point, slip into rambling mode, you talked about nerfs while everything that is wonky now was communicated as worked on bugs. -
option a Ignore and Boycott wont happen if we are honest, the steel is just to good and easier to reach unlike that ranked idiocy that you have to face often.... I think that was the main reason for the last boycott failing as well. option b HA! never gonna happen look at how annoyed the snowflakes in CVs get at the prospect of not beeing able to play their pets. option c Thats whats is likely gonna happen sadly. one can only hope this season has the same bad retention as the last T6 one.
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Shimakaze 20km Torps... the return?
DasTongle replied to Migantium_Mashum's topic in General Discussion
Only running them for maximum lols. -
So there you go was an applied fix, no justification needed. Time to drink coffee.
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Question Context please, did they get removed? can you take them into randoms? Context matters please reform the question with it and ask again.
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Cause it is obviously Bugged if you can take it to Randoms? Maybe a code error or something along the lines? "Justification" not needed as you never owned it.
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Is FLAK as useless as claimed....when it is hitting planes attacking other ships ?
DasTongle replied to Beastofwar's topic in General Discussion
Yeah also the curve of the earth has no relation to it and yet i don't mention it. Thats what is called beeing on topic in a discussion and not throwing even more stuff at the wall to either distract to trying to divert from the fact that one has not really a point. -
Is FLAK as useless as claimed....when it is hitting planes attacking other ships ?
DasTongle replied to Beastofwar's topic in General Discussion
Man, really you need to stop talking nonsense and start informing yourself or the whole guys here will keep ripping you a new one every time I mean this was communicated days ago so not knowing it is rather bad for someone who argues as if he knows everything. -
Batch File did not install anything, had to manually move the two exe files.
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Funny how everyone is giving the same Advice, Dodge Flak. But yes, i am just toxic, obviously. But i rather take toxic over uneducated complaining. Because that is what truly started this. You yelled into the Forrest and the echo wasn't to your liking.
