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WeGreedy

Players
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Everything posted by WeGreedy

  1. WeGreedy

    Clan page down

    Also down here
  2. WeGreedy

    Large ammount of AFK players?

    Naaah, carriers are weak, especially on tiers nine and ten. An AFK Pensacola is a real pain in the stern!
  3. WeGreedy

    Game working 10/10

    The only serious bug after beta I ever had was being stuck in a division. For a week. But I wasn't really stuck, because support told me twice they fixed it. Of course there are sometimes pings over 200 ms and disconnects, but I'm often on 4G, so who knows... Oh, I'm from Germany by the way, not the best country in terms of mobile data network.
  4. That's exactly my point of view on this. I mean, take a look at Flint and Black. Let's see how this always top tier Russian super-heavy cruiser will perform...
  5. WeGreedy

    sapian too strong

    Regarding that point Kaga is waaaaay worse. Hiryu has more strike power, too.
  6. WeGreedy

    Warning

    https://forum.worldofwarships.eu/announcement/3-world-of-warships-forum-rules/ I'd suggest removing player's name in your post.
  7. WeGreedy

    USA DD line or wait for the Pan Asia line?

    I can't think of a situation in which a Tashkent is wrecked by a Chung Mu. How did it happen?
  8. WeGreedy

    People hate russian dds

    A good one! Even "far far in the future" is so optimistic. But I guess you know that yourself. I'd really appreciate if there was some benefit.
  9. WeGreedy

    People hate russian dds

    Don't be a Conqueror. Press "2" sometimes.
  10. WeGreedy

    People hate russian dds

    184 battles in Udaloy, 191 in T7 Kiev, 380 in Khabarovsk, 150 Karma, still increasing //edit If I get reported in Khab it's 99% for not smoking someone.
  11. I think we should have a separation in some descriptions of commander skills, upgrades and signal flags. Just an example: Demolition Expert: +2% to chance of fire on a target caused by a main caliber shell, secondary shell, or bomb (wrong, should be percentage points) Concealment Expert: -10% to the detection radius of destroyers (correct) Victor Lima: +1% chance of causing a fire for bombs and shells with a caliber above 160mm (wrong, should be percentage points) Fire Prevention: -10% to the risk of fire (correct) In these two cases it is a least very easy to verify if it's percentage or percentage points, because we have the affected numbers shown in port. But then there are things like Fire Prevention: -10% to the risk of fire Damage Control System Modification 1: -3% to the risk of flooding and damage received when torpedoes hit the torpedo protection, -5% to the risk of fire Juliet Whiskey Unaone: +15% chance of causing flooding Since there are no values of fire and flood resistance shown it's hard to verify if it's percentage or percentage points in this case. To me, this is very unsatisfying.
  12. WeGreedy

    Percentage versus percentage point

    I knew this formula from their wiki, but there's unfortunately none for flooding chance. But since we don't have the base values of torpedoes it wouldn't matter anyway, I guess...
  13. WeGreedy

    Minotaur-Class Cruiser / Swiftsure Class

    Don't forget Bellerophon.
  14. WeGreedy

    Percentage versus percentage point

    That's exactly my thought about it. A German industry standard even recommends not using the term "percentage point". I don't know how it could/should be done, but I think just leaving it wrong isn't the best solution.
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