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Everything posted by WeGreedy
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Discussion thread for "some interesting info around the world"
WeGreedy replied to Deamon93's topic in General Discussion
So many people are complaining about "Russian bias", but when it comes to their national ships, the real bias starts. -
Deserters will not be tolerated!
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Your highest kill count in random battle
WeGreedy replied to peepoStinger's topic in General Discussion
I've seen (youtube, not "live") a Minotaur doing eleven. Never seen someone getting the entire team. I only managed to get seven, twice. First time was in Minekaze, barely missing number eight and therefore loosing. //edit according to shipcomrade there are three players which got eleven kills. No one did twelve.- 29 replies
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I'll start developing a game. Matches will be like 70% destroyers, 25% cruisers and 5% battleships. Oh... I'll need to put submarines in, too. But they'll go for support ships anyways. Another class I should include. Who wants to play them? Anyone?? Ships will fight for hours and even days, barely hitting each other. But most of the time they'll sit in port or cruise around at 15 knots or so. I don't want to talk about carriers right now, but they'll be the strongest class. Spoiler Don't play KM/IJN, they'll loose in the end.
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Torpedoes ignore angles too.
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Plus three premium consumables and Type 5 camo.
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Why not? Why should a ship's HP influence the damage it deals by ramming? It still has the same mass.
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Discussion thread for "some interesting info around the world"
WeGreedy replied to Deamon93's topic in General Discussion
So we have Hamburg townhall and soon Hamburg port in the game. -
Probably fewer than detonations...
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They seem to be. Gamemodels3D says they cost five credits each (Zao), but in my calculation they must be free.
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Maybe battleship overpopulation is their solution. Can't ram at 20 km.
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Just did a quick calculation of costs because screenshot doesn't show details. Service: 162,000 (so with flag) 333 Shells: 11,655 10 Torpedoes: 3,500 4 Camo/Consumables: 90,000 Off topic Yay, secondary shells are free!
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Just looked it up and and in case of Lo Yang you're right. Lo Yang Mark 15 - turbine Mark 31 - electric Sims Mark 15 - turbine Bliss-Leavitt Mark 7 - turbine I always thought the difference in range and speed comes from fuel consumption (more range means less speed and vice versa).
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Oh, that's why battleships camp? They're afraid of being rammed.
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ʙʟıтz ⚡ [BLITZ] & DONNER, 4x Taifun, Discord
WeGreedy replied to WeGreedy's topic in Clan Rekrutierung
- 739 replies
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- divisionen
- clangefechte
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(and 1 more)
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Two weeks "DD spam" versus 50 weeks "BB spam". But yeah, class based missions without any counter missions are bad.
- 84 replies
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We were talking about propulsion (types).
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Discussion thread for "some interesting info around the world"
WeGreedy replied to Deamon93's topic in General Discussion
Thanks, I must be blind... -
Discussion thread for "some interesting info around the world"
WeGreedy replied to Deamon93's topic in General Discussion
Yep, this line seems pretty anti-cruiser focused to me. Poor decision in my opinion. Where did you get those numbers from? -
French T10 Battleship finally revealed :)
WeGreedy replied to darkstar73's topic in General Discussion
Tiers five to eight have them in their current state. Only Richelieu's reaches just so slightly above the waterline. All others are completely submerged. -
Compared to other HE shells Moskva's aren't very good, despite being 220 mm. BUT she has exceptionally good velocity and arcs, and therefore great AP penetration values.
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https://en.wikipedia.org/wiki/Free_French_Naval_Forces They gave out the same flag again for (IIRC) winning a single battle in a french cruiser. I did it in Bougainville. That was a joke.
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Khabarovsk kind of had that choice. T IIId had up to 57 km range at blazing 9 kn.
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//edit Sorry
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Good old times!
