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WeGreedy

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Everything posted by WeGreedy

  1. WeGreedy

    Where best to eat torpedo?

    Scharnhorst, Kronshtadt, Stalingrad?
  2. Hi, I only added tiers numbers for Pan-Asian destroyers because they were new at that time and it was hard to figure which one was which. I think the majority of players reading this content do know the tier of each ship. I also think adding said number to every ship in the list would be complicating the list unnecessarily. I'm sorry if it doesn't suit you to 100%, but I guess it's best compromise like that.
  3. WeGreedy

    Torpedo arming distances in 'friendly fire'

    //offtopic I hope you enjoy coop battles.
  4. WeGreedy

    Torpedo arming distances in 'friendly fire'

    Exactly, airborne torpedoes have 3, 3.4 or 3.5 seconds of arming time, regardless their speed too.
  5. WeGreedy

    Torpedo arming distances in 'friendly fire'

    Arming time for all ship launched torpedoes is one second (gamemodels3d), so it should depend on the speed. I think that's why the green/yellow area I was talking about isn't very accurate. I seems to be pretty much the same distance on every ship. I fired torpedoes quite a few times at division mates and those torpedoes never detonated while the friendly ships where outside said area without raming them.
  6. WeGreedy

    ehemaliger competetive Clan sucht neuen Heimathafen

    Also falls Interesse besteht, kannst du dich/könnt ihr euch gerne mal melden. Öl für den Ausbau läge bereit. Einen kleinen Überblick im Voraus gibt's hier:
  7. WeGreedy

    Torpedo arming distances in 'friendly fire'

    It should be the beginning of the green/yellow area, but sometimes it's a little bit off.
  8. WeGreedy

    ehemaliger competetive Clan sucht neuen Heimathafen

    Mit Ausbau hätten wir Platz, aber ich denke ihr seid "etwas" professioneller unterwegs...
  9. WeGreedy

    Radar working through land

    I don't like radar going through islands too, but posts like this one remind me of this:
  10. WeGreedy

    Clan sucht Aktive Spieler

    Falscher Bereich
  11. WeGreedy

    Ships that need a buff

    True, but do you think she will beat Khabarovsk/Gearing because of that?
  12. WeGreedy

    slower speed = tighter turning circle?

    Later in this reddit you can find some useful numbers too. ~¾ seems to be the best speed. https://www.reddit.com/r/WorldOfWarships/comments/7mxh3c/moskvas_turning_radius_stat_is_wrong/?ref=share&ref_source=embed&utm_content=body&utm_medium=post_embed&utm_name=a878ea9be2aa474db6927ff8ec40466b&utm_source=embedly&utm_term=7mxh3c
  13. WeGreedy

    Yueyang and Gearing draft

    Same goes for Bismarck an Tirpitz. People brought this up quite a long time ago, but WG never reacted to it. And Tirpitz is a premium...
  14. WeGreedy

    Ships that need a buff

    "Buff" Moskva's turning circle to 760 m.
  15. WeGreedy

    Ships that need a buff

    Of course it's necessary to take them out of the comfort zone from time to time, don't get me wrong. But if someone is saying the guns of Russian destroyers are average and they need a buff he definitely should consider changing his playstyle in them, in my opinion.
  16. WeGreedy

    Ships that need a buff

    He was complaining about their guns being average. That might be true versus an US American/Pan-Asian destroyer at - let's say - six kilometres. Why would you trade roughly the same amount of hitpoints in a knivefight when you're able to take barely any damage at ranges from eight to twelve kilometres? Sure, you can play almost every role with every ship, but playing them to their strengths will give you greater success.
  17. WeGreedy

    Ships that need a buff

    @RC_8015, stop brawling in Russian destroyers please.
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