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TeaCupYuri

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About TeaCupYuri

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  1. TeaCupYuri

    CV rework appreciation thread

    Yes, it solved your distaste for RTS gameplay but did jack all for the game balance and it's fundamental flaws.
  2. TeaCupYuri

    CV rework appreciation thread

    Who ever said they need to merge to be influenced by the Console market?
  3. TeaCupYuri

    CV rework appreciation thread

    The thing is , some of the ideas of the CV rework can be applied to the RTS CVs. -Individual Plane HP , hence Damage dealt to planes counter. -Consistent AA DPS instead of RNG fiesta of AA DPS meant chance of shooting planes down, which was highly convoluted. - An exhaustive list I can't be bothered to list. And it is actually easier to balance the RTS version of CVs than the current CVs due to the whacky interactions the CV rework brings with the Plane to Plane interaction. Don't forget they simplified to Auto Fighters and Auto Damage control with only auto pilot. They say console version of WoWs had no influence on the direction of the CV rework. But I highly doubt that is the case. Even though WG adamantly state so. WG pretty much threw an Alpha/Beta Test World of Warplanes Simulation into WoWs. And the entire playerbase are your testers. How nice.
  4. TeaCupYuri

    CV rework appreciation thread

    As spithas would say, this guy is probably the Bastion of Knowledge for WoWs.
  5. TeaCupYuri

    CV rework appreciation thread

    Sigh, Counterplay to torps = WASD hax and Hydro, Knowing position of enemy DD. Aka Use your brain. Counter play to CL spam = get out of effective range , focus fire , Know your position and not get farmed by the CL. Aka Use your brain. Being blapped by BBs? Using your brain will mitigate the chance and opportunity that a BB can screw you. RNG notwithstanding. Counters to Midway's HE DBs = Pray to RNG gods or/and stay in blobs (which will help partially) or the enemy CV stupid enough to run into flak bubbles for fun. Go figure.
  6. TeaCupYuri

    CV rework appreciation thread

    So lets make it more idiot proof for the CVs to bomb blobs. Well done. Great. Learn to pick your targets and reduce plane losses. But hey, don't need to, just bomb whatever you want, wherever you want with minimal losses. More brainless bombing.
  7. TeaCupYuri

    CV rework appreciation thread

    Talking about DDs, apparently i'm a BB only player. Nice job, no "justification" and here we go to name calling. It's people like you who spread misinformation, that this or that is fine. What is there to appreciate about the CV rework? - Bombing DDs into no tomorrow with no meaningful counterplay from the DD - Non stop brainless bombing - "Reduced" Player skill gap - Getting Permaspotted with little to no counterplay How glorious. But hey, what do I know, right?
  8. TeaCupYuri

    CV rework appreciation thread

    I would say, what game are you playing but yeah. It's like some DDs didn't have useless Def AA before the rework. What is counterplay, eh. It's like planes didn't have long wait times between attack before rework. Now the CV can just send waves of planes at you little downtime between planes. If you try to balance around the average - donkeybrained, you get excelling players that will literally stomp people to the ground. But hey, WG wanted to reduce skill gap, right? Ships can be indefinitely spotted by planes. DDs can turn off AA? Still be zoned from caps by planes. The problem is there's literally NO counterplay for DDs except to smoke up or jammed with their fleet. Much fun gameplay. Even then planes can loiter around until your smoke goes then what? The system itself is flawed. You can't balanced a flawed design. It just doesn't work.
  9. TeaCupYuri

    CV rework appreciation thread

    Oh yeah, AA mechanic changes so Combined AA is less effective. It's like some people can't already use steps to mitigate plane losses whilst dealing damage through combined AA. I know, lets make it easier to bomb blobs. I wonder what would happen.
  10. TeaCupYuri

    CV rework appreciation thread

    Counter play to HE DBs? What's that. At worst , I land 1 hit. From all angles, no less. Dodge they say. At best, the DD can T for stats. or press the useless Def AA on DDs.
  11. TeaCupYuri

    Why the game is devolving.

    If you have been following the game as long as some of the players like myself. Reward for doing Teamplay objectives and to win the game are greatly diminished over the years. It's all about the damage you deal. For instance, just look at the recent ranked season. Winning plays don't net great exp but help win games but aren't as rewarded as dealing dmg.
  12. TeaCupYuri

    Why the game is devolving.

    Hence the game is devolving since it's catering to the absolute braindeads and they get rewarded for it. Which is WG's $$$ policy.
  13. TeaCupYuri

    Carriers little to no damage on anything

    How about you play some CV games , instead stating confirmation bias from one perspective.
  14. TeaCupYuri

    Carriers little to no damage on anything

    Well time to move to China
  15. TeaCupYuri

    Carriers little to no damage on anything

    CVs, what is that. Never heard of it
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