-
Content Сount
710 -
Joined
-
Last visited
-
Battles
21666 -
Clan
[KVK]
Content Type
Profiles
Forums
Calendar
Everything posted by Cpt_Andre
-
Which forum members have you seen in random battles?
Cpt_Andre replied to Cobra6's topic in General Discussion
Joined @Just_Cheg and @Seraphice during the birthday stream (15.9.) for a spin on the new operations got named and shamed on stream ( ... just kidding ) and all i got was this plushy torpedo -
I have expendable camos i can not sell.
Cpt_Andre replied to Anthoniusii's topic in General Discussion
we all have.... -
What is the point of playing "Saving Transylvania" (and next week "Sunray in the Darkness") operations right now?
Cpt_Andre replied to Leo_Apollo11's topic in General Discussion
try to turn on "post-processing" (and something like "addional lighting sources" from "off" to "low") not 100% sure and currently not on PC, but i had simlear lightning problems with the night map in the new operations. It seems that the light sources of these maps are not defined global/constant but are defined dynamic-wise and this dynamic can be turned off in the settings -
Did you get limited time offer 25% OFF coupon for Ships for Doubloons?
Cpt_Andre replied to Leo_Apollo11's topic in General Discussion
Do you play/start the game or do you only visit armoury.wows.eu? I received on both accounts the coupon with an in_port_message. -
worked like a charm
- 25 replies
-
- 1
-
-
- premium days
- auction
-
(and 1 more)
Tagged with:
-
Just bed 2 of my 2,3 premium days on that flag. Will revoke my bed on saturday evenig/sunday morning and get 2 days of premium i can use on Sunday and Monday (German Unity Day)
- 25 replies
-
- 2
-
-
- premium days
- auction
-
(and 1 more)
Tagged with:
-
Aktuelle Leuchtturm-Superschiffe, Vorab-Zugang?
Cpt_Andre replied to McAllistair's topic in Allgemeine Diskussionen
Es werden ja nur insgesamt jeweils 500 Superschiffe über die Auktion verteilt, natürlich gibt es die später ganz regulär. -
Suiciding by someone own's weaponry, how is it possible?
Cpt_Andre replied to Northern_Nightowl's topic in General Discussion
0 games played in CV, how to you know? -
Use a battleship, reverse, angle and shoot every 30 seconds, guess what you can do within these 30 seconds with both hands ^^
-
Difference in damage scoring "live" and post-battle
Cpt_Andre replied to Northern_Nightowl's topic in General Discussion
First i thought i has something to do with damage of time (fire, flooding) and the information process between server and client and/or live-server and replay, but you haven't done damage over time... Strange... Interesting find. -
1) At the beginning of the shot a salvo at max range to show the red team where you have spawned. They will leave their opposing map area after they spot you. Be prepare of incoming fire but enjoy free cap and free flank. 2) Use smoke mostly to bait torps. Islands are your friend, smoke is torpedo magnet 3) press [+] to maximize your minimap. Line of sight is very important. good hunt
-
OPERATIONS UPDATE :TRANSFERES FROM CIS TO EU HAVE COMMENCED
Cpt_Andre replied to LABRAT_1UK's topic in General Discussion
Edited -
Funny and sad game situations shown with map screenshots.
Cpt_Andre replied to albinbino's topic in General Discussion
Brawl T8 Edinburgh eating AP in smoke: on one side:, but how does he (6400 battles, WR 48% , 50% BB, average tier 8,3) never experienced this before... -
Probleme mit Werft und Premium - Laden
Cpt_Andre replied to Hajoka's topic in Allgemeine Diskussionen
Zur Not die Seiten extern im Browers öffnen; https://armory.worldofwarships.eu https://dockyard.worldofwarships.eu/en/ https://warehouse.worldofwarships.eu/ https://clans.worldofwarships.eu/ -
Unternehmen Narai und so...
Cpt_Andre replied to Ironlights's topic in Allgemeine Diskussionen (PvE)
Er kam nicht zu spät zum Ausgang, 80% des Teams haben sich vorher weggeschmissen (inkl. mir), so dass nur noch du (D7P), ein Schlachtschiff auf Sightseeing-Tour und der Träger, der das ganze Spiel von dir durchbeleidigt wurde und sich hinter einer Insel versteckte, übrig waren. Als dann alle Supportschiffe abgesoffen waren haben die Bots dann den Raptor aufs Korn genommen. Und wenn du schon 800%-Booster in Ops verballerst, dann lass den "Druck" nicht an deinen Mitspielern aus, indem du schon ab Matchbeginn wild die Map pingst, F11 spammst auf Schiffe die sich Breitseiten fangen und den Chat vollspammst mit Beleidigungen im Hauptgeschützintervall... Bei solchen Mitspielern vergisst man plötzlich die Reparatur zuziehen und sich hoch zuheilen... -
Zufällige Begegnung vor dem Sturm (vielleicht kann man mit Photoshop noch was rausholen, ist aber so 1-zu-1 aus dem Spiel):
- 81 replies
-
- 5
-
-
- screenshots
- szenerie
-
(and 1 more)
Tagged with:
-
Have you tried new 12 vs. 12 BB Tier VIII Brawl?
Cpt_Andre replied to Leo_Apollo11's topic in General Discussion
1 game (and 1 win) for the 750.000 credits: -
New Roadmap waterline episode
Cpt_Andre replied to Miscommunication_dept's topic in General Discussion
US hybrid battleships New Superships: Patrie and Edgar will leave Early Access, Dalarna, Clausewitz, Sekiryu, Admiral Ushakov -
*watching stream* Brace for impact, the forum will burn ^^
-
CV were in game since day one (back than WoWs had 2 complete nations - USA and Japan - with 7 carriers each, T4 to T10)
-
I have over 1700 Anti-Detonation flags, most of them out of Supercontainers... While pulling a Supercontainer the last years i wished i got the inital content of the container i choose... 1700 detonation flags from 34 Supercontainers... imagine... 34 resource containers instead of 34 Supercontainers: atleast 17.000 coal, maybe 34.000, or maybe even more coal... Make Supercontainer super again...
-
None, because its: "Nerf rock, paper is fine" - scissors
-
Some time ago i realize (screenshots, threads, ... on forum, reddit, ...) how many are using Matchmaking monitor and such... Better to be underestimated than focus fired...
-
Map border abuse and a potential fix - WG please read this
Cpt_Andre replied to Varian_Dorn's topic in General Discussion
How about the following solution: One kept full control of their guns, but if outside the map border the autopilot kicks in and stears the ship full speed / full rudders back towards inside the map borders Advantage: The movement of the border-hugging ships stays complete predicable Disadvantage: There are some maps, where the coastine and map border intersects, how to get the ship of the beach than? Kiting the border would be posible, but would also much more predicable. The ship speed stays the same/predicable, the aim assist stays on target, because one component of the speed vector isn't suddently "devided by zero" -
Smolensk Lost all my Karma
