Jump to content
Forum Shutdown 28/7/2023 Read more... ×

MS_Surface

Players
  • Content Сount

    353
  • Joined

  • Last visited

  • Battles

    14038
  • Clan

    [IRON7]

Everything posted by MS_Surface

  1. MS_Surface

    Is the Tier 6 Budyonny the new king?

    Lol it's a keeper! I have mine fully upgraded and i still have to remember to shorten the lead. Shells have ridiculous speed and dispersion.... i'm taking out DDs at 15km... i'm not used to that! I just hope WG let it be OP for a while since i'm really making a profit with it!
  2. MS_Surface

    Split Topic: Gameplay > Team killer discussion thread

    Why are you picking on me? Usually you are more constructive than that. I mean, you are saying that i must "love" WG, yet you have 6.5K posts on their forums. Isn't that kind of weird? How much do they pay you to be a supertester? I'm not saying it's a good or bad idea to exchange doubloons with credits. That's not my problem as WG never forced me to do so. Why would i complain about that? My problem is when some jerk i never knew decides that i'm gonna pay 150K on that battle. Anyone can do that and get away with it, continuing to play and earning enough to compensate for the fine while i'm left paying WG almost all repair costs. That is something that i can't decide. If you can't understand why this is a problem and only reply with "noise" i would conclude that you are the one that "love" WG. Anyway, it may not look like that but i do like WG. Why not? They are the developers of one of my favorite games. That's why i take time to "rant" in these foruns. I would never waste my time otherwise.
  3. MS_Surface

    ARP Haruna : no interest : it is a copy of ARP Kongo

    I'm not playing now but i'm pretty sure ARP Haruna has, at least, a few stats that are better than stock Kongo.
  4. MS_Surface

    Do you like new sounds?

    I only get goose bumps with great music or horrible noise, some of the new sounds are in this second category. I listen to those sounds a few times and i start to get annoyed with it and end up closing the game. I think WG is making a big mess with such a simple thing as a sound that nobody likes. Those who "support it" won't mind to see it changed so i'm sure WG will look into this. I also feel like this module hit sounds are a bit out of synch or at least sound out of synch with the hit.
  5. I was surprised to see a "pink" ship exploding right after a team kill. Some message like "player x has received a punishment for Team Killing" appeared on Battle chat. This is good news so is there any more changes in TK apart from this one? Does dmg repair and compensation work the same way? Thanks
  6. MS_Surface

    Pink ship exploding when TK again?

    Thanks mtm, i guess the guy on the video had "sea" rage that day.
  7. MS_Surface

    Pink ship exploding when TK again?

    So this is the regular way, i never knew about this i've watched it on YT /watch?v=tfaas2a-dy0. So i assume everything still remains the same. Thanks
  8. MS_Surface

    Top Tier DD Infestation

    Yep why not that could be fine i guess. It could also force High Tier DDs to adopt a diferent posture, other than taking advantage of what seems to be a game flaw.
  9. MS_Surface

    Top Tier DD Infestation

    No no i meant you launch one spread and you have to wait the "normal" 2 minutes before you use the same launcher again, after 30 secs you could use the second launcher, again you would have to wait 2 minutes to use this launcher again and 30 seconds more to use the third launcher, if you have one, and so on. So it would take a Shimakaze a minimum of 90 seconds to launch 15 torpedoes but this should affect all DDs in some way, not just Shimakaze. It's better to have some "pieces of wall" than the whole thing.
  10. MS_Surface

    Top Tier DD Infestation

    Adding 30 secs or so between each torpedo spread would prevent walls of torpedoes and adding a few strategically placed islands on Tier X maps could also help.
  11. You are right, it was a estupid rant with a lot of mumbo-jumbo mixed together, i'm actually an experienced player and that should be a reason to measure my words. I deleted it and I'll think twice before i get mad about something again and say things i don't really believe. In my poor english, i was actually trying to say it's too easy to hit a ship, not too hard. Maybe because i play mostly with DDs that have short range cannons. This is the class i play the most, from Isokaze to Kagero but i've been trying to play other classes and i just feel that aiming is not giving me the sensation that it was me hitting that ship, then again, maybe most people doesn't give so much importance to that. I can't say the same about torpedoes so maybe i'll just stick with DDs for a while. Before this i had some weird RNG moments ending with a game crash that made me restart my pc and that, along with some frustration related to other issues i think the game has but i doubt will be fixed any time soon, made me start "beating" the keyboard. Cheers "if i aim here... i may get a hit somewhere around there, ahhh failed, i'll hit again in the same spot, let's see.... nice, a citadel hit!" I have a hard time celebrating this kind of stuff.
  12. MS_Surface

    Top Tier DD Infestation

    Sorry for another huge wall. I really try to say little but somehow writing in English makes me write more, to say the same i would in my own language. Sure thing i agree, i've said it a few times by now in this topic. Sure i don't consider it a problem, i play with a Mogami and a Kagero and i'm starting to do very well. It's true that i don't have a big experience in Tier X and more, i get more matches for Tier VII, VIII, IX than VIII, IX and even less Tier X. With that said i must inform you that while i may be "blind" in a lot of things, i don't need 6 eyes to watch any of the hundreds of replays and videos on the Internet, from every perspective and from every type of captain so please take my humble opinion into consideration, it will only take 2 hours. I agree with what you (and others) said about the exagerated number of Shimakazes but i have this strong idea that the reaction in battles to this issue is out of proportion when compared to the issue itself. That doesn't help, it's influencing other players to be really passive and just makes it worst. Sometimes it may woks as a "protest" like workers on strike, because they are not given confitions or so. Thing is this is not a factory. So as i play Kagero on my way to Shimakaze i would like you to consider the opinion of someone who may have something to loose or not, with or without a great experience. Limiting HT IJN DDs will only lower the Tier of the problem because if there's no real issues with Shimakazes at tiers VIII and IX, there's also no lack of these DDs, so i don't know about that. Nerfing is something polemic, because even if Shimakazes are causing an issue, it's not because of captains but because of the characteristics and amount of ships and no IJN DD captain should be "sacrificed" with nerfs according to the "taste" of other classes captains. Even if WG decided to nerf HT IJN DDs it would cause other dillemas. So if range of torpedoes is nerfed,it should be to something like 12km otherwise it won't make much of a difference. Captains who base their gameplay in torpedoes (like most Shimakazes) would be surely mad and those who are grinding from lower tiers would be less prone to grind to HT DDs, but i don't see this kind of change in a Top Tier DD without any change to other tiers. My personal opinion? Do it, i won't be affected at all but others may well be. If detectability is nerfed, unless WG turns 5.4km into 10km detectability (obviously a ridiculous change) i don't see how this can affect IJN DDs that can still torp undetected and still have 45 torpedoes... I personally use Kagero with a really gunboat centric config. With so many possibilities of configurations now, why not? With the right config you can have: detect. 5.4km/invisif. +9.4km/range 13.1km, together with 3x2-127mm(HE 2.1K dmg and AP 2.2K dmg) at 7.4 rounds per minute. So why spam torps? I launch torps from max 9km or 10km range and while i reload i go capping and try to hit everything in my way, spot,... as long as i don't get detected. Sure i do my share of HE spamming ships to death, because there's no way a ship can detect me, if it's going solo. If he does this, it's his own fault or his team not mine. I could never do that if enemy DDs and CAs played like they should. So like this is more fun to play, even if sometimes i even loose some opportunities to launch torpedoes because i'm so focused in trying to hit some ship without being detected by others. So i would say nerfing detectability to 6km min, even 6.5km would be acceptable tho i don't see any big advantage to other classes in things like invisifire (+10.5km>13.1km) torpedo spamming. It could make a difference with other nations DDs in wich case i think HT IJN DDs are perfectly capable of adopting diferent configs. What about hardening grinding to High Tier IJN DDs? It's not a nerf nor a buff and could control the "population" of Tier IX, X IJN DDs? Why wouldn't you even think of this? Because it brings no nerfs to IJN DDs? Does it bring any other issues? Just guessing here, not accusing. As you can see i like to play IJN DDs and i'm not as "fixated" as you want me to be about the issue of HT IJN DDs. As long as it doesn't punish players that are trying to play well, as a team, and not sleeping through the battle and sniping/spamming torpedoes, it's fine with me. In the end i'm getting much more benefit by playing as a really decent gunboat than i would with a typical Kagero gameplay. Thanks for reading (assuming you got here) I promise i won't write more walls
  13. MS_Surface

    Top Tier DD Infestation

    Jeez you really wanna know it. I just went wstats and it says 2247 battles and 46.28% updated at 18 Jan 2016. I have 48% now and 2731 battles and played with 68 ships so far none of them premium (payed premium). You will have to believe it (well at least devs know it...). I take all opinions as equal and i really don't care about who's experienced or a better player. The fact that someone has a better WR doesn't make me accept anything that i don't agree with. When i'm wrong i'm capable of admiting it also, and i was wrong a few times. I think Project R had huge impact, there's always a lot of players lacking a few million credits for that Tier IX or X ship that finally bought it, along with free xp. flags, consummables, etc i'm sure there's a lot of newcomers in High Tiers As i said before those who complained a lot about IJN DDs, back when project R was still ongoing, redirected a lot of those newcomers to Shimakazes, without knowing it. Not everyone won a Kamikaze R but every captain got all the milestone prizes, just by logging in to project R. In the end, maybe some experienced captains created the problem that they so wisely give advice now. You do really well with the Tirpitz i must say.
  14. MS_Surface

    Top Tier DD Infestation

    Stop using outdated android apps to check others WR, you guys from the WR Police make me laugh: You fail miserably, that's not my WR and btw it's hidden for quite a while now... It's not me who's simplifying things with basic tactics. It's you trying to complicate things that can be solved using simple tactics. You are one of those experts that always use WR to classify other players because, in reality, the only way you can be good is by hiding behind a WR, same way you must be doing in battles. As you took the time to find a word to define me i found one (or more) to define what you do. You are doing this: https://en.wikipedia.org/wiki/Selective_exposure_theory trying to achieve this: https://en.wikipedia.org/wiki/Bandwagon_effect and in the end you are this: https://en.wiktionary.org/wiki/nincompoop Enjoy the read
  15. MS_Surface

    Top Tier DD Infestation

    Yes you are right not just install the game and get Tier X, i got a little excited there. If i play standard, in a session i can grind to Tier V or VI depending on how long is that session. If i used a Premium ship and exchange doubloons, buy flags and all upgrades and modules i'm sure it would be a really fast process but maybe i'm wrong and that's not fair to premium players, after all, i'm always broke but i do buy 500 doubloons once in a while or some premium days... Anyway there must be a way of making IJN High Tier DDs harder to get without messing up with Premium players and gameplay. I was seeing this as a solution that doesn't need nerfs or bufs to other ships.
  16. MS_Surface

    Top Tier DD Infestation

    I strongly advise you to do so! This is not a game about Tier10 ships, contrary to what a lot of people think. Some High Tier player have this idea that anything below Tier VI or VII is just noobs playing and battles are a mess. It's a lie! Don't believe these people, They have like 10 battles or only played it in the beginning, when everybody was a noob. Untill Tier III most people are learning, i don't go there After that you will find A LOT of T10 captains, either because they only play standard and need a way to raise credits or just for the fun of it. I play an Isokaze for both reasons. Sure sometimes i get my Krakens "seal clubbing" but i believe this is also a good learning tool for unexperienced players as most likely you won't hit the same guy again soon. The most epic and balanced battles i've seen on this game were in Tier IV. Well the most chaotic were in those tiers as well. Buy a Isokaze or some BB or CA that you like and you will remember how is it to try to torp a BB with 2 CAs going after you. If CAs are good, Your dead. If they aren't BB is dead. More or less like this. Maybe some other Tier10 players should play a little low tiers, just to remember how fun this game can be. Just remember some captains don't have much experience so you may have to do a little dodging from friendly torps... lol
  17. MS_Surface

    Top Tier DD Infestation

    I don't know about limiting the number of DDs. They could limited it but they are still there and would pose another problem. Even not agreing with all this DD problem, i think the best way to have less High Tier DDs would be to make the grinding harder and also make it impossible for a player that can afford it, to install the game, play a few coops and start playing T10. I think this could solve more than one problem, actually. edit: when i said make grindind harder i was talking about IJN High Tier DDs. The second part about grindin instantly was for every ship.
  18. MS_Surface

    Top Tier DD Infestation

    I wanted so much to grind US DDs but what keeps me from doing it is that you hit a huge load of torpedoes in a BB and you take like 1 third of his HP..., then he will probably kill you... and shells disappearing on top of my screen for a few seconds is not my kind of thing. One thing that i always notice is the speed of CV torpedoes... you can almost overrun them. These torps could be faster and maybe it would solve those "huge" issues with DDs because CVs would manage to hit DDs more frequently. As of now, in ANY tier, if i'm playing DD i can only get hit by torpedo bombers if i'm really distracted or if the CV player is really good at manual and wastes all his torpedoes on me and even like that it's not easy for CVs. Ahhh wait a minute that wouldn't work either... Some BB captains will come up saying "Mum mum they buffed CV torpedoes now i can't play!" I feel some CAs need a little love too, DD captains and CVs won't mind but BBs... "Mum mum those CAs are firing at me i'm only at 90% HP i have to runaway now." I bet there's going to be some changes in USN DDs, If they lower that arc i will start grinding it for sure. Better USN DDs... less Shimakazes. Oh wait the BBs... "Mum mum i don't know where they are, they are invisifiring! Mum Mum"
  19. MS_Surface

    Top Tier DD Infestation

    Your mumbo jumbo is all based on WR arguments. You aren't even elegible to give some sort of opinion. You can give your opinion... but if your only argument is "your WR is bad, you don't have reasons to talk" and "you don't have enough experience" how can you be right?" Your brain should be able to (maybe it isn't) come to some conclusion about WR: (i won't waste more time with you) Imagine a guy that buy a Mogami in the time they were a beast. Played 400 games, great ship, he manages to 65% WR - so you say he can talk because he is a good player, then he sells the Mogami and buys a Tenryu because he feels like playing low tiers, for whatever reason, off course, avg damage will come down the drain) at this moment you say "he may have 65% but look at his dmg avg is really a bad player. He must suck for sure." Time passes (no we are at present version) the guys misses the Mogami and buys it again. He could never perform like he did before and maybe before the first battle with Mogami you would think "that this guy is a great Mogami player! Look at that so many nerfs and he still has 65%!" Imagine another guy that installs the game and decides he will grind instantly buying Premium ships and doubloons to exchange for free xp and credits. Sure thing his WR will be better that standard players. YOU will say "this guy is such a great player!" maybe he is maybe he's not. So this guy did his first battle with all the flags, all the upgraded Hulls, cosummables... He gets a "as good as it gets" ship in the first battle. In the same day he'll be playing Montanas and Yamatos. Do you imagine how much time can take for someone that only plays standard, to get all the upgrades and modules? Do you imagine the battles someone with a Kagero, or a Shimakaze has to go through just to install one freaking Hull? I'll tell something that it's hard for you to reach. STOCK HIGH TIERS SHIPS SUCK. A and B can have the same number of battles in the same exact ships. If A is a better player, playing standard and B is a average player, playing only premium. Guess who will probably have the biggest WR? You can talk about especific stats on specific ships but even there you have to think when and how, were those stats achieved. I have nothing against premium players or premium ships. I have maybe like 0.01% Premium playing time and no Premium ships. I explained this to you like this because i'm starting to think that you are just a spoiled brat. So stop trying to create offtopic crap talk to try to destroy other people arguments and stick to your own topic. You could also go check if your WR really reflect your quality as a player because if your gameplay is like your posts, you must be a crappy player. This is the last time i talk about WR.
  20. MS_Surface

    Top Tier DD Infestation

    That's not my WR but it's not far from that, i do have an account with 80% WR if i post with that account,will some sort of magic turn me into a good player when i change login? Really? WR is the type of stat that limited people use. I'll be glad to explain why, if you want. So think about your own issues and don't try to use WR to "create" issues for me when you don't really have a clue if i'm a good player or not. The ships i play the most (now) are Mogami and Kagero but i also play Isokaze and a Nagato, so i play pretty much all the spectrum of tiers. As for the rest i have about 3K battles so i've seen a lot and this is what i think. BBs where always the "relaxed" class in battle and anything that can put that relaxation at a risk, is imediatly contested by them. I never saw any other class of ship (some CAs now...) with captains saying things like "It's stressing to have so many IJN DDs" it's stressing? That's stupid and kind of selfish isn't it? CA, CV and DD gameplay was always stressing and still is. "We don't have as many fun now" i even ear BB capt saying "I can't shoot DD with one salvo now, you ruined the game!" and "Last Stand is easier? Now how can i shoot DDs?" This is amazing. I never seen any other class crying so much because they have to change a bit their tactics.. High Tier DDs Have been saying this for a good while. Gameplay can become really boring for them, you just don't ear them accusing every other class of being responsible for that, i just don't see them complaining so much. In fact BBs complain more alone than all other classes combined and yet they are the most "profitable" ships in the game and the easier to play (maybe now you have to do more than going in straight lines back and fourth BEHIND your cap untill "it's safe" to get out. So nerfs won't do anything because you may find yourseld in a worse position that you think you are now. I don't see BBs complaining when they win because they have have 5 DDs that capped everything and saved somoeone with smoke. While i agree that there's a lot of High Tier DDs (i agree, i don't see it as a problem) i just think you people want a "lazy" solution, ie let WG solve it. In my opinion it's BBs (and now even some CAs) that must be more proactive and don't spend all battle thinking of DDs. In the last few days i've been watching replays of High Tiers battles and one thing that is common is that those who won, were always the more agressive ones, not the ones who stayed back and say that it's impossible with all those DD... I'm sorry some things are just logic, if you don't attack, you loose. When BBs and CAs start realising that HT IJN DDs are not the cookie monster, they will resume service as usual and by sinking more DDs, players won't be so prone to grind to Shimakazes. In this moment, i bet the biggest reason for people to buy the Shimakaze is other classes complaining that is such an OP ship. It's also making other BBs and CAs that aren't as much of a pussie, do the same. So BBs are, in fact, trying to inflate the number of IJN DDs in the game by influencing good captains to runaway from everything related to DDs. tip from DD captain: when a High Tier DD sees that a BB and a CA are going straight at him, he will think, bollocks, they are coming straight at me, i have to run (hard to launch torpedosm, no angle) to not get detected and beside they are coming straight at me i won't hit a single torpedo as it so easy to dodge this way. Eventually he gets spotted (High Tier CAs are as fast as any IJN DD...) focused and sunk. I think BBs have a lot of imagination, they see Shimakazes as indestructible undetectable ninjas that fear nothing and get Krakens every battle.... lol I get crazy in battle chat when i see that a DD launched all torps and he has to wait almost 2 minutes to launch more, even so, nobody takes any risk! What does the DD do? "Huum these guys aren't too smart... i only have my little turrets and still they are running away, i'm going after them and put some more torpedoes..." What did you expect? A good example of the results of BB whining so much. Yesterday a CA captain had the nerve to say to a Mogami that was giving me support "don't help that DD, it's not woth it".(!?) Result: Mogami captain run so much faraway he ended up completly apart from battle. I endend up alone with a enemy CA and a Khabarov, I had a Kagero i was spotted, focused and sunk really fast. The guy that said that, just hide behind a mountain most of the battle, randomly shooting a few salvos and in the end, when there was about 10 ships left only wtih 1 DD in the enemy team, he got out of his hiding and started to fight (like a hero that comes back...) and died. So because of his magnificent idea 3 ships did nothing the entire battle and we lost that cap, see what i mean? See what you are doing to other captains? Change your ways in Battles and you have your prblem solved. Think less about DDs and more about tactics. Nerfing/buffing is not always the solution, sometimes the players have to change a bit the way they play and it's not by trying to influence other BBs and CAs to play like rubbish that you are going to help.
  21. MS_Surface

    Top Tier DD Infestation

    I do understand your post. I just think that if captains weren't so afraid of the "cookie-monster" they would just try to sink it. Take the example of the "noobs" in lower tiers. They have much more problems with DDs than any high tier ship and yet, they manage to control the "infestation" by simply NOT RUNNING AWAY ALL THE TIME. No BB or CA captain seems to care about how fun is the game for DDs... what a selfish perspective some captains like you have. HUGE TIP: Do you want to control that "infestation"? You can start by trying to sink DDs instead of running away from them. Maybe it's the attitude of High Tiers BBs and CAs that makes it possible for so many people to want Shimakazes. Maybe it's that same attitude that makes players think (in error) "Hey everybody says the Shimakaze is too OP, that's the ship i want then." There's a lot of stuff to blame, calm down with the DDs dude, they are part of the game and torpedoes also, live with it.
  22. While i have no problems with range skills as i prefer 203mm guns i find amazing how any ship can citadel me so easy, no matter what angle i am. Almost every battle ends with someone sinking me with one salvo, having 100% HP or 50% doesn't really matter. I also tried German CAs ships and even those, while they get damage fast it happens in a "normal way". I even use Survivability skill but it doesn't make any diference at all... If i was WG i would review the angle calculations for this ship because, in my opinion, something is messed up, and i did saw a few topics about similar stuff as well. I like the ship any way but this is annoying as it puts an early end to a lot of battles. I think it's normal to get hit in the citadel once in a while, but in this case is just ridiculous.
  23. MS_Surface

    Top Tier DD Infestation

    That was probably the right reply...
  24. MS_Surface

    Is the Mogami just a big citadel or what?

    Does the A. Hipper has ealing capabilities or Atago is the only CA with it?
  25. MS_Surface

    Is the Mogami just a big citadel or what?

    Yes it's not much different than a High Tier DD when it gets focused i can confirm that. I rarely play defensively with Mogami because i'm used to play DDs and i end up rushing a bit. Problem is, there's always some CAs or BBs that start turning back when they get hit one time or when they sight torpedoes... so a lot of times i end up alone trying to make DDs life a bit easier but with no support at all, i have to either turn back or get focused and sink. The most important ship a DD can have behind is a CA but lately i think there's more CAs staying back on they see DDs, something that i have a hard time understanding. Especially when they have BBs and DDs with them.
×