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Everything posted by ColonelPete
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Concurrent games, each one only lasted 8 mins
ColonelPete replied to ThePopesHolyFinger's topic in General Discussion
If the tinfoilhat theorists could agree on one rigging theory, it would go a long way. Unfortunately many of these theories are contradictory in nature. -
who does the respawn and matchmaker in this game.
ColonelPete replied to maybe__baby's topic in General Discussion
If you want to prevent longer streaks of being bottom Tier, yes. Overall it makes no difference. -
matchmaker Matchmaking in der Kritik
ColonelPete replied to Frighty1975's topic in Allgemeine Diskussionen
Es ist oeffentlich bekannt das WG Teile des Patents fuer WoWs nutzt. So funktioniert der Anfaengerschutz. -
who does the respawn and matchmaker in this game.
ColonelPete replied to maybe__baby's topic in General Discussion
Yes. -
matchmaker Matchmaking in der Kritik
ColonelPete replied to Frighty1975's topic in Allgemeine Diskussionen
Das ist weder unterschwellig, noch beleidigend. Wer sich substanzloser Verdaechtigungen bedient, sollte sich ueber die Reaktionen nicht wundern. Und ja, WG hat das MM erklaert. Der Zufall ergibt sich aus der Funktionsweise des MM und hat z.B. nichts mit Wuerfelwuerfen zu tun. Nur weil es Moeglichkeiten gibt, bedeutet nicht das etwas so passiert. Das sollte offensichtlich sein. -
We get these complaints every day of the year. That has nothing to do with seasons.
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If I only knew what you are talking about, I could maybe laugh with you.
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who does the respawn and matchmaker in this game.
ColonelPete replied to maybe__baby's topic in General Discussion
there are no respawns we do not know why you chose the ships you chose -
Concurrent games, each one only lasted 8 mins
ColonelPete replied to ThePopesHolyFinger's topic in General Discussion
You deny it and insists on continuing to use your interpretation. Where did I write that a single player cannot have a bigger negative impact? Why would you claim that I did not understand that? Stop making things up! If the same actions get different rewards, then the rewards are arbitrary. That is not the original statement I replied to.... When you know, why write it? Should forum users write gibberish to compensate for a lack of arguments? You claimed I lowered the bar. That is change. I did not change my statement. What you do not get is that you interpret things in a way they were not written. If you give words a different meaning than they have, then statments change completly from what they originally meant. That is a least a sign for an active imagination or worse a sign of ill intent. I leave that to your active imagination. -
matchmaker Matchmaking in der Kritik
ColonelPete replied to Frighty1975's topic in Allgemeine Diskussionen
Wenn man jetzt noch verstehen würde was da steht, bräuchte man keinen Aluhut. Übrigends auch ein sehr interessanter Text für all die Jünger des Skill-basierten MM. -
Concurrent games, each one only lasted 8 mins
ColonelPete replied to ThePopesHolyFinger's topic in General Discussion
1-6: Read what I wrote, do not "read" what you think I wrote. 2. It does not change the mechanics, but the dynamics. The carry factor gets bigger with skill, which compensates ship losses better. 3. WG set the rewards. If XP were a representation of match influence then baseline camping BB with no kills should never reach high Base XP values, but they do sometimes. Some people farm XP and by throwing themselves into batte at the ened of the match, when they cannot change the outcome anymore. Also every class and ship has different rewards and modifiers for specific actions --> Some ships/class gain more XP for the same action. So no, XP are not a representation of match influence. 4. I did not imply anything, I WROTE that other classes can compensate. 5. No idea what you mean. 6. I did not imply anything, I WROTE that other classes can compensate. That did not change. Yes, I do not get the need of certain people to interpret my words in a way I did not write them, just to prove me wrong. If you cannot do that with fact based arguments and instead have to rely on imagination and feelings, do yourself a favour and do not start an argument with me. -
Concurrent games, each one only lasted 8 mins
ColonelPete replied to ThePopesHolyFinger's topic in General Discussion
What I imply and when, is up to me, not you. Anything else is your interpretation and you are not good at it. Ranked has different dynamics as player skill is even a more dominant factor. The effectivness of DD to gain XP and save a star have nothing to do with their effectivness to win a match, as stars and XP do not win matches. They are an arbitrary reward from WG. And I never claimed others argumented the loss of DD cannot be overcome. And therefore there was no need for a counterargument for that, unless one makes it all up And since my argument did not change, I did not lower any "bar". -
Concurrent games, each one only lasted 8 mins
ColonelPete replied to ThePopesHolyFinger's topic in General Discussion
And still you claim I did not write stuff I wrote... Ranked has different dynamics. And I did not write anything about the XP system as this has nothing to do with winning the match. And no, I did not imply anything. Just stick to the words I wrote. -
Concurrent games, each one only lasted 8 mins
ColonelPete replied to ThePopesHolyFinger's topic in General Discussion
It is funny how you ignore what other people write when it fits your argument. And I never said it is not challenging to compensate for lost DD. I said that other classes can compensate and that is a fact, it happenes often enough. Ranked performance is different to Random, which is wht Ranked does not say a lot about Random stats. And there are many players who rank out fine in CA, BB and CV. -
Concurrent games, each one only lasted 8 mins
ColonelPete replied to ThePopesHolyFinger's topic in General Discussion
If it is that simple, why it is not the fault of the remaining players on the team if they do not manage that? That is what I was saying the whole time! Not simplistic, just unlikely. If the enemy is that good and staying hidden and your team is clueless to react properly, the enemy is just better. That is hardly the fault of the DD. If that where the case, why are crucial targets ignored that often? Why do so many players focus on BB that would be spotted without the help of the DD anyway? Reading all these arguments, one would expect DD to have a much higher winrating than other classes, they do not. -
Concurrent games, each one only lasted 8 mins
ColonelPete replied to ThePopesHolyFinger's topic in General Discussion
That is why there is hydro. And yes, radar can be good for scouting. While losing a ship is always bad, a team usually loses more firepower when losing a BB or CA, than a DD. And losing a radar CA early in the game can as or even be more desastrous as you lose DPM and cruical spotting. And yes, when the teamwork option is compromised, being a good spotting and surviving DD does not do much, as your team is unable or unwilling to take out important targets. Teamwork means you need all classes, not just one. -
Die kann wahrnehmen was sie will, macht es aber nicht wahr. Und wie soll man so jemanden helfen?
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Mit dieser Spielerbasis. Die behauptet sogar man wird im BB eher versenkt bevor man in Sekundärrecihweite im CoOp kommt...
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Kurze Frage, kurze Antwort - Der Erste Hilfe Thread
ColonelPete replied to FullMetalWarrior's topic in Allgemeine Diskussionen
wenn man nicht weiß was es ist, sollte man im Internet auf keine Links klicken die Belohnungen sind auf der WoWs Webseite gelistet -
Kurze Frage, kurze Antwort - Der Erste Hilfe Thread
ColonelPete replied to FullMetalWarrior's topic in Allgemeine Diskussionen
Du hast einen Rekrutierungslink benutzt ohne zu wissen wofür der ist? -
Concurrent games, each one only lasted 8 mins
ColonelPete replied to ThePopesHolyFinger's topic in General Discussion
Then I guess I wrote about capping for no reason, since you claim I did not read what you wrote... -
Concurrent games, each one only lasted 8 mins
ColonelPete replied to ThePopesHolyFinger's topic in General Discussion
Yes, yes, I know; radars, hydro, Subs and CV are always only on the enemy team... -
Concurrent games, each one only lasted 8 mins
ColonelPete replied to ThePopesHolyFinger's topic in General Discussion
Why would one try to cap in a cruiser or BB early in the game? No match is won by early capping. Even inside the cap, one will probably not cap with a BB and cruiser, since the enemy will reset you all the time. Most matches are won by sinking ships, do that! If your flank is weaker, you have to kite. If both your flanks are weaker, the problem is not the DD. Other people list all the things that are deadly to DD (even in this thread), but when your DD get sunk, these things do not work for your team anymore? Even you: -
Mit 13k Gefechten sollte man mal langsam wissen was Basis XP sind und was nicht... Die Atlanta ist wohl kein gutes Schiff um viel Potentiellen Schaden zu erhalten.
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Why would you think that?
