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Everything posted by ColonelPete
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we have always had multiple sites where people voice their opinion, not sure if you heard of this site called reddit a tiny minority voice their opinion under the devblog thread the vast majority of feedback happens under threads like this one it is doubtful that people leave their opinion on a third party site, but keep quite on the WG forum, thinking they already left their feedback for WG on the third party site What has this to do with me?
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Das sind 5 bis 6000 Tonnen weniger Verdrängung als Alaska. Da sollte WG auf jeden Fall die HP signifikant nach unten schrauben. Im Grunde müssten sie ein neues Modell entwerfen, da die Dimensionen dieses Entwurfs kleiner sind. Aber ich befürchte das wird eine Copy/Paste Alaska mit Änderungen an Turm, Sekundärbewaffung/AA und Plating Anpassungen.
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Really? How did this prevent the creation of this thread? I can understand that WG bashing is fun for some, but at least try to make your critic at least somewhat relevant.
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Von den HP und 7/9 Feuerkraft der Alaska ist das schon ne Ansage. HP auf 50k und reload auf 22s oder hoeher und dann passt das besser auf Tier VIII.
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Sieht interessant aus, auch wenn es ein wenig merkwuerdig ist das Odin signifikant weniger HP als dieser Kreuzer hat. Koennte etwas stark sein.
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Which could also mean he is using a premium account now... That WG does not give us the unmodified Base XP is really a shame and so easy to fix.
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matchmaker Matchmaking in der Kritik
ColonelPete replied to Frighty1975's topic in Allgemeine Diskussionen
Schaut nach einem guten Matchup aus. Sieht so aus als hättest Du gewonnen -
Ships that were designed when the devs thought deadeye will be a permanent skill should get base accuracy buff after deadeye is gone
ColonelPete replied to leonport's topic in General Discussion
Sure... he was obviously not wondering about the general spam of messages, he was responding to me, which you would have known when you read his message and had you given a general answer, you would written "Trolls" this means YOU are either trolling yourself or you have difficulty understanding leonports posts -
That happens when you look at single battles and win. The 100% winrate increases your PR. Look at the matches where you cap a lot, barely do damage and lose, you easily end up with 200 PR or less.
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Ships that were designed when the devs thought deadeye will be a permanent skill should get base accuracy buff after deadeye is gone
ColonelPete replied to leonport's topic in General Discussion
When you consider my disagreement as trolling, it has. -
It is not in the formula.
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Ships that were designed when the devs thought deadeye will be a permanent skill should get base accuracy buff after deadeye is gone
ColonelPete replied to leonport's topic in General Discussion
KM BB were changed to US dispersion, which is slightly better than their previous one. And: -
Ships that were designed when the devs thought deadeye will be a permanent skill should get base accuracy buff after deadeye is gone
ColonelPete replied to leonport's topic in General Discussion
Yes, I am the only one disagreeing with his theory... -
You are not supposed to always stick to AP. While they have improved riccochet angles, the shells still bounce from heavily angled DD and one should change to HE. But in all other situations I use AP and it works great.
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Which DD? How did you test? DD shootouts do not happen at a fixed distance and angling.
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Ships that were designed when the devs thought deadeye will be a permanent skill should get base accuracy buff after deadeye is gone
ColonelPete replied to leonport's topic in General Discussion
And the standard reaction when you run out of arguments: Resort to personal attacks Do not make it that easy for me. -
Ships that were designed when the devs thought deadeye will be a permanent skill should get base accuracy buff after deadeye is gone
ColonelPete replied to leonport's topic in General Discussion
Which makes it obvious that her problem is not dead eye or the lack of it. If deadeye were instrumental to the ship, her performance would not have gone down that much. And no, she is not the worst as you showed yourself... Do not be so dramatic. Lepanto and Marco Polo look ok. http://maplesyrup.sweet.coocan.jp/wows/ranking/20210403/eu_2month/average_ship_u.html -
Ships that were designed when the devs thought deadeye will be a permanent skill should get base accuracy buff after deadeye is gone
ColonelPete replied to leonport's topic in General Discussion
Why? 7% is not very much for overalls stats (and were did you get that number?) and it does not matter when you got a ship, when you look at current stats. -
Ships that were designed when the devs thought deadeye will be a permanent skill should get base accuracy buff after deadeye is gone
ColonelPete replied to leonport's topic in General Discussion
And? Did her performance improve with the skill rework? No. -
Ships that were designed when the devs thought deadeye will be a permanent skill should get base accuracy buff after deadeye is gone
ColonelPete replied to leonport's topic in General Discussion
Hizens problems have nothing to do with the skill rework and the design has nothing to do with deadeye. Otherwise her stats should have improved after the skill rework. They did not. While a slight improvement of her might be ok, her biggest issues are people playing her wrong and the slow reload. -
The difference is night and day. I never noticed a significant number of overpens, but I noticed a significant difference in damage output.
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No. I never sold a premium.
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You can play them in both roles, but the guns are much stronger. Their AP will devastate enemy DD.
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No, yes, yes, no. Because that is relevant for the situation of the ship. How is data relevant where skills and AA worked differently? Data from 2 or more years ago says NOTHING about Sims current situation. Only when you play the game to farm damage. When you play to win, you look at the winrating.
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No, these "special" players are quite reliable in their hiding ability, otherwise they would risk getting the paint of their ship scratched.
