-
Content Сount
38,559 -
Joined
-
Last visited
-
Battles
19178 -
Clan
[-SBG-]
Content Type
Profiles
Forums
Calendar
Everything posted by ColonelPete
-
That is probably because you do not understand my posts and instead claim that a set of numbers is logical, without being able to explain how. Btw. my rank cannot get increased... That is so funny about this forum. WG gets accused of incompetence at every corner, but when it fits ones argument WG is chosing numbers after careful examination of the spreadsheet.
-
A lot of players might disagree. Btw. all Supercruisers burn for 60s and all Tier IX DD, BB, CA Top Hulls have the same fire resistance....
-
Das ist eine Tirpitz/Bismarck.
-
Each patch are around 5 weeks.
-
nein, das liegt an Dir Du musst nicht jede Flak Wolke mitnehmen auch hilft es zu wissen welche Schiffe gute und schlechte Luftabwehr haben (die meisten Schiffe haben eher Schlechte) Ansonsten:
-
Yes, she is. And she is fun to play. That is written on the Dev Blog.
-
It should be obvious that the numbers have to be picked, contesting that is just another level of....
-
And I do not claim that the numbers are logical or illogical.
-
Sure, but you do not know. Therefore it is guessing. And yes, they were chosen for a reason, as were the numbers from this weekend. The reason is that numbers had to be picked.
-
How was the RM BB tree tricked? Is a tech tree something one can trick?
-
Nerfing Thunderer distance has great side effect (Nerf)
ColonelPete replied to Puffin_'s topic in General Discussion
No, they just decided that they do not support my OS, that I paid for, anymore. Which means that using that OS after a certain time is harmful to my computer. They also remove features on a regular basis that are not supported anymore. https://docs.microsoft.com/en-us/windows/deployment/planning/windows-10-removed-features -
Nerfing Thunderer distance has great side effect (Nerf)
ColonelPete replied to Puffin_'s topic in General Discussion
I wonder how software companies do this legally for over 30 years then... -
When you know that the numbers are selected by clear, sound reasoning, then you can explain how they are selected. If you cannot, then you are just guessing and that is not logical.
-
When your clan does not use the Oil for building up the port, then maybe another clan would be a better choice. But even with this playerbase it is hard to imagine that a clan does not use the oil that way.
-
What is logical or illogical in arbitrarily selected numbers?
-
Nerfing Thunderer distance has great side effect (Nerf)
ColonelPete replied to Puffin_'s topic in General Discussion
As you can see in their example, that is not the case: -
Nerfing Thunderer distance has great side effect (Nerf)
ColonelPete replied to Puffin_'s topic in General Discussion
The formula for calculating the dispersion is not changed. Just the domain of the function is changed. Inside that domain, you get the same results as before. -
Nerfing Thunderer distance has great side effect (Nerf)
ColonelPete replied to Puffin_'s topic in General Discussion
No. Dispersion per distance stays the same. She will have the same dispersion at 23km as before. -
Nerfing Thunderer distance has great side effect (Nerf)
ColonelPete replied to Puffin_'s topic in General Discussion
Who says the max dispersion stays the same? -
Why? To flush down your ressources in an artificial ressource drain?
-
Bestimmte Karten sind für einen bestimmten Tier Bereich gedacht. Wenn man dort länger spielt und Pech/Glück hat, sieht man einige Karten öfter. Ansonsten ist die Auswahl schon recht groß (34 Karten). https://wiki.wargaming.net/en/Ship:Maps
-
That is how I see it....
-
Probably because of this:
-
Yes, and they have running costs all year, not one day. No imagine how well this business runs when there is only one event a year.
-
That is not a restaurant, that is an event manager. That is a different business.
