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ColonelPete

Players
  • Content Сount

    38,559
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  • Battles

    19178
  • Clan

    [-SBG-]

Everything posted by ColonelPete

  1. ColonelPete

    Balance-Änderungen alte premium schiffe kommen,?

    Als wenn das Neu wäre...
  2. Kirov was a techtree ship, they could always be changed Then Kirov was a coal ship, they could always be changed ToS: "we ... can update or change Virtual Goods available for purchase at any time"
  3. "we ... can update or change Virtual Goods available for purchase at any time"
  4. ColonelPete

    May 7th - Discounts on ships. Yes and... no!!!

    So you want me to explain that when you get two discounts of 10% and the price of the item you want to buy is only 10% cheaper, that this makes it obvious that the discounts do not stack? And that you could have seen that years ago?
  5. ColonelPete

    Matchmaker Discussion Thread & MM Balance

    If a game company did not want you to play their games, that would be a bit strange...
  6. ColonelPete

    Importance of sample-size and WR

    Not with 1000th of battles. That is the whole point.
  7. ColonelPete

    Importance of sample-size and WR

    No. Your stats say that.
  8. Thank you for noticing what game designers can do with their own game
  9. ColonelPete

    May 7th - Discounts on ships. Yes and... no!!!

    And that is the problem. Especially considering that the article and your clan tab mention the discount ratio.
  10. ColonelPete

    May 7th - Discounts on ships. Yes and... no!!!

    Looking at the original price, looking at the discounted price, calculating the discount ratio...
  11. ColonelPete

    Importance of sample-size and WR

    That is what bad and average players say...
  12. ColonelPete

    May 7th - Discounts on ships. Yes and... no!!!

    This is the case since we have clan discounts. Congratulations on finally noticing it. Simple math would have told you years ago. And your mixup with the Asia ships....
  13. ColonelPete

    Importance of sample-size and WR

    Normally not, that is why you look at account solo WR. But you can look at multiple ships of the same type and Tier and if there is a pattern (mostly good or bad WR), it can give you information about the skill of a player. But it is usually better to look at account WR.
  14. ColonelPete

    Importance of sample-size and WR

    Kitakaze is better than Akizuki, as she is more nimble. With 100 battles, 90% of the players will be around +9/-9% points around their true winrate. With 500 battles, 90% of the players will be around +4/-4% points around their true winrate. With 5000 battles, 90% of the players will be around +1,5/-1,5% points around their true winrate. That means your true Akizuki winrate could be higher than 61% or even lower than 43%. Your sample size is just too small.
  15. That is her. Nothing else is that insane. Thankfully she has only 6 guns.
  16. Mother Russia is tough. Kirov is not tough...
  17. ColonelPete

    Mechanik Cap-Eroberung und -Resetting

    Die Mechanik funktioniert genau so wie im Wiki angegeben. Das ist reine Mathematik. 1 Schiff capped in 60s. 2+ Schiffe cappen in 40s. Cappen mit 2 Schiffen: Capfortschritt wird auf beide Schiffe verteilt, d.h. jedes Schiff macht die halbe Arbeit in 40s ein Schiff wird ständig resettet das Schiff das nicht resetted wird muss zweimal die halbe Arbeit machen --> cappen dauert etwa 80s (ein bischen weniger, da beim Reset nur die Hälfte der Punkte verloren gehen und man zwischen den gegnerischen Salven Fortschritt erzielt) Cappen mit 3 Schiffen: Capfortschritt wird auf drei Schiffe verteilt, d.h. jedes Schiff macht ein Drittel der Arbeit in 40s zwei Schiffe werden ständig resettet das Schiff das nicht resetted wird muss dreimal ein Drittel der Arbeit machen --> cappen dauert etwa 120s usw. Im Standardmodus dauert das Einnehmen 180 bzw. 120s. Wenn da mehrere Schiffe im Cap stehen und resettet werden, kann man sich ja vorstellen wie lange das dauert. Habe schon gesehen wie ein Gegner in der Zeit von seiner Seite zum gegnerischen Cap gefahren ist und den Cap allein genommen hat, weil die Angreifer nur resettet wurden.
  18. ColonelPete

    German tokens not enough for Z31?

    Did you spend some on something else? The 4 chains should have given you 4000 Tokens, enough for the ship.
  19. In wie weit wurdest Du gesperrt?
  20. ColonelPete

    Waterline (DB 147)

    The Dutch did not have the US fire control radar and proximity fuzes. The lack of Bofors guns plays a role up to Tier IV on US Cruiser, Tier V on US BB and Tier VIII on US DD.
  21. ColonelPete

    The different ship types

    DD: Stay alive! That is very important. Fight only battles you have the advantage, otherwise stay hidden. Forget smoking allies. That does not work with random teammates 80% of the time. It is a good tactic in a division. BB: Try to fight enemies at midrange and get closer as soon you have the option. Cruisers: Stay near islands and use them as cover regularly. With more experience and with certain lines you can play cruisers in open water, otherwise don´t!
  22. ColonelPete

    Mechanik Cap-Eroberung und -Resetting

    Der Cap kann erobert werden. Es dauert nur länger, da Eroberungspunkte zwischen den Schiffen aufgeteilt werden und das sichtbare Schiff seine Punkte ständig verliert.
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