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Everything posted by ColonelPete
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...und Geschützreichweite und Feuerrrate. Ich denke Chumphon ist am einfachsten zu spielen, wegen der größeren Reichweite. Dafür haben die US CL die bessere Feuerrate. Diese muss man aber erstmal zum Einsatz bringen können. Bei einem passiv spielenden Gegner wird das schwierig.
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Matchmaker Discussion Thread & MM Balance
ColonelPete replied to Excavatus's topic in General Discussion
Why do you even try? Feel free to show us one good player with a bad solo winrate. One. -
Please restrict players with low PR and WR from IX & X battles
ColonelPete replied to AllterEg0's topic in Current Update
most players do not use that mod, I doubt that most players even use mods at all good players do not not avoid fighting, they avoid unfavourable fights; as Patton said: "No bastard ever won a war by dying for his country. He won it by making some other poor dumb bastard die for his country", make sure that the enemy sinks, not you nobody is lucky over a thousand matches, that is the excuse of players that lack self reflection or basic math skills -
Dann frag doch den Spieler mit 37 Gefechten wieso er seinen Welpenschutz nicht nutzt.
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These questions are old and quite normal.
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With all thsee rocks and mountains in maps is WowS STILL A NAVAL GAME?
ColonelPete replied to Anthoniusii's topic in General Discussion
And still DD do not do well damage-wise.... -
With all thsee rocks and mountains in maps is WowS STILL A NAVAL GAME?
ColonelPete replied to Anthoniusii's topic in General Discussion
World of whiny players- 49 replies
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Matchmaker Discussion Thread & MM Balance
ColonelPete replied to Excavatus's topic in General Discussion
First of all, according to your theory, people who lose a lot leave the game. Now you speculate that WG is prolonging such losing streaks? Does WG want to lose players? Second, I know of no player who has such streaks daily. Yes, different players have these streaks, but that is to be expected with 20.000+ players on the EU server per day. Thirdly, there is a trend that players that have these streaks are below 50% winrating, which means their chances to experiencing this are increased. It also does not help that many of these players spam the battle button. The more you lose, the more frustrated you get, the worse you play, increasing your chances to lose even further. -
matchmaker Matchmaking in der Kritik
ColonelPete replied to Frighty1975's topic in Allgemeine Diskussionen
Und ja, direkte Aussagen von WG Mitarbeitern zu den Manipulationsvorwuerfen gab es auch schon, mehrfach. Und nein, sie werden sich nicht jedesmal zu dem Thema aeussern, wenn einer der Spieler sagt: "Spring!" -
Matchmaker Discussion Thread & MM Balance
ColonelPete replied to Excavatus's topic in General Discussion
But not everyone has stats around the 50% mark, only around 2/3 of the playerbase ends up between 45 and 55%. That is what one would expect statisticly. And when you lose 30 matches in a row, it is because you are special and do not know what you are doing. Your examples makes that fairly obvious. -
Matchmaker Discussion Thread & MM Balance
ColonelPete replied to Excavatus's topic in General Discussion
I am not open to theories that are instantly proven wrong. And no, I never claimed that WG can do no wrong. Making stuff up seems to be your problem and prevents you from drawing logical conclusions. So you do believe they are rigging the MM, but you are not saying that they are rigging the MM? This probably makes only sense in a make-believe-world. -
Matchmaker Discussion Thread & MM Balance
ColonelPete replied to Excavatus's topic in General Discussion
There is no need for a spreadsheet. This thread alone disproves your theory. We are discussing the MM here. When you want to discuss other stuff, open another thread. And I know enough to not make up theories that get disproven by player testimonies. If I were naive, I would believe stuff people make up. Does not look like it... So you are attacking me for not believing something you do not believe yourself? -
Matchmaker Discussion Thread & MM Balance
ColonelPete replied to Excavatus's topic in General Discussion
That has nothing to do with blind faith or past actions. The winrates of players are facts. -
Schliefen is now at 51.8%.
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Matchmaker Discussion Thread & MM Balance
ColonelPete replied to Excavatus's topic in General Discussion
And still we have hordes of really bad players and this thread is full of people complaining they lose "all the time". Obviously WG is not doing what you claim they are doing... -
As I said, there is no need for new servers...
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That is what the border line is: just target it.
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It happens when people shoot them. When nobody shoots them or the shooters are out of position and get sunk first, it does not happen.
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Getting sunk is hard enough.
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I am disputing that it is a good idea to punish players additionally after a few seconds, especially when they are already punished enough by their bad position.
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WASD does not help. And I was talking about slow BB, not all BB... Slow BB can hardly dance around enemy fire... And yes, in a slow BB you sometimes have to predict the flow of battle minutes in advance to prevent getting pushed against the map border. How many players can predict the flow of battle minutes in advance? 10%? 3%? 1%? And I am not argueing bad positioning. As I said, the map border is a bad position to be in:
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And? There have no chance to get into a better position. What should they do? Teleport?
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If edges were like islands, you would even have more trouble with your ships. And if these ships are the ones you have problem with, you can change your playstile. Hint: not playing with concealment is a problem.
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3. or time needed to get a slow ship away from the border. A slow US BB can take over a minute to get away from the border And when you learn how the border works and how to adjust your aim, ships on the border are just targets that cannot get away.
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Low Tier ships are not "fodderbotes" even with +2/-2 MM we have queue times of nearly a minute, BB wait even longer; with a +1/-1 MM you would wait around 2 minutes, even longer on certain Tiers
