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Everything posted by ColonelPete
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op_thing i still think Schlieffen is wrong ship ...
ColonelPete replied to CV_SUB_Report_Blacklist's topic in General Discussion
You sunk 3 ships in 5 Schlieffen matches... -
Ich kann nur empfehlen sich über die Schiffe detailliert zu informieren und zu schauen ob das zu der eigenen Spielweise passt. Dennoch kann man Fehlkäufe nie ganz ausschließen. Man muss die Schiffe selber testen, um zu merken ob sie einem liegen.
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Homing would make it even more mindless. With unguided torps you need to anticipate the enemies movement.
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Superships: I see no way back from this.
ColonelPete replied to The_Angry_Admiral's topic in General Discussion
Extremly slim. I have seen only few instances of that happening over the years and one also hears about that very rarely. I have no idea. I know of instances with torps and gun salvos. Maybe bombs drop too closely together to make it possible. Edit: After Yuu5Eleven´s gif, it looks like it should also be possible with bombs -
Superships: I see no way back from this.
ColonelPete replied to The_Angry_Admiral's topic in General Discussion
It is possible since bomb or shell hits do not happen all at once. The first hits bring the target below the threshold and the following hits can cause detonation. Since it happens very quickly, the game just displays one damage number. -
Superships: I see no way back from this.
ColonelPete replied to The_Angry_Admiral's topic in General Discussion
That can mean anything, but not necessarily that it was in one strike... (unless it was a detonation, but that is nothing special) -
Every ship in the game can mindlessly spam around their main weapon. Do not see a problem there. And yes, Subs face the problem of uniqueness and balance. If you make them unique, you risk messing up the gameplay for everyone else. If you stick to a tried and tested balanced gameplay, they are not unique anymore. In my opinion, it is not possible to solve that problem. One of the main reasons for this problem is that when WG designed the core classes, WG gave torp DD the role of the hidden torp striker, a role that in reality was filled by Subs. That is also the reason WG did not plan to introduce Subs for a long time, because the role was already taken and Subs lacked, even for WoWs, a dynamic enough gameplay. Even the current, accelerated Subs are quite a snoozefest.
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Superships: I see no way back from this.
ColonelPete replied to The_Angry_Admiral's topic in General Discussion
Keep your political views to yourself. -
I do not expect anything else.
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IJN DD have that problem too and are one of the more popular lines. Subs can work without homing, WG just needs to change the design.
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That we do not need homing torps. It is ok if torps changed depth when near enemy subs.
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Gegner offen halten Gegner torpedieren, ist natuerlich einfacher wenn sie auch im Nebel stehen Gegner verleiten zu feuern, dann selber nebeln und feuern, dabei darauf achten das der eigene Nebel dem Team nicht die Sicht nimmt bei mehreren gegnerischen DD im Cap muss man sich mit den eigenen DD koordinieren Wie hast Du Deine Akatsuki aufgebaut?
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How on Earth can such MM be allowed in brawl (whole enemy team = 1 DIV, plus CV, from same 2 clans) ?
ColonelPete replied to Leo_Apollo11's topic in General Discussion
We were talking about Random matches... -
How on Earth can such MM be allowed in brawl (whole enemy team = 1 DIV, plus CV, from same 2 clans) ?
ColonelPete replied to Leo_Apollo11's topic in General Discussion
A team can have only one division more than the other team. -
How on Earth can such MM be allowed in brawl (whole enemy team = 1 DIV, plus CV, from same 2 clans) ?
ColonelPete replied to Leo_Apollo11's topic in General Discussion
I did not know "that you can face divs with out a div of your own" in Random was news to you. -
How on Earth can such MM be allowed in brawl (whole enemy team = 1 DIV, plus CV, from same 2 clans) ?
ColonelPete replied to Leo_Apollo11's topic in General Discussion
So when you face a team with a division, when having no division of your own in random, one needs confirmation that one can face a team with a division, when having no division of your own. Interesting. Sorry, something like that does not register as an "explanation" for me. -
Ich kann nicht glauben, wie schlecht die Bots programmiert sind
ColonelPete replied to Funny_Farmer's topic in Allgemeine Diskussionen
Du erwartest taktische Manoever von Bots? War das Dein erstes CoOp Gefecht? Sei froh wenn sie nicht gegen Inseln fahren. -
How on Earth can such MM be allowed in brawl (whole enemy team = 1 DIV, plus CV, from same 2 clans) ?
ColonelPete replied to Leo_Apollo11's topic in General Discussion
Except that he said nothing about Randoms... -
How on Earth can such MM be allowed in brawl (whole enemy team = 1 DIV, plus CV, from same 2 clans) ?
ColonelPete replied to Leo_Apollo11's topic in General Discussion
One is a realtive, the other an absolute value. -
How on Earth can such MM be allowed in brawl (whole enemy team = 1 DIV, plus CV, from same 2 clans) ?
ColonelPete replied to Leo_Apollo11's topic in General Discussion
Not really. You wrote about winrating. -
How on Earth can such MM be allowed in brawl (whole enemy team = 1 DIV, plus CV, from same 2 clans) ?
ColonelPete replied to Leo_Apollo11's topic in General Discussion
@Leo_Apollo11 That is the skill factor.... -
That was a conflict dependent on naval support. And as I said, ship losses did not stop the UK.
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Why carriers cant attack submarines ?
ColonelPete replied to M_A_E_stro's topic in General Discussion
Just out of curiosity, can CV still remove Sub pings automaticly? -
Why carriers cant attack submarines ?
ColonelPete replied to M_A_E_stro's topic in General Discussion
You were talking about ASW weapons. When you talk just about attacking, then CV can do that too: -
Why carriers cant attack submarines ?
ColonelPete replied to M_A_E_stro's topic in General Discussion
And some ships just have machine guns to defend against Tier X carriers... they cannot stay underwater forever when you wait until the Sub reached you, it is too late *Cough* Dutch Cruisers *Cough* some premium ships *Cough*
