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ColonelPete

Players
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    19178
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    [-SBG-]

Everything posted by ColonelPete

  1. ColonelPete

    WoWs Project R = Fujin?

    @Cobra So etwas nenne ich kuenstlich aufregen. Alle Server sind unterschiedlich, gleiche Bedingungen daher nicht moeglich. Wir bekommen das Schiff.Fertig.
  2. ColonelPete

    MM - Sup with the imbalances between the tiers?

    I do not see MM problems, but player problems.
  3. ColonelPete

    Warspite

    Wieso geht ihr in eine Division mit Tier 7?
  4. ColonelPete

    On the survivabilty of classes

    We are talking about 30+ ships in each class. It would be a bit strange if all ships in one class were better or worse than all ships in some other class.
  5. ColonelPete

    question about shells hitting around waterline

    If the hit close, they can do underwater penetrations. On some ships these are the worst hits, since they can hit the citadel.
  6. ColonelPete

    On the survivabilty of classes

    You said what? Player Average for Ships [ at 2016/02/06 ] EU Stats Nation Class Tier Name Win Damage Kills/Battle Survival SN DD 3 Derzki 46.51 10918 0.53 12.60 SN DD 4 Izyaslav 46.78 14077 0.55 13.57 US DD 3 Wickes 48.09 13673 0.63 13.69 SN DD 2 Storozhevoi 44.66 7734 0.49 14.19 US DD 5 Nicholas 46.98 15843 0.57 14.56 US DD 4 Clemson 49.00 17064 0.68 15.12 US DD 2 Sampson 46.46 8285 0.50 16.08 US DD 6 Farragut 47.23 15362 0.53 17.34 SN DD 5 Gnevny 46.78 15910 0.57 17.62 US CA 7 Atlanta 46.10 18662 0.54 19.06 KM CA 4 Karlsruhe 47.41 16020 0.50 19.42
  7. ColonelPete

    IJN DD easy mode gaming

    You played three other IJN DD and ask that question? And no, the 10 km torpedos were worse. Have fun using them on the Mutsuki.
  8. ColonelPete

    Bad games and who to blame?

    And? According to your theory you should never been able to get to 63%, you should have stayed at max 52% or even 50%. Therefore you are yourself proof that your theory is wrong.
  9. ColonelPete

    Frust-Schiffe

    Das Problem ist das die Kawachi wahrscheinlich das erste Schlachtschiff ist, das man spielt. Das klappt halt nicht so gut. Das liegt also nicht nur am Schiff.
  10. I do not see how this saves arguing. People who give bad advice do not change their mind only because you say otherwise.
  11. ColonelPete

    On the survivabilty of classes

    If you die early in a cruiser, you did something wrong too.
  12. ColonelPete

    Bad games and who to blame?

    If that patent is in place, how do people get win ratings over 65% or under 40%? Should not be possible if that function were implemented I have a winrating of 55%. Why did I win 12 games in a row during the weekend, if that function was implemented. MM should punish me the whole time until my winrating were average. Reality disproves your claim. If that function were implemented like you said, everyone had winratings between 48% and 52%
  13. ColonelPete

    Frust-Schiffe

    Wer mit der Emden nicht zu Recht kommt, sollte die Schuld nicht beim Schiff suchen.
  14. How should that work? Mute all players for the first two minutes that do not have x games with y winrate?
  15. @Hauwech Screenshot? Replay?
  16. ColonelPete

    Vorfahrtsregeln auf den Meeren -

    Am Anfang des Matches sollte man als Dickschiff sicher nicht auf seiner Vorfahrt bestehen. Aber waehrend der heissen Phase des Matches liegt die Schuld beim DD.
  17. ColonelPete

    Frust-Schiffe

    "Nicht mal die Haelfte seiner HP verloren" Danke, mehr brauche ich nicht lesen.
  18. ColonelPete

    On the survivabilty of classes

    My gunboats need their turret traverse first.
  19. ColonelPete

    On the survivabilty of classes

    DDs detonate easily. Smaller AP does good penetration damage and bigger guns use HE. HE is more useful since you want to disable the engine and then the DD is dead.
  20. ColonelPete

    Project R is up on EU

    That is something you tell little kids to encourage them to ask questions. But that is not true. There ARE stupid questions.
  21. ColonelPete

    On the survivabilty of classes

    Sorry, the nine ships with the lowest survival rate are DD. Then come the first cruisers.
  22. ColonelPete

    Bad games and who to blame?

    If you play a lot of games on one day, two things will happen. The composition of the players will change (young players during the afternoon, older players during the evening) on a workday. Your concentration suffers if you play a lot.
  23. ColonelPete

    Warspite

    Die meisten sind von der Warspite recht angetan. Optik und Preis waren aber nicht nach meinem Geschmack.
  24. ColonelPete

    Bad games and who to blame?

    Total winrate and weekly winrate are two different things. Short term winrates can fluctuate wildly as my example showed. It is either bad luck or you do put yourself under too much pressure to win. Edit: The patent was discussed before. It is not implemented. It will probably be used for team battles.
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