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Everything posted by ColonelPete
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Bug or am i missing something? Not getting the full detectability reduction on Kleber!
ColonelPete replied to TheNubination's topic in Newcomers' Section
You do not. You see the results of using concealment modifiiers in game. The math is kinda obvious. -
Bug or am i missing something? Not getting the full detectability reduction on Kleber!
ColonelPete replied to TheNubination's topic in Newcomers' Section
As I told you, XP Bonuses are additive, which is a disadvantage for the players. And you know how stuff works by looking at the results in game. There is a table for XP at the end of every battle. When you apply speed flag, you see the speed change in port. When you apply concealment modifiers, the results are shown in the game, which you play since 2020. Have you never used concealment before? -
Bug or am i missing something? Not getting the full detectability reduction on Kleber!
ColonelPete replied to TheNubination's topic in Newcomers' Section
Since you are also arguing with me and obviously know yourself better than me, can we assume that this was a statement about you? XP Bonuses work additive and indeed differently, which is an disadvantage for the players. The calculation of the rate of fire or dispersion is multiplied. And yes, I understand your argument. Stuff does not work like you want and therefore it is unfair. Understood. -
How about letting us play ranked after midnight?
ColonelPete replied to TomaszuJerzy's topic in General Discussion
That is obviously time... And talking about it, is not exactly the job of the support team... -
Bug or am i missing something? Not getting the full detectability reduction on Kleber!
ColonelPete replied to TheNubination's topic in Newcomers' Section
You are aware that all multiplication is a multiplication of the base value? What you want is addition and subtraction, that is not multiplication. -
How about letting us play ranked after midnight?
ColonelPete replied to TomaszuJerzy's topic in General Discussion
Since WG banned these players and talked about it, then they invested some seconds... -
How about letting us play ranked after midnight?
ColonelPete replied to TomaszuJerzy's topic in General Discussion
That is why they are ok with minutes of waiting times in Random at night, but not in Ranked... -
Bug or am i missing something? Not getting the full detectability reduction on Kleber!
ColonelPete replied to TheNubination's topic in Newcomers' Section
I explained to you what fair is. And other effects in game are also multiplicated. -
How about letting us play ranked after midnight?
ColonelPete replied to TomaszuJerzy's topic in General Discussion
have a stronger team decide which team wins, by throwing on one side -
Bug or am i missing something? Not getting the full detectability reduction on Kleber!
ColonelPete replied to TheNubination's topic in Newcomers' Section
If stacking concealment is not beneficial, why are people taking Concealment Expert then? And no, the bonus is not limited, it is applied fully, the same way Concealment Expert and the Concealment Upgrade is applied. ALL concealment is calculated that way. If everyone is treated equally, that is what is commonly known as fair. The concealment is calculated that way for years. I have no idea why this does not make sense to you, you are playing this way since 2020, obviously with no problem with concealment. -
How about letting us play ranked after midnight?
ColonelPete replied to TomaszuJerzy's topic in General Discussion
It is time gated because some people started fixing the matches... -
Bug or am i missing something? Not getting the full detectability reduction on Kleber!
ColonelPete replied to TheNubination's topic in Newcomers' Section
It is just how math works. It is a multiplication... ALL concealment is calculated that way. ALL fire rate improvements are calculated that way. -
Bug or am i missing something? Not getting the full detectability reduction on Kleber!
ColonelPete replied to TheNubination's topic in Newcomers' Section
Since ALL concealment is calculated that way, it is fair. -
How about letting us play ranked after midnight?
ColonelPete replied to TomaszuJerzy's topic in General Discussion
The fewer people play ranked, the easier it is to fix the results. If you want that... -
Bug or am i missing something? Not getting the full detectability reduction on Kleber!
ColonelPete replied to TheNubination's topic in Newcomers' Section
It is a multiplikation. It does not matter what is multiplicated first. And 0.8×0.9×0.9×0.97×9.88 is 6.21 Do NOT add the modifiers together! (0.2+0.1+0.1+0.03)×1×9,88=5.63 is wrong! -
[From Reddit] Graph of Earnings in new Economy
ColonelPete replied to Leo_Apollo11's topic in General Discussion
The economy has gotten easier over a couple of years now. There is a good chance that players stay longer in the game and are more eager to spend money, the more ships they can unlock. MMORPG work the same way, as they give players constantly something to unlock, which motivates them to play even more. WoWs has enough ships now, that it no problem for WG to let players progress at a faster pace. Unfortunately, this has negative consequences for the skill distribution among the playerbase. -
Why can't we have the option of vanilla random battles ?
ColonelPete replied to dapprman's question in Q&A Section
no class mirroring no minimap help fail divisions with one+ Tier difference with stealth firing -
Is there's website that shows AP penetration values on each ship?
ColonelPete replied to CaravellaCaravan's topic in General Discussion
No need to memorize values. After some battles you know which guns work vs what target. These pages allow you to evaluate the capabilities of guns in relation to guns you already know, which shortens the number of battles to get "a feel" for the guns. -
What's the rationale behind -1 / + 1 match making?
ColonelPete replied to The_Angry_Admiral's topic in General Discussion
I am entertained when my Atlantico takes apart a Republique or Stalingrad. -
Base Credit income is a meme in this game
ColonelPete replied to Ysterpyp's topic in General Discussion
What "Credit nerf"? -
What's the rationale behind -1 / + 1 match making?
ColonelPete replied to The_Angry_Admiral's topic in General Discussion
That is called a +2/-2 MM on most Tiers... Because you can meet 2 ships above and below you. -
Base Credit income is a meme in this game
ColonelPete replied to Ysterpyp's topic in General Discussion
That is the problem, we do not pay more, we pay less. That is why the players complaints about teammates increased. -
What's the rationale behind -1 / + 1 match making?
ColonelPete replied to The_Angry_Admiral's topic in General Discussion
I do. That is what I wrote. -
What's the rationale behind -1 / + 1 match making?
ColonelPete replied to The_Angry_Admiral's topic in General Discussion
Some people can play their ships. -
Yo... Wedgie....WHAT ze actual fluff....
ColonelPete replied to Andrewbassg's topic in General Discussion
That is one to two evenings of Clan Battles with a good team, two to three evenings with an average team.
