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Everything posted by ColonelPete
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external API issues [edit: ext api is fine, warships.today is not]
ColonelPete replied to mtm78's topic in General Discussion
Happens sometime. Happened to me two days ago. Now it works. -
Think before you rage...
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After the new main update MM made the battles unplayable... So: whw
ColonelPete replied to WinningSpike010's topic in Archive
WG does not know or is interested to know what team are "winners" and "losers". -
No bug, you do not have Yokosuka port enabled.
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Looks like you did not meet enough divisions. They can play as bad and as good as anyone else. They just do it more coordinated, sometime.
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Eine Schnellansprache bzgl. entdeckt zu sein
ColonelPete replied to Keysers_Lutra's topic in Allgemeine Diskussionen
Wenn man es tippt, ist nicht jedem Spieler klar wo der Spieler auf der Map ist. Bei einer automatisierten Meldung wird das meldende Schiff markiert, was viel mehr Information liefert. Ich halte das für eine sinnvolle und sehr gute Idee. -
Sometimes there are torp upgrades. If these are top torps, Minekaze does not look very good.
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Are these the fully upgraded versions?
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Discussion thread for "some interesting info around the world"
ColonelPete replied to Deamon93's topic in General Discussion
WG employess get all premiums for free and 500 doubloons per day. For the rest they have to play for. Mr. Conway https://www.twitch.tv/iearlgrey/v/91667200 (forgot the minute as RogDodgeUK deleted my original post, but it was quite in the begining around minute 8 to 12) -
https://www.twitch.tv/iearlgrey/v/91667200 47:45 That is the source. Not that difficult to type that.
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Under which rock where you hiding?
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Komisch, bei mir sind die BBs meist als letztes am Leben. DDs und Kreuzer sterben meist zuerst.
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After the new main update MM made the battles unplayable... So: whw
ColonelPete replied to WinningSpike010's topic in Archive
Player skill has nothing to do with ships. As long as people are not willing to learn, these things happen. -
This decade.
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Some people are so clueless with their computers, they do not even notice the download and instalation of hundreds of MB of data. No wonder we have that many zombie computers on the net.
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Do not get spotted. If you are not sure how to pull that off, keep your distance and wait until you have support.
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Do you have a source for that?
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Es hat sich seit der Open Beta in dieser Beziehung nichts geändert. Und davor wahrscheinlich lange Zeit auch nichts.
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Ich brauche keine Änderung. Manchmal macht man viele Kills mit wenig Schaden (18.000, 4 kills auf Tier VIII) und manchmal macht man viel Schaden und hat keine Kills (über 100k, keine Kills, Tier VI).
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"Potential Damage" ("Tanking") - what exactly is its influence on XP and Credits?
ColonelPete replied to Leo_Apollo11's topic in General Discussion
Nobody knows how stuff influences our earnings for over a year now. Why do some people suddenly think that changed?- 6 replies
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- 0.5.12
- Potential Damage
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(and 1 more)
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The new repair's influence on Gameplay
ColonelPete replied to Gunship14's topic in General Discussion
People are still camping like mad. Repair cost have no significant influence on playstyle. -
I said it again and again: camping is not caused by high repair costs. People are still camping like they are on a family vacation. Full health BB 18 minutes into the game...
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Kollisionen mit anderen + Teamkiller, Karma
ColonelPete replied to Siegfried389's topic in Neueinsteiger
So lange Dein Schiff nicht verwundbar wirt, brauchst Du ja nicht den Kurs ändern. Und versenken kannst Du soviel Du willst. Wird nichts ändern, außer das Du noch mehr Credits abgezogen bekommst als jemals zuvor. -
Die neuen Soundtracks gefallen mir bisher sehr gut.
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Declaration of War against Battleships
ColonelPete replied to Diabolik__'s topic in General Discussion
I doubt you will frighten many captains with Kagero and Hatsu.
