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Everything posted by ColonelPete
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Again about Germans OP BBs AA defence
ColonelPete replied to OOAndreasOO's topic in General Discussion
Captains skills... -
Neue Schiffe in WoWS - Wunschzettel
ColonelPete replied to Ronin3058's topic in Vom Einbaum zum Supertanker: Schiffe
Keines der Schiffe kommt bis Weihnachten... -
People do not watch these videos. Too much of a hassle. They want to eat, post on facebook, watch TV and talk on the phone at the same time. If they cannot do that while playing a computer game, the game is too complicated for them.
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- bad
- bad strategy
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(and 2 more)
Tagged with:
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WoWs players...
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I think it was always like that...
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Ship section...
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[Rant] Ranked proves once more how screwed the meta is.
ColonelPete replied to Kazomir's topic in General Discussion
System information: WG does not balance the game for ranked. Learn to deal with it. -
Get more games. Your number of games in the Bogue is not really statisticly significant. Bad luck with the teams has more influence on the outcome than your skill. The more games you have, the more your skill influences the statistic. Make sure to scout enemy DDs and keep them open. Maybe even try to sink some. Nice side effect. Their AA is bad and they are closer to you than other ships --> more strikes per game possible (less flight time) and you lose less planes.
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Je mehr Container, desto mehr Glück. Diese Spieler spielen mehr und/oder haben mehrere Accounts. Mein Supercontainer Anteil liegt gerade bei 12% (Try your luck). Ich vermute die Chance steht zwischen 5 und 10% (eher näher an 10%). Wäre interessant zu wissen wie das bei den regulären Containern ist.
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Wie lange bleibt man sichtbar, nachdem das Spotted-Ausrufezeichen weg ist?
ColonelPete replied to blu3bird's topic in Allgemeine Diskussionen
Wie lange sind Geschosse unterwegs? Denke mal darüber nach. -
Super Container Loot Thread [ topics merged ]
ColonelPete replied to ThePurpleSmurf's topic in General Discussion
Got 50.000 Free XP. My results up to now look like this: Type Rolls Ratio Container Result Try your luck 18 69% Normal 5x Flags Try your luck 3 12% Normal 100.000 Credits Try your luck 1 4% Normal 3.000 free XP Try your luck 1 4% Normal 5x normal Camouflage Try your luck 1 4% Super 50.000 Free XP Try your luck 1 4% Super 250x Damage Control II Try your luck 1 4% Super 500 Gold 26 100% I still think the chance for supercontainer is closer to 10% than to 5%. -
There are people who think that after every patch. If that were true, it would result in your volleys hitting the left and right map border at the same time. I suggest less tinfoil and more facts. You can look at the server stats. If the performance of a ship does not change, it is extremly unlikely that a ship got changed. http://maplesyrup.sweet.coocan.jp/wows/ranking/index.html
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Team, please don't go opposite sides of the map, play your role, and other tips
ColonelPete replied to TheCinC's topic in General Guides
There is. With superior numbers, it is easier to achieve that. Staying together: http://wowreplays.com/Replay/20777 Just had a game where a RU DD thought it would be wise to split. Went alone to cap, capped it, but was spotted afterwards. He was hunted down by three ships and sank in a corner. He got a lot of crossfire. The rest stayed together (11v9max) and wiped the floor with enemy. Easy win for us. -
1) I play Tier V regularly and it is harder than before, but still fine. 2) Whole ship line? Tier I, II, III,...; I do not think so. Play together. There should be ships with torps, Otherwise, attack a different target. 3) I would not mind if if got removed, on the other hand it happens extremly rarely. 4) We are all waiting for it. WG says they are working on it (probably at snail speed, but at least it is on their to-do-list).
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All changes are documented in the patch notes. Should, for some reason, some changes not get documented, you can be sure that data miners will find the change and it is posted in the forum a few days later (with source).
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Du weisst nicht sicher vom wem die Bewertung kommt. Und nein die Bewertung hat bisher keine Auswirkungen, also gibt es auch keinen Grund sich darüber aufzuregen.
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Which forum members have you seen in random battles?
ColonelPete replied to Cobra6's topic in General Discussion
Got one on you over half the map, was very proud of me Too be honest, it looked like a loss for us, but then we managed to turn it around. Probably because your Leander went AFK during the match. That is just bad luck for you. -
Man kann es so lange sehen wie man eingeloggt bleibt. Man muss nur auf die Systemnachrichten gehen.
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Yepp. Aber dem Durschnittsspieler ist es zu aufwändig Dinge zu verfolgen, die auf seinem Bildschirmen passieren. Ein Spiel was man nicht spielen kann während man isst, Fernsehen guckt und nebenbei telefoniert ist einfach zu schwer...
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Mein Fazit nach einem Jahr World of Warships!
ColonelPete replied to Prien_U47's topic in Allgemeine Diskussionen
Und weil es für Dich ein Ärgernis ist, zeigt es recht deutlich das Du mit der Mechanik nicht gut klar kommst. -
At Tier VIII they slow down a bit and the players numbers get low compared to other lines: Nation Class Tier Name Win Damage Kills/Battle Survival JP CA 8 Mogami 46.52 35.687 0.59 28.98 JP CA 8 Atago 51.98 39.924 0.66 35.98 KM CA 8 Admiral Hipper 47.19 30.435 0.47 28.86 KM CA 8 Prinz Eugen 50.06 29.706 0.45 27.05 RN CA 8 Edinburgh 54.42 48.673 0.94 39.49 SN CA 8 Mikhail Kutuzov 51.48 47.745 0.74 38.62 SN CA 8 Chapayev 47.43 42.243 0.66 33.82 US CA 8 New Orleans 45.33 26.862 0.42 28.00 Nation Class Tier Name Win Damage Kills/Battle Survival JP CA 9 Ibuki 47.26 47.775 0.63 42.01 KM CA 9 Roon 49.37 44.781 0.59 41.15 RN CA 9 Neptune 51.29 55.328 0.94 37.59 SN CA 9 Dmitri Donskoi 52.44 53.385 0.70 43.86 US CA 9 Baltimore 47.36 37.280 0.55 40.76 Only 942 matches: Nation Class Tier Name Win Damage Kills/Battle Survival JP CA 10 Zao 48.81 80.648 0.95 50.74 KM CA 10 Hindenburg 47.14 63.703 0.77 39.11 RN CA 10 Minotaur 53.07 70.391 1.05 41.43 SN CA 10 Moskva 51.00 75.893 0.89 46.83 US CA 10 Des Moines 48.66 66.920 0.93 39.09
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Königsberg and Nürnberg were never awful. You just did not know how to play them then. And if you cared, you would have informed yourself. ALL RN cruisers perform well to extremly good. Look at the server stats. EU Server Stats: That is the worst of all ten: Nation Class Tier Name Win Damage Kills/Battle Survival JP CA 2 Chikuma 49.88 11.951 0.46 24.71 KM CA 2 Dresden 49.50 12.336 0.51 24.14 KM CA 2 Emden 50.02 14.245 0.61 24.34 RN CA 2 Weymouth 41.54 12.117 0.44 20.58 SN CA 2 Novik 46.32 12.646 0.56 26.12 SN CA 2 Diana 44.32 11.671 0.38 25.15 US CA 2 Chester 45.46 9.246 0.37 19.51 US CA 2 Albany 37.53 13.999 0.54 33.43 Nation Class Tier Name Win Damage Kills/Battle Survival JP CA 3 Tenryu 47.43 16.764 0.62 21.38 JP CA 3 Katori 56.11 33.644 0.98 34.57 KM CA 3 Kolberg 46.76 14.806 0.54 21.18 RN CA 3 Caledon 48.63 18.258 0.72 22.59 SN CA 3 Bogatyr 51.14 22.697 0.75 29.46 SN CA 3 Aurora 41.80 16.053 0.50 20.72 US CA 3 St. Louis 50.61 20.248 0.71 29.54 Now the RN line powers up: Nation Class Tier Name Win Damage Kills/Battle Survival JP CA 4 Kuma 48.48 18.451 0.53 16.77 JP CA 4 Yubari 54.56 27.815 0.79 28.24 JP CA 4 Iwaki Alpha 53.16 30.345 1.06 20.34 KM CA 4 Karlsruhe 48.77 15.046 0.44 18.29 RN CA 4 Danae 50.84 21.783 0.74 20.44 SN CA 4 Svietlana 48.47 19.978 0.58 19.36 US CA 4 Phoenix 48.17 17.383 0.47 17.72 Nation Class Tier Name Win Damage Kills/Battle Survival JP CA 5 Furutaka 47.44 18.560 0.45 19.58 KM CA 5 Koenigsberg 48.66 20.301 0.50 19.67 RN CA 5 Emerald 49.40 25.071 0.71 22.78 SN CA 5 Kirov 46.77 21.567 0.46 20.46 SN CA 5 Murmansk 51.33 29.111 0.69 25.81 SN CA 5 Krasny Krym 49.16 25.951 0.69 11.04 US CA 5 Omaha 47.48 18.458 0.44 17.76 US CA 5 Marblehead 45.71 20.156 0.46 15.88 And now it gets borderline ridiculous: Nation Class Tier Name Win Damage Kills/Battle Survival JP CA 6 Aoba 48.99 24.023 0.50 25.64 KM CA 6 Nurnberg 47.63 20.315 0.43 22.01 RN CA 6 Leander 56.20 39.715 0.97 37.29 SN CA 6 Budyonny 49.01 29.661 0.61 26.01 SN CA 6 Molotov 51.90 32.976 0.66 29.97 US CA 6 Cleveland 48.42 23.320 0.50 26.53 Nation Class Tier Name Win Damage Kills/Battle Survival JP CA 7 Myoko 47.92 31.112 0.57 29.55 JP CA 7 ARP Ashigara 46.73 31.790 0.60 27.98 JP CA 7 ARP Haguro 47.72 32.376 0.60 28.27 JP CA 7 ARP Myoko 52.61 39.891 0.76 30.09 KM CA 7 Yorck 47.01 24.653 0.46 27.38 RN CA 7 Belfast 53.34 45.280 0.96 37.96 RN CA 7 Fiji 54.81 51.589 1.17 39.76 SN CA 7 Shchors 48.15 36.004 0.65 26.83 US CA 7 Pensacola 46.02 24.339 0.44 27.10 US CA 7 Atlanta 51.49 29.090 0.70 23.98 US CA 7 Indianapolis 45.08 25.116 0.47 27.93 US CA 7 Flint 59.51 59.248 1.21 38.36
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Is there a new mod which reveals position in smoke?
ColonelPete replied to Shaka_D's topic in General Discussion
People do blindshoot and sometimes I sink someone. I couple of days ago I blindshot citadeld a RN cruiser in smoke. -
Dann ist das Dein persönliches Problem. Meine Schiffe sind immer in der Nähe des Missionsziels.
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Mein Fazit nach einem Jahr World of Warships!
ColonelPete replied to Prien_U47's topic in Allgemeine Diskussionen
