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Everything posted by ColonelPete
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Just a hint: It could have something to do with WoWs NA. Maybe you should pay them a visit? You know, using your computer, the thing before you, visit their site, ...read....
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Ja, die Patchnotes waren wirklich doll versteckt...
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Read, learn: https://en.wikipedia.org/wiki/Lanchester's_laws Even battles are quite unlikely. If one side is better or just more lucky (Detonation), the advantage quadruples over time.
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Yeah, must be really overpowered... Player Average for Ships [ at 2016/11/05 ] Nation Class Tier Name Win Damage Kills/Battle Survival JP CV 5 Zuiho 51.33 47.505 0.94 57.69 KM BB 5 Koenig 49.52 40.162 0.86 42.88 JP BB 5 Kongo 47.67 31.725 0.60 40.57 US BB 5 New York 47.16 28.949 0.55 37.79 JP DD 5 Minekaze 49.82 27.448 0.81 25.57
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There is no skill normalisation, just bad days.
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Never happened to me. You should use bug forum or customer support.
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Bots: Skill levels in Co-Op compared to Random?
ColonelPete replied to ThinderChief's topic in General Discussion
They are buggy. Sometimes the do not know how to sail around an island. Therefore losing against them is an embarassment. -
Bots: Skill levels in Co-Op compared to Random?
ColonelPete replied to ThinderChief's topic in General Discussion
You must be braindead to lose in CoOp. Unfortunately, some teammembers are. -
If BB kept a distance of 10-13 km, nobody would complain. But many keep a distance of 15km+ to the nearest cruiser... Since when is losing favourable? The team that hides in a corner usually loses.
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If you bought a Tier VII ship, you should know the game mechanics. Since you do not know the basics, you are overreaching.
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Does anyone know what this means?
ColonelPete replied to ThePopesHolyFinger's topic in Newcomers' Section
Check your captains reserve if you got the captain. -
Player behaviour is only slightly influenced by game economics. Players do not want to get sunk. If a player does not know how to prevent that, he stays as far as possbible from the enemy.
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I hope that I do not get you on my team, ever. That loses you matches.
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Both are good ships.
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Torps are for suprises, not an regular attack. Launch them from behind islands or when the target is distracted. As you said, you get citadeled easy. Myoko has a lot of guns and the slow turret traverse is a balancing factor. If your target is distracted and you can use all 10 guns, you will see the power.
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XP conversion discount, but no confirmation of Missouri cost
ColonelPete replied to _Flyto_'s topic in General Discussion
Last leak: 750k XP -
Obvious should be obvious. Take your carrier planes and sink the DD. That is MUCH easier. And if you cannot hit him, keep a plane above him. That should get him sunk quickly in a good team and even a bad one should get him eventually.
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Yes, they can. You do not own the rights to the replay, WG does. And WG allows to make youtube videos for their game. Jammins site started by turning some replays of players into youtube videos and commenting on them. Nearly a year ago: http://wowreplays.com/Replay/197
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You never could...
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A-poi-calypse now: the Great Wall of Torpedoes
ColonelPete replied to dasCKD's topic in General Discussion
With that slowpoke torpedos? Btw, Mahan has more torpedos and nobody complains about her.- 69 replies
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- shiratsuyu
- destroyer
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Futter für die Nachi Teil 2 (Wiederbelebung)
ColonelPete replied to Tellsson's topic in Allgemeine Diskussionen
Also ich habe heute 9 RU Schiffe Tier VIII&IX ausgeführt. Wenig RU Schiffe beim Gegner und als Belohung bekam ich teilweise wirklich üble Teams. Wenigstens eine Chapayev habe ich versenkt. -
Koenig Albert - I thought WG was supposed to not release broken premiums anymore
ColonelPete replied to KapteinSabeltann's topic in Battleships
On paper the Albert is realy powerful and she is more tanky. But they gave her Tier III BB dispersion which makes it a lot harder to hit stuff. The Nassau has the more accurate guns.- 18 replies
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- german bb
- premium bb
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Auch wenn mir das nützen würde, würde das nichts am Spielverhalten ändern. Schon jetzt ist es ökonomisch sinnvoller zu gewinnen als zu verlieren. Wer gewinnen will, spielt schon jetzt auf Sieg. Wer nicht auf Sieg spielt, hat entweder keine Lust dazu, dem ist dann auch die Ökonomie egal, oder weiss einfach nicht wie es geht. Letzteren hilft auch keine ökonomische Veränderung und der Anteil dieser Spieler dürfte sehr groß sein. WG hat bereits in der Vegangenheit an der Ökonomie gedreht. Die Spielweise hat sich nicht geändert. Das Spielerverhalten im Gefecht ist kaum durch ökonomische Überlegungen gesteuert.
- 33 replies
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- Wirtschaftssytem
- Siege
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Is this game really that BB unbalanced?
ColonelPete replied to MeTaLMooSe's topic in General Discussion
That is the way it looked in October 2015 on EU Server: Tier Name Battles Ratio Winratio Damage Kills/Battle 6 Fuso 1.200.598 10,26% 49.33 42.659 0.87 6 Warspite 290.676 2,49% 45.51 31.160 0.63 6 NewMexico 1.873.090 16,01% 47.85 38.394 0.81 6 Aoba 1.354.581 11,58% 48.16 29.417 0.74 6 Nurnberg 23.761 0,20% 49.60 27.598 0.75 6 Cleveland 3.666.637 31,35% 48.18 30.915 0.81 6 Ryujo 550.339 4,71% 49.63 44.366 0.87 6 Independence 555.821 4,75% 45.51 31.458 0.56 6 Mutsuki 1.603.223 13,71% 47.08 21.956 0.59 6 Blyskawica 188 0,00% 68.96 26.632 0.93 6 Ognevoi 3.103 0,03% 54.65 23.202 0.76 6 Farragut 574.588 4,91% 47.33 18.629 0.64 BB 28,76% Cruiser 43,13% DD 18,65% CV 9,46% That is the way it looks in November 2016: Player Average for Ships [ at 2016/11/05 ] Nation Class Tier Name Win Damage Kills/Battle Survival Ratio Total Battles JP BB 6 Fuso 48.87 41.483 0.71 42.78 8,39% 23.878 KM BB 6 Bayern 48.17 42.388 0.77 43.12 23,12% 65.805 MN BB 6 Dunkerque 51.00 43.584 0.76 32.83 2,43% 6.917 RN BB 6 Warspite 48.90 44.630 0.80 39.30 0,94% 2.670 US BB 6 New Mexico 47.37 36.596 0.64 40.43 10,78% 30.694 US BB 6 Arizona 52.27 49.230 0.91 48.05 0,73% 2.074 JP CA 6 Aoba 48.25 24.198 0.49 25.08 3,96% 11.283 KM CA 6 Nurnberg 46.92 19.994 0.41 21.12 8,02% 22.839 RN CA 6 Leander 53.41 35.245 0.86 32.71 8,24% 23.461 SN CA 6 Budyonny 48.38 28.950 0.58 24.14 5,77% 16.420 SN CA 6 Molotov 47.33 31.739 0.61 24.83 1,07% 3.037 US CA 6 Cleveland 48.37 23.167 0.49 26.69 7,79% 22.162 JP CV 6 Ryujo 49.76 42.726 0.74 67.09 1,83% 5.222 US CV 6 Independence 46.71 28.369 0.46 64.63 1,97% 5.615 JP DD 6 Mutsuki 48.15 21.895 0.52 29.52 7,22% 20.541 PA DD 6 Anshan 54.14 27.855 0.78 35.87 0,28% 792 SN DD 6 Ognevoi 48.23 20.828 0.53 23.64 2,23% 6.353 US DD 6 Farragut 48.20 19.757 0.53 21.05 5,23% 14.895 BB 46,38% Cruiser 34,85% DD 14,96% CV 3,81% -
Remove low tiers Cruisers torpedo (it's better for all players)
ColonelPete replied to OOAndreasOO's topic in General Discussion
No.
