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ColonelPete

Players
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Everything posted by ColonelPete

  1. ColonelPete

    Few observasions on the new patch.

    Says the one imagining a reference to a fairy tale...
  2. ColonelPete

    New "economic rework" is a grinding disaster

    XP boosters are now exclusiv for researching ships, so players should have more for them. Tier IX and X service cost was lowered, which leads to more credits. It is your choice to use camos or not. I do not see your problem.
  3. ColonelPete

    Few observasions on the new patch.

    Looks like you misunderstood something about the story...
  4. ColonelPete

    Developer Bulletin for Update 0.11.6

    How is he supposed to do that? credit income is not damage based, but percentage damage based other actions earn credits too credit income is dependent on class and even individual ships have different modifiers credit income probably increases over time WG would need to supply a spreadsheet with all ships and multiple variations of damage-percent, kills and other actions, probably over time.
  5. ColonelPete

    Economic rework needs improvement

    the screenshots show exactly what you will get the screenshots make it obvious that you have no idea what you are looking at and do not understand the rework A Bonus Package is not a camo... A camo is just a camo and nothing else, since the rework.
  6. Check mal Deine Mods. Das hat nichts mit dem Grundspiel zu tun.
  7. ColonelPete

    Vertikaler Geschützwinkel

    Du hast behauptet die Beinflussung des Trefferbildes hat nichts mit Ballistik zu tun. Ich habe lediglich ein Gegenbeispiel zu dieser Behauptung gebracht. Und wenn man sich die Probleme italienischer WW2 Kreuzer mit Ihrem Trefferbild anschaut und das eine Verringerung der Vo dieses erheblich verbesserte, weil der zu geringe Abstand der Kanonenläufe bei starker Pulverladung zur Beeinflussung des Nachbargeschosses führte, weiss man was möglich ist.
  8. ColonelPete

    Vertikaler Geschützwinkel

    Auch in der Ballistik kennt man unterschiedlich starke Streuungen. Man kann aus ein und denselben Gewehr unterschiedliche Streuungen durch unterschiedliche Munitionsauswahl erzeugen.
  9. ColonelPete

    [N/A]

    Without any description of what you doing, that is hard to tell. Common mistakes from inexperienced players: showing broadside opening fire in situations where you should not get spotted (when showing broadside to the enemy) moving into a position where there is no escape not knowing the capabilities of the ship one is using or the ships of the enemy
  10. I have seen screenshots were the marker was replaced by a mod. Better ask in the mod section.
  11. ColonelPete

    Vertikaler Geschützwinkel

    Es ist eine Vereinfachung. Wenn Entfernungen und Maßstaebe mit Faktoren belegt sind, kann das optisch nicht immer gut aussehen.
  12. ColonelPete

    Vertikaler Geschützwinkel

    Die Mechaniken basieren schon darauf, aber fuer WG gibt es keinen Grund Erdrotation, Wind, Temperatur, Luftfeuchtigkeit etc. zu beruecksichtigen, da es die im Spiel nicht gibt. Die Effekte waeren fuer die grosse Mehrheit der Spieler nicht nachvollziehbar.
  13. ColonelPete

    Why would anyone pay for Camos now?

    If they have no value to you, sell them.
  14. ColonelPete

    Few observasions on the new patch.

    I wonder how often WG got and will be told that they destroyed their game... One wonders how often one can destroy something...
  15. ColonelPete

    Vertikaler Geschützwinkel

    An der Vo liegt es häufig weniger. Es ist meist der Luftwiederstandswert der Geschosse, der zu solchen Flugbahnen führt. Es hilft da nur näher an den Gegner ran zu fahren oder mit den Geschossen das Vorhalten zu üben. Meist haben solche Schiffe eine hohe DPM, was das Zielen einfach macht und den Schaden erhöht.
  16. ColonelPete

    Old Missouri credit bonus

    Which you got already...
  17. And still you can gun them down in Akatsuki...
  18. The IJN tress are a bit messed up. The Tier VII IJN gunboat is the Akatsuki. But even the others do work well, when you know what you are doing.
  19. ColonelPete

    Old Missouri credit bonus

    And another badly informed wows player...
  20. ColonelPete

    Old Missouri credit bonus

    Ignore it. Play the game.
  21. ColonelPete

    Old Missouri credit bonus

    In other words, you ignore the built-in credit modifier of premiums.
  22. ColonelPete

    Old Missouri credit bonus

    Because the perma camos/booster were and are similar to the premium camos...
  23. And it clearly states that the boosters do not multiply each other, but are added... not:
  24. ColonelPete

    New Economic System is Better

    That is the difference between an average result and individual result. Statistics, first week.
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