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Everything posted by ColonelPete
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One could look up the data in the past Enough players tell us from their experience on the forum If not everyone expriences this, where is the rigging?
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But they do not. We have players just spamming battles and hoping to advance by luck. In the past we had players with hundreds of battles, that did not rank out. And not every player expriences your pattern.
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do not look for bow-on targets flank perforate the enemies citadels with AP
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they can play and try to improve, nobody is stopping them if WG gave these players preferential MM they would perform better
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The speculation is strong in you No, they must not, it is their choice It contradicts the "rigging theory" of some
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XP after researching all upgrades
ColonelPete replied to TerribleTanker's question in Newcomer Questions
Be happy it is not the same as WoT or your crews would progress much slower. -
10s Google....
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Considering the amount and persistence of 4x% winrate players, the act of trying seems fun enough. And even they get a carrot of free ships.
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Somehow I see many normal players dodge sub torps.
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We have ships with no AA in game. That is hardly new.
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That are different issues. Some players like these ships because of these attributes.
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That is one option.
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Weak vs Subs? Yes. 100% Defenseless vs Subs? No.
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Kansas performs better on the EU server than NC in the last 30 days. And her guns punch quite hard. She punches similar to Colorado and only slightly weaker than NC in regard to armor penetration.
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Gesammelte Fragen nach einigen Spielstunden
ColonelPete replied to _Havald_'s topic in Neueinsteiger
Man kann als CV Uboote entdecken. Das hilft dem Team schon ungemein. Und als Uboot nur den CV zu jagen dauert aber zu lange. Wenn Du in der Zeit nichts anderes machst, fehlt dem Team die ganze Zeit ein Schiff. -
[DevBlog] Ökonomie-Überarbeitung [mit 0.11.6]
ColonelPete replied to Klopirat's topic in Allgemeine Diskussionen
Also zumindest die Stufe I Booster bekomme ich mehr als ich verbrauchen kann. -
Matchmaker Discussion Thread & MM Balance
ColonelPete replied to Excavatus's topic in General Discussion
Sounds like a certain president. You have what it takes to become "famous" and popular -
Matchmaker Discussion Thread & MM Balance
ColonelPete replied to Excavatus's topic in General Discussion
As I pointed out a few pages ago, WG did do something, just recently. Players get uptiered slightly less now. -
Matchmaking: The Basics Making Teams
ColonelPete replied to The_EURL_Guy's topic in News & Announcements
I hope it made you happy that I followed your advice. Yes, when you made a mistake, you died quite qucikly, if not, you were fine. It was just an example, since you claimed you do not know any other game with a 2 level difference. In RPG difference of 2 levels or more are quite normal. -
Gesammelte Fragen nach einigen Spielstunden
ColonelPete replied to _Havald_'s topic in Neueinsteiger
Ja, wenn das Gefecht schon entschieden ist und keiner stoert, kann das schon ganz intetesssnt sein. Wenn man das Gefecht noch gewinnen muss, ist es haeufig besser seine Zeit auf ein anderes Ziel zu fokussieren. Und wenn man von anderen beschossen wird, ist das Uboot jagen recht problematisch, da man dann sich nicht frei bewegen kann. Daher sind intetessanterweise BB so wichtig bei der Uboot Bekaempfung. Sie koennen das nebenbei und aus sicherer Position auf die Uboote wirken. -
Matchmaking: The Basics Making Teams
ColonelPete replied to The_EURL_Guy's topic in News & Announcements
Then you are not playing many video games. In World of Warcraft you sometimes faced 40+ levels of difference. -
It cannot be. Otherwise matches like 1 Hermelin vs. 27 Yamatos would be possible. There have to be rules.
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Your pattern is a bit unspecific. There are only limited directions were you can move in ranked, up, down and sometimes you can keep your rank. It should be obvious that a movement up is quite often followed by a movement down. What you call fun, companies call business. It prevents other companies from using such methods without having to pay for it. There are companies out there that just hold patents. They produce nothing. They have a big legal team and try to earn money with patents. But they increase the number of super containers you get...
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matchmaker Matchmaking in der Kritik
ColonelPete replied to Frighty1975's topic in Allgemeine Diskussionen
Das trägt auch dazu bei. -
[DevBlog] Ökonomie-Überarbeitung [mit 0.11.6]
ColonelPete replied to Klopirat's topic in Allgemeine Diskussionen
a: Da die grossen Booster seltener sind, halte ich das fuer keine gute Idee. Von den kleineren Boostern gibt es eh regelmaessig Nachschub. b: Sie dafuer zu benutzen was man am meisten braucht, ist ein guter Ansatz. Bei mir ist es Credits und Kapitaens XP.
