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Everything posted by Smeggo
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Nice, faster than expected. Gonna bring my Coop-gang to the party
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Difference of the main armament of admiral makarov and nurnberg ?
Smeggo replied to HipHopHippopotamus's topic in General Discussion
No radar as assumed? -
HMS Hood available on the 19th May
Smeggo replied to anonym_u5USg8CcK96I's topic in General Discussion
Don't care about the Hood, but any chance the Kaga also appears in two days? -
I keep seeing it being called 'the passive meta'
Smeggo replied to ilhilh's topic in General Discussion
Re-classify some BBs as cruisers and MM will look nice again No, seriously. High-Tier is not working. But I don't have an idea how to fix it. Remove cruiser's citadel? -
Nun, es ist aber auch niemandem gedient, wenn man Spieler, die dort nicht sein wollen, durch reduziertes PVE-Einkommen in Randoms zwingt.
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Yeah, hope the rewards on hard will be better. 5 stars per operations, hope we can play each more than 5 times
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Sounds really nice. New missions every two weeks, either with random members or as a team. https://www.facebook.com/WorldOfWarships/posts/1341326835950342 €: And now here also: http://forum.worldofwarships.eu/index.php?/topic/79948-dev-secrets-revealed/
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The "sod you" I'm buying Hood anyway thread
Smeggo replied to BrettMRC's topic in General Discussion
I'll pass. Gonna get the Kaga, hope she comes on Thursday. -
HMS Hood available on the 19th May
Smeggo replied to anonym_u5USg8CcK96I's topic in General Discussion
Indeed. Expect the first one to be like 100 money. -
Looks really cool, I hope the will make it somehow like this.
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Missing ships from the USA/IJN navy you would like to see.
Smeggo replied to ImperialAdmiral's topic in Archive
Alaska. Because Scharnhorst. -
Niemand will ein PVE-Spiel draus machen. Warum also nicht zusätzlich einen coop-modus, der weniger hingebastelt ist als jetzt.? Wer vergleichbare Singleplayer-spiele mit ähnlich hübschen Schiffen sucht wird wenig finden.
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Wenn beide Spielmodi gleichermaßen interessant gestaltet sind, sollten die Wartezeiten kein Problem sein. PVE uninteressant gestalten um Spieler zum PVP zu zwingen kann eigentlich keine Lösung sein.
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No, i say it's a design issue. Designing a game about "who moves first looses" Giving BBs all to fight well at long distances & best survivability. Even telling in the training videos that they best stay in the back. They said several times that all is fine, maybe monitor the situation some more. No this will stay that way. No wonder more and more players are switching over to coop.
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Aber interessant das das Interesse für coop merklich gestiegen ist, die Spieler bis T8 werden merklich mehr. Mag den Missionen geschuldet sein, aber generell werden in dem Foren und reddit die Befürworter zahlreicher. Hoffen wir das der Convoi-Modus irgendwann mal was wird...
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Gut beschrieben kleine Korrektur: die KI verwendet tatsächlich Gebrauchsgüter (Radar, Sonar, AA, Speedboost...), nur ist nicht ganz klar wann sie es tut. Gegen Flieger wirft sie die AA meist erst beim zweiten Anflug an. Bot-CVs verwenden die AA hingegen nie, wurde wohl vergessen.
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Nürnberg - mit Radar.
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Let's hope the announced "big CV-rework" will happen before she arrives
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Nice, i will take this one of the three
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Independence (1/1/1) : 20Independence (0/2/1) : 11Independence (2/1/0) : 20New Mexico : 21Cleveland : 22Farragut : 23Arizona : 20Shinonome : 20Mutsu : 20Ryujo (1/2/2) : 20Ryujo (3/1/1) : 17 Fuso : 19Aoba : 22Fubuki :17Hatsuharu : 8Graf Spee : 22Bayern : 15Nurnberg : 5 Ernst Gaede : 18Warspite : 22 Leander : 18Molotov : 21Budyonny : 18 Gnevny : 20La Galissonnière : 14 - 3 = 11 (boring and useless, like the rest of the line)Dunkerque : 21Anshan : 20Duca d'Aosta : 21Perth : 21 + 1 = 22 (little Belfast)
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Vorschlag: "Spielen" statt "Gewinnen"
Smeggo replied to BigAl1991's topic in Allgemeine Diskussionen
Wenns mit dem Tagessieg nicht klappt und man es nicht lassen kann, einfach eine Runde coop. -
You cannot. Lesta just made the framework, the region departments should take care of writing shorter text I assume
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Penalized with 19 pinky games for 1 TK torpedo ?!
Smeggo replied to EdiJo's topic in General Discussion
Everytime you get pink, the pink-time will last longer. So while the game gets older, expect more pinky players. But who cares, it has become so common, nowadays nobody cares about pink players. -
Co-op improvment: Skewering of unsuitable maps.
Smeggo replied to havaduck's topic in General Discussion
Yeah, that's the place i like to stay too. Only downside - if the bots don't see something in the west they will turn in to the same place and you will never get their broadside. -
Das der eigene Name grün war, war doch nur ein bug im letzten patch. Sicher das es erst seit 3 Tagen so ist?
