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Everything posted by Smeggo
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Sure, why not? The mission is to bring a convoi ship through, not that a player must survive.
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I must contradict Akos. I played almost exclusive CV and recognised that bots were only targeting me (or convoi-ships) when there were no allies in range. After finding this out I was saver when driving with the ships instead of staying behind.
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Had the same issue - but they meanwhile updated the PTS, in the beginning these missions were not counting.
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Upcoming PVE will be available only for doubloons !?!
Smeggo replied to RenamedUser_92906789's topic in General Discussion
Don't see this as an issue. Circled trough 3 ships on the PTS, never had to wait. -
Meanwhile I get a really bad feeling about the economy... When you only get rewards on a win - and meanwhile some players know what to do - the chat can get really toxic.
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Like on Aegis, trying to sink all enemies is impossible. You gotta get out fast to the exit when the port is cleared.
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Aegis is doable when everyone knows that you don't fight in the middle, but better go with the convoi - as the convoi is not attacked as long as there Humans in range of the Atagos.
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No, to clarify: I mean the new rewards (like "clear-sky") don't give you any reward (like 10 flags) after a battle.
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I've got some of the achievements (the kraken-counterpart and so), but no rewards for that. Was hoping for some flags
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Really like the new turrets on the Nürnberg. Looking forward to Admiral Kaparov
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Best patch since years
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Update 0.6.6 Update 0.6.6 - Technischer Test zum neuen Feature "Szenarien"
Smeggo replied to Crysantos's topic in News und Ankündigungen
Dann hattest du wohl auf PVE statt auf Missionen gestellt. Sollte heute klappen, sie haben alle anderen Modi entfernt. -
Update 0.6.6 Update 0.6.6 - Technischer Test - Allgemeines Feedback
Smeggo replied to Crysantos's topic in Öffentlicher Test
Heute auch keinem bug mehr begegnet. Haben im Team gespielt, nach 5 Runden waren wir schon so koordiniert, daß wir die Mission jedesmal flott gewonnen haben. Wenn man alle Tasks erfüllt sind dann auch gerne 300k + 1800 base XP drinnen. Feine Sache, bin gespannt wie der Hard-mode wird - und wie die Erfolge dann belohnt werden, hoffe auf ein paar Flaggen. -
WG already answered that reduced deck armor is a bug that will get fixed.
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Had no more bugs after today's update
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Could be on purpose, so that you still gonna play old coop from time to time
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Had this too. Bad luck when last wave + Lex arrive at the same time, putting her right in the middle of the attackers.
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From 1600 untill about 1800 the playable mission was "Aegis" - and it's rather different: Reach a convoi, free him and escort it to the base before you get overrun from chasing Atagos. No DDs, mainly BBs - you need other ships than on Newport, and better never stop moving.
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Dead enemies of the main waved did not sink/disappear. http://imgur.com/a/jD5At
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Played Aegis and Newport. Superfun
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What? You shall test T5 here, that's what's the test is about.
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No, you will keep them.
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Just saw 300 BBs waiting at T8. Something is wrong here.
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Im Gegensatz zum Graf-Spee-Feldzug ist diesmal leider kein einziger Task im PVE zu machen. Schade, so verzichte ich dankend.
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BB's - Something needs to be done before more are released.
Smeggo replied to ApesTogetherStronK's topic in General Discussion
I'd say neither heal nor more consumable would help against Cruisers one-shot-hard-life. I suggest a more drastic approach and remove the AP-timer-buff from closed-beta-times. So only cruisers & destroyers can citadel cruisers.
