viceadmiral123
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Everything posted by viceadmiral123
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Bots take the top positions in the hall of fame, what more bot detection do you look for?
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Chappy is a decent long range fire support with utility of radar. Best used like the USN cruisers - island cover most of the time, if in open sea don't engage if you are in a crossfire.
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Play co-op to get used to the ship. No, I'm serious. Learn when to use AP and where to aim, learn how to angle and mitigate. Or throw in some bots in a training battle.
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The legendary UK captain is unobtainable for free?
viceadmiral123 replied to 22cm's topic in General Discussion
You can obtain the captain for free, just easily complete all the directives, daily missions and daily challenge TM. -
Torpedo reload spec Khabarovsk. Nobody expects it!
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Blyskawica Verdict? Worth Some Coal?
viceadmiral123 replied to Sir_Sinksalot's topic in General Discussion
Blyskawica is a good ship. But she completes with Leningrad, which beats her in the stats that matter. -
Da komrade, Moskau is gud ship.
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British Heavy Cruisers - Hall Of Fame - No1 Player has played 1500 co-op battles in 2 weeks (16k+ in 4 months) - Wow!
viceadmiral123 replied to IanH755's topic in General Discussion
6 games per hour, 24 hours a day for 4 months? -
Lunar New Year Premium containers drop chances?
viceadmiral123 replied to valrond's topic in General Discussion
I expect nothing and I am disappointed. -
Over 7000 matches and still substandard
viceadmiral123 replied to Xhabalanque's topic in General Discussion
Don't care about win rate as long as you enjoy the game. If you really want to stat pad your win%, check ship win rates and select a few of the winners that you would enjoy playing and stick to them until you feel your win% is good enough for whoever cares. -
How do you play this ship so you get the most out of it? When do you switch ammo? I want to pick the brain of players that have gained experience with it. It is a good ship for ramming, and it has respectable secondary battery which can be fun if you play it as a mini-bb. I've had more success going to court against the government than trying to hit a DD at 4km range with Puerto Rico's marshmallow launchers. You know how Stalingrad citadels BBs at 15 kilometers. Well, Puerto's peanuts shatter on the belt of slightly angled Yamato at 3km ranges. edit: let's check out Puerto Rico's DPM against close range destroyer:
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Any news on when we can expect the Benham?
viceadmiral123 replied to OldschoolGaming_YouTube's topic in General Discussion
You can expect it during Christmas, in holiday crates. -
11 campers losing in 10 minutes is the new meta
viceadmiral123 replied to Bartleby74's topic in General Discussion
One of my most recent games - 5:32 duration random battle in domination mode! There is a large gap between player's skill even at t10 unfortunately. Radar into nothing, full broadside, max range camp, etc. I expect nothing of random battle, and I am still often disappointed. -
Dreadnought achievement
viceadmiral123 replied to RenamedUser_92906789's topic in General Discussion
If I haven't already gotten the daily 10 flags for this achievement, I will intentionally hide my ship towards the end of battle if I can receive it. 100 less exp for 10 flags is a good deal. Same with fireproof and unsinkable - I will intentionally let the fires and flood last if I know there is no risk of dying, and I haven't gotten those flags that day. -
This is what I've been playing recently, since random battles can get boring at times. Smolensk without smoke is easy mode. No worry about radar or torpedoes catching your stern while farming.
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I would say yes for every unique upgrade. The weaker ones will get a rework to make them appealing, so it's better to try and get them now.
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Smolensk needs nothing to be an average boat with the manuevarability and main battery DPM it has. But then you have AA, hydro, smoke, heal, torps, IFHE benefit, AFT and BFT benefit, turret traverse speed, concealment, etc. Try playing Smolensk without smoke, you see how good it is. Unless you face Stalingrad, but that is rusky balans tovarish.
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AA dies on any ship to HE spam. If you get in a standoff with a large caliber HE spammer no amount of secondary battery hit points will protect it.
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Anyone been playing audacious the past month?
viceadmiral123 replied to kapnobathrac's topic in General Discussion
I like it the most out of the the t10 carriers. Then it's Haku for the AP melon busters. -
Short answer - no. Long answer - if you have every single coal ship and upgrade, and have enough coal reserve for the next coal ship, you can start buying special captains. I would wait for the captain discount coupon. The trick is to nerf the other nations more than your nerf the rusky ship, but let the player base think it's the other way around.
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Those are very nice PR stats. But you talk about brawling BBs, so you must have also experienced the peanut shattering on belt. I find myself unable to bear the wonky accuracy at range, so I try to radar caps and eventually get in favorable brawls in close range. And sometimes even at 2-3km ranges the accuracy fails me and I land half my shots in the water/over the target. Ram it is! Speaking of steamrolls, I have shared my latest carry with Stalingrad, the cruiser that has ruined all other cruisers for me. I find it so easy to play after adjusting myself to the Puerto Rico strugglebus.
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I don't have problem, maybe this is confusing you. I am showing off the poor accuracy and penetration of this 305mm rifle at 1km range - 4 out of 6 hits at 1.1km range at ~70 degree angle, 4 pens. 3 out of 6 hits at 0.9km range at ~40 degree angle, 1 pen, 2 shatters. This kind of penetration I would expect from 203mm USN rifle, not 305mm. We need more gunpowder in the marshmallows!
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You can and you will. I like to play PR like I play my BBs - close and personal. Check out how PR's armor piercing marshmallow shatters on Yamato's 40 degree angled belt at 0.9km range - https://youtu.be/PrHX9yoQPjc?t=699 The pen values are on par with the IJN ones, in the bottom of the chart. Smart - depends, fun - definitely yes Shooting DDs with Puerto Rico - Shooting DD at 4-6km range - shots/hits - 0/6, 0/6, 4/6, 2/6, 1/6. Damage - about 6.5k in 5 salvos? Destroyers beware Previous battle I sank a DD with Jean Bart in 12 seconds with 2 shots with reload booster...
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I get a lag spike or two in every battle since the last couple of updates. It's not game breaking, but is noticeable compared to steady 35ms.
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Pr event appears to be a success for WG
viceadmiral123 replied to Fat_Maniac's topic in General Discussion
WeeGee lost some customers with the PR event. Is it the end of the world? No.
