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ghostbuster_

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Everything posted by ghostbuster_

  1. ghostbuster_

    Hannover will be released?

    and why should we get even more ships with the capability of overmatching anything they face? what is this going to add to the game? let me tell you the answer. absolutely nothing. we dont need any more huge caliber guns. i would be ok for a BB concept like scharnhorst or jb or bourgone. but huge caliber with a lot of overmatch? just nope. edit: without reload booster ofc. giving reaload booster to BBs is just 100% WG kind dumb special move.
  2. ghostbuster_

    New rocket mechanics in Detail

    Dont know about LoL but Valve balances dota 2 according to the pro scene. https://www.dota2.com/patches/7.29d All these heros were too popular because they were too damn good. Also the items. They are way too cheap for the attributes they offer. Therefore they were used in almost every single pro scene match. They all got nerfed because of that.
  3. ghostbuster_

    New rocket mechanics in Detail

    This is true. This game is poorly managed. If WG did everything right, we wouldnt need a nerf like that in the first place. Other words, if CVs werent so broken we wouldnt see these rocket changes.
  4. ghostbuster_

    General CV related discussions.

    So, your friends were playing only because it was broken and regardless how good the DD player is they could kill that DD easly? Btw. HE DBs can still do that.
  5. ghostbuster_

    General Submarines related discussions

    i can imagine that it wasnt only 2 people. what i said is, those changes dont affect the sub gameplay or counterplay. they have literally no effect. i seriously dont see any reason to use periscope dept. can you maybe explain what it adds to the sub gameplay or to counterplay? i have stated may times that i would like to play subs. if you read 4 threads, you probably saw that. but what we have right now dosnt make the game better for anyone. im sorry but its just how it is. the problem is how you build this game in the first place. DDs are the class which depend on concealment heavly. there is also ton of counters to DDs. and addind a stealthier class to the game is just gonna take away the one advantage DDs have. thats the main issue. second issue is: its a 12v12 game. and if you make 3 of those subs, these huge maps feel empty. third issue, i really dont see them being balanced well. there are 2 options. they are gonna be either broken or useless. we will see which one its going to be. so threads about older test versions i assume? i would suggest to take reddit into consideration. ehm, what? are you really comparing asashio gameplay with sub gameplay? lets see, right now asashio has great concealment and really good alpha damage on guns. she can contest the caps, outspot DDs and even fight them just like shira, or kagero or yugumo can. and while doing that, she can spot for her team. if someone plays asashio or any other long range torp DD from long range, that someone is doing it wrong. its not like the sub gameplay. in a sub you dont really care about other subs unless you run into one. you just find a sweet spot and keep spamming homing torps. and ping ping ping ofc. thats the entire sub gameplay.
  6. ghostbuster_

    General Submarines related discussions

    i played surface ships and subs in each of those test rounds. yes, there are some changes. are they based on player feedback? only two. charging batteries underwatrer and the delay at diving and surfacing. only those 2 have something to do with player feedback and as i said, the battery solution is just garbage. thats the thing. there have been many feedbacks about improving the gameplay experience while keeping it balanced. it just doesnt work. the main issues are gonna be there no matter what. did you take a look at older threads? or reddit? or is this thread your only source? read carefully. i said only once that playing subs is boring. "games with subs are incredibly boring." is not the same thing with "playing subs is also incredibly boring". games are boring in any ship because battles feel just empty. playing subs themselfs is boring because you feel like doing the same dumbed down thing just like you do in cvs. launch torps. ping ping ping. launch torps ping ping ping. there is not much interaction with the battle either. you are not a part of the battle. you are just there to spam some pings to make the dumbed down torpedoes to hit.
  7. ghostbuster_

    General Submarines related discussions

    ok here you got my interest. go on. this is completely useless and almost have no effect on sub gameplay/counterplay. this feedback is almost the same as the feedback like "i want a pokemon sitting on the deck of my ship." absolutely useless. next. yet cruisers and cvs dont have it. i was wondering if you are going to mention this sh.t change. so, yeah there have been ton of feedback regarding to this. and yet, you managed to find a way, which is worse than the worst feedback which has been ever given about this. and you are proud of this? next. for example? there is one good change when it comes to subs and it is the delay at diving and surfacing. the rest is kinda garbage. you dont have to listen to every single word. you have to listen to general ideas. thats it. besides, games with subs are incredibly boring. battles feel empty. there is lack of counter play. playing subs is also incredibly boring. TST server is useless. at this point it is just waste of time investing time on subs imo. they just dont fit in.
  8. ghostbuster_

    Soviet Cvs

    this guy.... -yes, BB stood a chance. All he had to do was pressing aswd keys couple of times. Considering your lack of game knowladge, im pretry sure you droped all your torps on the grey line. So, that musashi was even a bigger dumb dumb. -its 14:58 on the clock. Yes, CVs can kill faster than this.
  9. ghostbuster_

    Are you as excited as I am about the new russian carriers

    Idk if you noticed but imagine having 98 days of premium time and yet 538k credits... If you consider you can make over 538 profit in one game quite easly.... You see a perfect example of people who cries about economy being harsh.
  10. ghostbuster_

    Are you as excited as I am about the new russian carriers

    You mean like this? Once again you are overestimating that guy
  11. ghostbuster_

    Are you as excited as I am about the new russian carriers

    And why exactly did you have the need of creating an extra topic to say that you are excited? We have a thread about ru CVs already. @Excavatus fyi.
  12. ghostbuster_

    Soviet Cvs

    hey, at least they are not trying to sell bullsh.t stuff like: " we listened to player feedback and noticed that players wants new CV line" or " we got many requests for russian CVs". they just dont make any comment and do their sh.t i mean stuff. imo its better this way. at least they stoped spreading nonsense fairytales.
  13. The line was crossed long long ago. And now, they listened(!) to player feedback and decided to introduce new CV line because playerbase has been obviously (!) dying to see even more CVs/planes in the air.
  14. ghostbuster_

    Soviet Cvs

    are you kidding right now? expectation of playerbase? Expectation of playerbase is you not to introduce more fcking planes. besides love the cherry pick. literally 2 pages of negative feedback. and one guy who is known for his lack of game understanding posts again something really questionable and you ask for expectations. hillarious. there is a thread of 357 pages where CVs has been discussed. except posts of couple people, every post in that thread is against CVs. and yet you still ask about expectations of playerbase...
  15. ghostbuster_

    Soviet Cvs

    "Attack aircraft on Tiers VIII and X are armed with HE rockets, the equivalent of the U.S. Tiny Tims;" Ofc equal to tiny tims. You dont expect mother russia to be less advanced than US. Another complete sh.tshow. seriously, it takes special talent to mess up so hard in last couple of years. Well done the person who comes up with those brilliant (!) ideas.
  16. ghostbuster_

    Soviet Cvs

    WG listens to player feedback you said, right? Because all i see is people complaining about having too many planes in games. All these hybrids, dutch cruisers existing CVs etc. And your response is adding another CV line to the game once again, next level sh.t
  17. ghostbuster_

    General Submarines related discussions

    I saw many yeah but kitakami? Thats the first time i saw one.
  18. Players in TST server are just lets say questionable. They are so bad i get the feeling that they all have their screens covered with glue and they are licking to clear it. Its impressive actually.
  19. ghostbuster_

    General Submarines related discussions

    I cant be the only one who saw a bot kitakami on TST, right?
  20. ghostbuster_

    Most obvious things said in chat that make you laugh

    obsession showed up here aswell. tell us more about how an unicum hurt your feelings & something else?
  21. ghostbuster_

    Why do all special commanders have no rank?

    so, more wodka for them? i wonder with which brilliant ideas they are going to come back tomorrow.
  22. ghostbuster_

    General CV related discussions.

    wait, are you saying mighty russian BBs, which were mass produced, couldnt actually hit 9 out of 9 shells on a moving target at 24 km?
  23. ghostbuster_

    Please return flags for achievments

    WG wants this. so, you can forget about the flags via achievments.
  24. ghostbuster_

    General Submarines related discussions

    i cant start TST if im logged in with my main accont on gamecenter. i need my second account to be able to start the TST. its weird.
  25. ghostbuster_

    General Submarines related discussions

    another sub testing shtshow. main problem is still there. playing subs and playing against subs is incredibly boring. besides there is still very little counterplay. i mean, if a BB wants to drop dept charges on you, you just surface and be immune to damage... there is also a general problem with the TST server. there is no incentive to try playing good. either the players on that server are worse than the worst on live server, or they just dont give a fck about the battle outcome and thats a problem (i mean i cant blame them ofc. its wg's fault). you cant test like this. wg should create a reward-punishment system to force people to play to win. not to just farm some xp to test new toys. for example, they could introduce conditions like this: -first sub gets unlocked after 5 battles in each class with 1500k+ base xp. -after unlocking the sub, you gotta have at least 2 battles with 1500k+ base xp in 5 battles to keep the sub. otherwise it gets locked again. if you manage to do this, second sub gets unlocked. -and to keep people playing on TST, for every sub battle, you are gonna get several flags on main account. if you manage to do 6 battles with subs you are gonna get 1 week premium time. if you manage to do 11 battles with subs, you are gonna get 2 weeks of premium time. every battle with 2k+ base xp gives a super container on live server. i have also another problem with camera while playing subs. how camera switches from surface to underwater is not smooth. your camera stays on surface after your sub dives and suddenly it jumps to underwater camera. its really just a lazy design, nothing more. @YabbaCoe
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