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ghostbuster_

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Everything posted by ghostbuster_

  1. ghostbuster_

    Balancing The Game and Other Ideas

    nah, the ones who cant make her work might think she is weak. she is in fact pretty strong and doesnt need any buff.
  2. ghostbuster_

    Nerf HE BOMBS

    Agreed. DBs are still a problem.
  3. ghostbuster_

    There should be BAN list also for ranked battles

    Does he sound like someone, who is interested in improving, to you? He thinks that he knows what he is talking about and he is right. Look at his attitute. Its impressive to make such claims despite having no clue at all.
  4. ghostbuster_

    New rocket mechanics in Detail

    it can be answered. A BB dealing damage to you can be prevented. (i have already listed couple of options). against CV damage you cant do anything. because: -your only counterplay is an automated AA system. -and that automated AA doesnt work aka has no to little effect on CV.
  5. ghostbuster_

    New rocket mechanics in Detail

    lol... show me which of my questions wasnt relevant to topic. ofc it cant become a decent discussion, if one side comes up with made up arguments and ignores the facts.
  6. ghostbuster_

    New rocket mechanics in Detail

    your question was not relevant to the topic, so. yeah. so much for your arguments.
  7. ghostbuster_

    New rocket mechanics in Detail

    i can outplay that BB. i can dodge, i can juke, i can return fire, i can drop concealment by disengaging, i can use terrain against that guy etc. there are sh.t ton of things i can do against that BB. that comparison of yours tells me everything i need to know about you...
  8. ghostbuster_

    There should be BAN list also for ranked battles

    ... ofc its once again not suprising that you assume kiting postition is only possible at ranges, away from caps. did you know that you can position your ship in a kiting position while being close to the caps to support your DDs, radar the cap and if needed take the cap? did you know you can reverse while being in a kiting position aswell? kiting position doesnt mean you have to be at max range ffs... dude, just stop. you have absolutely no freaking clue.
  9. ghostbuster_

    New rocket mechanics in Detail

    it doesnt matter because CV is gonna do that damage regardless how much AA damage you do on planes... you are really pushing the limits here. ofc fires matter but that ALPHA damage is still there. and there is absolutely nothing you can do because there is literally no counterplay and AA is also worthless.
  10. ghostbuster_

    New rocket mechanics in Detail

    So damage number is worthless since it doesnt have any effect on CV. You finally admited too. Nice. At least its a start. Alpha damage is high enough soo, it doesnt really matter, does it?
  11. ghostbuster_

    There should be BAN list also for ranked battles

    You did it again. How do you manage this? In every single post... Petro is a very fast ship. And if she is in a kiting position, there is absolutely no threat to her by ships with torpedos. She is tanky af and fast. But ofc you assumed petros to sit bow on and getting rushed by torps.
  12. ghostbuster_

    New rocket mechanics in Detail

    Damage done to planes has absolutely no meaning. I had games where i did like over 100k plane damage and CV wasnt even close to being deplaned. And that was only from one ship.
  13. ghostbuster_

    Balancing The Game and Other Ideas

    Did you try to look for a scharny commentary by youtubers? Because right now im too lazy to explain it to you.
  14. ghostbuster_

    Balancing The Game and Other Ideas

    Nope, she doesnt. She is far from being weak. There is nothing painful to see when it comes to sharny except bad players who cant make her work.
  15. ghostbuster_

    The cost of "service" after Battle a should be cheaper

    Nope, its too cheap. Service costs should be much higher. If so, a-) play better = get better results = gain credits b-) play lower tiers to gain credits. Yes, theu definitely should increase the service costs. This way utter potatoes woulndt be able to spam t10 games. If you cant keep up with the current economy and service costs, maybe you shouldnt play with tier 10 all the time?
  16. ghostbuster_

    Balancing The Game and Other Ideas

    Scharnhorst doesnt need any sort of buffs. Like wtf!?
  17. ghostbuster_

    New rocket mechanics in Detail

    How exactly? Yeah, they could get doubloons. Not money as far as i remember.
  18. ghostbuster_

    General Submarines related discussions

    Well i ddint get that survey. Did you get it after the new patch? Because i didnt log in yet.
  19. ghostbuster_

    New rocket mechanics in Detail

    Now imagine how RTS CV mains felt after buying premium time for years to play CV and also premium CVs.
  20. ghostbuster_

    General Submarines related discussions

    Idk. I think i played subs like 10 times and did another 15-20 battles with other ships on TST. And i didnt see any survey anywhere. Like i said. They have the numbers like battles played, arvg dmg, kills, wr etc. The numbers they have dont say anything about feeling of players. We had the same thing with CVs during the CV rework. People played new CVs to see how it feels. And WG went like "oh they loved the new CVs. Good job Boris".
  21. ghostbuster_

    Balancing The Game and Other Ideas

    I bought a laptop 5 years ago and still playing with very high graphics. Your suggestions were decent except the HE one. If you know how to position and which islands can be used by cruisers, you wont have any problems against HE spam.
  22. ghostbuster_

    Update 0.10.5 - Feedback Survey

    Those days are long gone. Before the rework it was the case. Right now staying in friendly AA? lol. It doesnt work like that im afraid. The thing is, skill of DD player was irrelevant if the CV player is good. You could be the god in DDs but if CV player is good, well rip. Right now straight liner DDs (you called them so) are still easy to hit. Those who try to dodge are harder to hit. So, this is a good and very needed change. Besides DBs are still fatal and uncounterable by DD player. How about no? Rocket planes were just broken and needed to be changed.
  23. ghostbuster_

    Update 0.10.5 - Feedback Survey

    Only good and needed change is the change to rockets and people are calling it disaster. There is wows playerbase for you hopeless
  24. ghostbuster_

    General Submarines related discussions

    They dont have the numbers. How can WG tell if people like subs or not? 1There is no way. They can see if they were popular or not. But they are a new class, so people played them to see how it feels like. But that doesnt mean they liked the sib gameplay or counterplay. I played them on TST. And i absolutely hated it. Hated playing them, hated plaging any other class in a battle with subs. There is no data which tells WG this. Thats why they should make surveys on the loading screen to have an actuall data about how players feel about anything in this game. Starting with CV rework. But ofc they wont do this. @YabbaCoeright?
  25. ghostbuster_

    New rocket mechanics in Detail

    Lets say they added something new or they changed something. A new meta is defined in pro scene by pro players. And then Valve nerfs or buffs stuff according to meta. So, yes pretty much balance their game around pro-players.
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