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ghostbuster_

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Everything posted by ghostbuster_

  1. ghostbuster_

    What is exactly DEV's problem?

    yes there is RNG but a for good players it doesnt matter. a good player can also sunk by a random torpedo. but that doesnt happen all the time. 1 time out of 10 battles maybe. he would make profit in 9 of them so losing credits in one battle doesnt matter. but for bad players increasing cots would be painfull and finally we can get rid of [edited]s in high tier battles.
  2. ghostbuster_

    Smoke screens are OP [edited]

    ?
  3. ghostbuster_

    What is exactly DEV's problem?

    i see no problem here. it should cost even more. repair costs should discourage the bad players to play high tier ships. they should get better in low tiers then they should play high tiers.
  4. ghostbuster_

    Smoke screens are OP [edited]

    if you are close to that smoke and if you ignore him, he will just keep shelling you until you die. you can not show broadside. if you do, every salvo deals nearly 3k-4k. and the reload of that kind of dds are really fast. if you hide your broadside and run, he will just burn you to death.
  5. ghostbuster_

    World of DD

    as a mainly dd player, of course you have no problem with that while you are grinding for shimakaze.
  6. ghostbuster_

    standart battle mod

    Just remove that [edited] from the game. everyone is camping. and if you decide not to camp, a [edited] DD goes ALL the way around to cap. remove it, let us play only domination. battles are much more dynamic and fun. and those little [edited] who has no other purpose than capping. is it fun? i also play DDs and i have never done that. i mean going all the way around and capping. do you [edited] [edited]s have fun by doing it?
  7. ghostbuster_

    Shimikaze got Buffed not nerfed.

    this game hasnt been "world of battleships" since open beta.
  8. ghostbuster_

    World of DD

    hopefully we will get shimakaze in radar range.
  9. ghostbuster_

    standart battle mod

    of course no rage quiting. i was really pissed off last night. 3 battles with my yammy and 3 times we were capped and those battles ended in 8 mins, just because our closest CAs and BBs denied to go back and hunt one DD. for example in the last one 2 fubukis and 1 hindenburg were very close to our cap fubukis decided to go and hunt the yamato instead of getting in cap. they both died. hindenburg didnt even move. we told him to move many times. after we shoot at him he started to move. but it was too late of course. as i said,those batles ended in 8 mins, they werent domination. and they were tier 10 battles.
  10. ghostbuster_

    standart battle mod

    than, its better for you not to think. and if you want to troll, go find someone else.
  11. and i meet them in their CAs. everyday i see min. a CA showing his broadside and doesnt even move! then we have threads like that. "BBs are f*cking OP!" no they are not. those people are just [edited].
  12. ghostbuster_

    Punishment for AFKing

    People might be loading slow. But i saw few times people writing in chat: "its already lost im out" i saw those people in emeny and in friendly too. Those people should definitely get a ban and not only for 24 hours.
  13. There are in all classes that kind of people. BB CA DD CV doesnt matter. They are just tomatoes nothing more. Had a game yeterday with my yamato. And we had a atago which was hidding behind me all the time. Today i had a game with kirov. There was a tier 7 russian ca (forgot the name) were camping at max range all the time. We crushed the enemy and i looked again, he was still at max range. An other kirov game and this time a gnevny. He was using his smoke at his max range. Every time he smoke all the enemy became invis. because he was the one who was spotting them. Tomatoes are eveywhere.
  14. ghostbuster_

    Limit the DD numbers in a Match!

    You always say long match wait times. Believe me most people in this game would wait some more minutes istead of getting a ridiculous MM.
  15. ghostbuster_

    Limit the DD numbers in a Match!

    well im not talking about tier 7-8. im talking about 9-10. i cant tell you the % but i can say you they are often enough wg to rework it.
  16. ghostbuster_

    Limit the DD numbers in a Match!

    this is an other issue. but the number of DDs is also a big problem. What im tring o say is, you dont have to get a problem in ever single match WG to fix it. thats why i gave the CV example. yes you are 100% right. lower tier CV stood no chance agains high tier ones but we didnt have that problem in every single matcth. We are getting many battles with too many DDs like 5-6, sometimes even with 7-8 DDs per team.
  17. ghostbuster_

    Limit the DD numbers in a Match!

    and you still claim that you played many high tier battles? I mean after 5.3. Its funny to see DD players like you claiming like you that there is no problems with the numbers of DDs per team. Edit: i forgot to say this. you mentioned in one of your posts that you can show us battles with 1-2 DD per team. Were we getting unbalanced battles because of CVs beore the CV cap? Were we getting 2 CVs vs 1 CV all the time? or 1 CV against none? nope. but there were still a problem and WG capped the numbers.
  18. ghostbuster_

    Limit the DD numbers in a Match!

    I think, we may see a DD cap if that nerf to IJP DD doesnt solve the DD problem. Because of that DD problem i started to dislike sailing my yamato and montana, although i liked it before 0.5.3 very much. Actually its isnt only those ships that i started to dislike. Tier 10 battles with any ship is just not fun. there should definitely be a dd cap by 3. If dd players want to play in a game where they engage too many enemy dds, there should be a gamemod only for dds. Like 7 dds vs 7dds. And who says "cas are too weak against bbs" is just a bad player. Yesterday i had a game with tirpitz and there was a yorck sitting behind an island and shelling people. I shoot at him and killed him with 1 salvo. Than he started to whine in chat "BBs are so OP. They need definitely a nerf..." so before calling CAs weak you have to look at your gameplay.
  19. ghostbuster_

    Tier 7&8 Cruisers, do they need repair parties?

    Tier 7, no. But tier 8 CA may have it like atago.
  20. ghostbuster_

    Radar / Hydro should have a negative side effect

    This game has nothing to do with reality. You dont need to discuss about it.
  21. ghostbuster_

    Radar / Hydro should have a negative side effect

    is he even serious? this is one of the funniest posts i have ever seen hear.
  22. ghostbuster_

    Regarding new torps and captain skills

    yes it is buffed and can you tell me how much more sec did it give to people for react to the super fast torpedos?no need to do drama here. wg needed to do something about that ridiculous IJP dd population and they did. and with all of that changes, a skilled shimakaze captain can still get good results with 76 kts torpedos with 8 km.
  23. ghostbuster_

    Regarding new torps and captain skills

    i also sacrificed 20% of my torpedo range. its nothing. 16 km instead of 20 km. was there anyone, who spam torps from 16+km? so the range sacrrifice is nothing important.
  24. ghostbuster_

    New IJN torpedos

    We will have too many from dd mafia whining about the changes. Get used to it.
  25. ghostbuster_

    Regarding new torps and captain skills

    They keep nerfing torpedos? Are you kidding? Since last two patchs torpedos were getting buffs and at the end we had ridiculous numbers of dds per team.
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