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ghostbuster_

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    [CR33D]

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About ghostbuster_

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    Commander
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    Male

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  1. ghostbuster_

    CVs unplayable - demand refund

    rework is already broken af. it has always been since the day wg introduced it. so how can he want to break something which is already broken? he says that the rework is unfixable and he is right about that. ok you are kidding or what. ofc i am. other day ap bombs said hi to my dm. in a dd being droped "skillfully(!)" with rockets or dbs is a great gaming experience(!) are you kidding? i was laughing hard before the rework tho.
  2. ghostbuster_

    CVs unplayable - demand refund

    well it looks like its you who wants a broken game. werent you defending new CVs before 8.5? no. good players like him have always been giving suggestions to WG to balance the game. even tho it means a nerf for their favourite class/ship. they are not like "i cant play this ship/calss so change it or buff it!! or "im performing really well in this ship and having so much fun. dont nerf it WG dont take away my favourite ship!" no! they call it if something is stupidly strong, broken or weak. remember when the AP bombs were introduced for the first time. who were telling WG how stupid those bombs are? good CV players. so, stop spreading lies. no it cant. CV gameplay is really simplified. damage is the thing of new CVs. so you nerf AA, CVs are gonna be broken. buff AA, well we saw what happened. every single "cv player" started to whine because they started to lose some planes with their toys. balancing RTS CVs was so much easier and required much less work. but yeah we all know why that rework "had" to happen. playing any other ship before 8.5 was unfun and we didnt see anything from the players who started to complain after 8.5. so, who wants a broken game? its pretty obvious.
  3. ghostbuster_

    CV population according to "spreadsheets"

    yes, this is working as intended.
  4. ghostbuster_

    CV population according to "spreadsheets"

    maybe not for CVs but for every other 3 classes. and how was it before the rework? 8,6 km no fly zones all over the place. sometimes you didnt have anything to do than denying enemy cv and wait. you could ofc go for suicide attack and get all of your planes wiped out. but hey you can still do the last one. only difference is: with RTS CVs you didnt regenerate planes. EDIT: oh and AA was even stronger ofc.
  5. ghostbuster_

    CV population according to "spreadsheets"

    at least we have a no fly zone after the rework. before 8.0 we had many no fly zones which were much biger than this new one with 8,6 km range. its funny to see people already complaining about this new AA. rework is crap but at least AA changes with 8.5 made the game a bit more playable. edit: you asked how you are suppoesed to play cvs after 8.5. because you are not enjoying them anymore. i have a question for you. did you give a sht about DDs who didnt enjoy the game at all after the rework? not only DDs every other class until 8.5 suffered because of the rework. and now just because AA got a bit stronger, you are complaining here. btw. new AA is still much wearker than the AA before the rework.
  6. ghostbuster_

    sethvid

    you mean the red houses on shore? you have to explain it man. otherwise it might be too complicated for him to understand
  7. ghostbuster_

    New teased Pan Europian DD Friesland, tier IX

    yeah i witnessed that yesterday. my div mate got 60 plane kills because enemy cv wanted him dead.
  8. ghostbuster_

    New teased Pan Europian DD Friesland, tier IX

    her AA is insane. she is like pre-rework full AA spec grozovoi.
  9. ghostbuster_

    No 1 in after battle list.

    its about % based damage. you can do 120k damage to 3 bbs in total. but you are gonna get less xp than someone who did 70k damage to DDs.
  10. ghostbuster_

    No 1 in after battle list.

    for some reason i knew that someone was going to come with stupid "all luck" claim. thats why i posted this: and El2aZeR gave you the answer already.
  11. ghostbuster_

    No 1 in after battle list.

    Better player= has more impact on game, does more his team to win= higher WR. Simple as this. In div or not. In div wr can get higher because of the comunication between those players.but also to achieve high wr in div, players in that div should be good nd should do tbeir part to win.
  12. ghostbuster_

    Is this some kind of joke

    Replay dude, replay.so we can see if its the game or just bad aim.
  13. ghostbuster_

    No 1 in after battle list.

    Scoring the top is easy. Just farm damage and there you go. However wr is another story. Its a good/best indicator to player skill. No, WR is not just luck. No, people with high WR are not that lucky to get good teams. And no, they are not getting better teams because they have premium time either. (Wanted to say these before anyone comes with those stupid claims) they are just good players.
  14. ghostbuster_

    Angry Rant

    citadel is getting the position where it should be. underwater citadel makes the ships tardproof and this is dumb. besides rising the citadel is only gonna affect [edited] who shows broadside in them. nerfing the heal?`what are you talking about? that heal is already stupid AF and its getting buffed...
  15. ghostbuster_

    80 K Free exp

    then why do you care about few signal flags that much? if you think its hard and not worth to grind 80k free xp, just dont do it.
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