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Tatsukishi

Players
  • Content Сount

    4
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  • Battles

    4271
  • Clan

    [R-M]

Everything posted by Tatsukishi

  1. Yeah, screw this. Finally got a good game with some oblivious enemies, on of the two enemy CV with strike craft config and this happens: 5 Bomb hits, 3 kills, 6 torpedo hits aaaannnddd: 2 floodings. And those torpedo hits were broadside on and one against a DD. Also notice that each bomb caused a fire... I even bought the Independence for this, but that's just a ridiculous task.
  2. Tatsukishi

    End of the Year In-game Competition Submission Thread

    Release the Kongou-Kraken! Got the last salvo for the 5th kill (3k HP DD) out half a second before I got killed (with 56HP left). Ingame name: Tatsukishi (obviously)
  3. Tatsukishi

    Barrage skill is broken.

    I just had the same bug, but even worse: my fighters got attacked just after reaching the "point of no return", denying the barrage and getting shot down without defending (my Langley squad shot down by a Hosho squad to make it even more ridiculous).
  4. Tatsukishi

    Battleships.....

    It's still ridiculous that I'm outranging a Kawachi (T3 BB, 8.9km base range, 9.3km upgraded) with a Tenryu (T3 CL, 10km base range, 11km upgraded; also used to branch to BB). So either BBs are underranged or CLs are overranged. The easiest change would be to start BBs with at least 13km range. That shouldn't make too much of a difference supression/camping-wise because there are enough obstacles to hide behind and it would actually give the BBs one of their advantages: range. And considering the RNG-spread of BBs the range is actually necessary to have some more chances (probably just one though...) to hit their target before a cruiser comes by and spams shells into it.
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