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CCRogerwilco

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About CCRogerwilco

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  1. CCRogerwilco

    MAC Wrapper 2.0

    Running the application from the command line gets me these messages:
  2. CCRogerwilco

    MAC Wrapper 2.0

    Conclusion: I can't find a way to run WOWs on my Macbook Pro 2018 Radeon Pro 560X at the moment. MacOs 10.14.5 None of the provided methods are even remotely working. I do not get to the point where the game actually starts.
  3. CCRogerwilco

    MAC Wrapper 2.0

    That gets me to this point. But as soon as I click Play, the program crashes and nothing happens beyond that point.
  4. CCRogerwilco

    MAC Wrapper 2.0

    The "old" ? client that is linked at the start of the thread seems to be a lot more stable. It goes to downloading an update of itself, and then of the game immediately, without having to do 30 retries. Not sure if this will get me a working game, but the "Wargaming Game Center" certainly does not.
  5. CCRogerwilco

    MAC Wrapper 2.0

    The standard game center app from https://worldofwarships.eu/en/content/game/ does not fare any better. This seems to be 3.1.10. It flickers/blinks to the point that it should have an epilepsy warning.
  6. CCRogerwilco

    MAC Wrapper 2.0

    After many attempts and restarts, it is now stuck on this screen. I retried several times.
  7. CCRogerwilco

    MAC Wrapper 2.0

    I got to the point where it has started downloading. It took 30+ attempts I guess. It also crashes during the downloading.
  8. CCRogerwilco

    MAC Wrapper 2.0

    One more screenshot. Show Details does nothing. This was one of the attempts where the wine debugger caught it. But no useful debugging info. I cannot get beyond this point. Often trying to select Europe instead of NA already crashes the application.
  9. CCRogerwilco

    MAC Wrapper 2.0

    I tried this one as well, but it keeps crashing. I can't get it to generate any kind of meaningful error. Sometimes the wine debugger catches it, often it's just completely gone *poof*. The white flickering blocks are there as well. See the screenshots. I tried putting the Macbook Pro on the discrete graphics, but that didn't solve it either. I can't even get to the point where I can install the game.
  10. CCRogerwilco

    MAC Wrapper 2.0

    Right now I was trying to install on a new computer, after not having played for a while. The Wargaming Center app is very unstable. I managed to get to the point that it was downloading WOWS, after crashing 10+ times. It got about 9 GB into the download before crashing again. It's also flickering a lot, often only showing a large white box over the whole or part of the screen. Probably a repainting issue, everytime it tries to update parts of the screen. Which it seems to do constantly, to get me news and advertisements. It also requires a ton of network connections. My firewall does not like the app at all. Part of it seems to be a/the peer-to-peer download system. 2018 Macbook Pro 16GB, Radeon Pro 560X MacOs 10.14.5 It's also warning me that the application is 32bit and will not work on the next version of MacOS. I think the days of trying to run Wargaming games on MacOs are over. It worked for a few years. Wargaming either needs to invest into this properly, or just drop it officially.
  11. CCRogerwilco

    Please give us a possibility to zoom in while flying

    I don't play CVs, but I agree. Now CVs just fly straight from their position to their target, drop ordinance and try again. No positioning on either side.
  12. CCRogerwilco

    The new AA is boring

    In the old mechanics I had choices with my AA. I could focus one squadron, hoping to kill it before it could drop against me, and then try to dodge the others. I mean AA in a bit more general sense, as the CV countering gameplay, where the actual things that the AA on my ship does is a crucial part of the experience. Even in games with multiple CVs attacking me at the same time, I no longer have any meaningful choices in how to control my AA to be most effective in combination with my positioning. Yes, I feel like I'm watching. Like I'm the spectator instead of actively engaging in a meaningful way. It doesn't feel like I'm actively fighting the CV player. It feels like a bot could have done just as well.
  13. CCRogerwilco

    The new AA is boring

    The Ctrl-Click and the manoeuvring against multiple incoming squadrons felt a lot more active to me. Now I see one squadron come in. Either my sector is already on that side, or it's too late do react. The CV player doesn't seem to care what side my sector is on any way, most of their attacks flew right through it. I would just keep my re-enforced sector in the general direction of the enemy, and that's where the CV would attack from all the time as well. There is an active part on the side of the CV, in dodging the flak bursts, but except for manoeuvring a bit to avoid some torps, I didn't feel engaged. Planes show up and do a few attacks. The damage they do for bombs and rockets is mostly RNG, torps are predictable and a single spread of at most 4 at a time. Sure, the underlying mechanics have changed, but how many planes I shot down still felt just as RNG as before. T6/8/10 carrier didn't seem to make a meaningful difference. I understand how the mechanics work. I am giving some feedback on how it felt to me. The number of actions I could do, each second of game play, to meaningfully counter the CV player, seems to be much lower. And the CV players mostly seemed to do straight attack runs in the shortest line from their position to mine. With the much smaller AA bubble, the tactical positioning in relation to other ships matters a lot less as well.
  14. I have bought quite a few premium ships, but I don't have any of the OP premiums. I have bought the Mikasa, Ishizuchi. Mutsu, Kii, Indianapolis, Dunkerque and Tirpitz. But I would be really upset if those ships got nerfed, without the option to give me back my Euros. I don't care about doubloons, I already have more doubloons than I know what to spend them on. I got a few other premiums from crates and campaigns. I care a lot less about those. I consider it the problem of Wargaming if they release unbalanced premium ships. I have always found the solution of no longer selling OP ships to be a bit clunky at best. I think Wargaming needs much better play testers and QA staff.
  15. CCRogerwilco

    The new AA is boring

    I think the AA mechanics will get a lot of buffs and nerfs over the next weeks and months, as WG tries to balance things. So this point isn't about balance, it's about fun. I used to have fun trying to counter attacking planes. There used to be an active element in the fight between you and the CV player. Now nearly all choices get made in port with the modules and captain skills. The only active part is the sector mechanic, and that takes 12 seconds unless you do a really heavy investment. The sector mechanic doesn't offer the precision or speed to feel like an active element of game play. It does not feel very impactful either. I played a lot of games in my Kii yesterday, with an AA build. I got attacked my T6, T8 and T10 carriers. They were all able to get their attacks off, losing a few planes here and there, even when flying through my re-enforced sector. I didn't have the impression that it made a difference to me or the CV players. It doesn't feel like I'm playing against the CV player. It feels like we're both playing against the Random Number Generator. Before patch 0.8.0 it was fun trying to defend against a CV attacking you. Now I just shrug and carry on with engaging the surface ships, dodging a few torps that they drop.
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