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robihr

Players
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    9352

Everything posted by robihr

  1. robihr

    XP Punishment for selfish destroyers.

    only reason why this thread is worth something...
  2. robihr

    I'm really losting interest in the ibuki now.

    61k avg damage for me and my worst class are ca. it is really considerable step up from mogami and i must say that i enjoyed playing ibuki.
  3. robihr

    HMS HABAKKUK

    considering that opinion of CV is like that in a lot of players, it is hard to differentiate if someone is sarcastic or not...
  4. robihr

    HMS HABAKKUK

    if you think that, then you should relearn carrier play great carrier player will look for opportunity to move closer to front lines so rearming of planes is faster, if CV is spotted by ship then it should know to run from dd. speed for CV is important and CV arent just static islands for launching planes. CV that cant move is dead cv sooner or later.
  5. robihr

    HMS HABAKKUK

    same thing still made of wood
  6. robihr

    HMS HABAKKUK

    so ship made out of wood that would travel 6kts and house 150 planes...
  7. robihr

    The "Situational Awareness" is gone...

    it seems like they are adapting this behavior more often with each update. this is at least second time where they are "encouraging" players to spend doubloons for respec.
  8. robihr

    The "Situational Awareness" is gone...

    people want freedom of choice. all older captains are penalized with default choice of skill and new captains have advantage of customizing better builds for ship.
  9. robihr

    The "Situational Awareness" is gone...

    also CV should get CV skill (forgot the name), or BFT. well it is better if they actually give free respec for all, or at least choice for first skill.
  10. robihr

    The "Situational Awareness" is gone...

    BFT for all dd, not only gunboats.
  11. robihr

    The "Situational Awareness" is gone...

    this line of code takes less then 10 minute to write (with functional interface).
  12. in hands of good player fuso can be usable for ca and dd hunting. sadly good players mostly dont use fuso, so when you see fuso in your team you can expect an idiot in team.
  13. robihr

    Ranked feeling more like work than play?

    what is this, third ranked topic with same post? ok we get it. and we dont care.
  14. robihr

    Ranked for competitive, Random for casual play?

    i say that occasionally just to troll people
  15. robihr

    Skill ceiling of ships in ranked

    btw it is 1425 doubloons. 500 for retraining to hiryu, 425 for respec, 500 for retraining back to ship you actually want to play. i picked hiryu with fresh captain for ranked. result? 90% WR till rank 10. after rank 10 i got bullied by ezy and company with their 15+ captains and dropped my WR to 70%, then decided to switch to mahan. i am decent CV player, but without 15+ captain (which i didnt want to respec for ranked) and dogfighting skill to go against saipans(only instance where dogfighting skill is actually useful), it is almost impossible to win against good players.
  16. i would propose other way of getting/losing stars. you see people that played excellent in your team, but cause of couple of idiots you lost, or you see couple of idiots that didnt contribute anything and got carried by rest of the team. so in losing team there should be option of more people keeping their star cause of performance or none. this would be best done with some xp system where if you perform above team xp average you keep your star. same thing with winning team, if someone performs way below team xp average they should not gain star for win. lets say 50% for this example, but this number should be based on statistical data gained by ranked so economy is balanced. think this change would make people with terrible performance unable to get carried to high ranks like we have seen for past few seasons and reward good players. also with this system for ranked i would implement something like karma system for every battle that would award or reduce xp for good/bad teamplay. so e.g. you would get 1 compliment/report per battle that could award/reduce 50xp for a teammate(and only teammate).
  17. robihr

    Prince of Wales

    prince of wales in a warship?
  18. robihr

    Skill ceiling of ships in ranked

    AS saipan is best for not losing stars. it gets massive xp for dd bombing and you get extra xp for planes shot. while it will not win you games in lot of cases (although they can be quite useful), but it will prevent losing stars. i used hiryu (didnt want to retrain my 15+ captain, so i took a new one) and had 90% WR till rank 10(strike setup, or is it called balanced now?). amount of times i got first place was negligible, but impact i had on game was big. saipan on other hand usually had shitty impact on game, but got first place in most games. had to switch to dd after pounding i got from cv sealclubbers on ranked
  19. it all depends on your strengths. i would recommend playing your strongest and most comfortable class. it is all about with what you can carry. if you chose dd and cant contribute, it is then better not to chose dd at all. you can choose either to play for winning(your strongest class) or for not losing (AS saipan is best for that). btw if you grind till the end of the season you can still make it.
  20. robihr

    kill 'em all! (pausing the score counter...)

    achievement acomplished
  21. you only have 200 battles. there are people who reached rank 1 with 1k battles and 48% WR
  22. robihr

    Play together / available in EU

    but the grass is greener...
  23. so only good with 15+ points captain
  24. robihr

    playtogether

    ups, missed the thread. that is what i get for late night browsing
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