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robihr

Players
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Everything posted by robihr

  1. well my dd playing has dropped a lot since stealth nerf. any respect for WG has also disappeared with it. introducing stealth nerf to SA and then pretending that it was always there is just showing that WG thinks we are idiots.
  2. robihr

    Team battles a success or a failure ?

    biggest flaw is that you cant get any achievements in it, so you are just wasting your flags in there without any way to earn them back. also they need to increase team size from 10 players cause not everyone is online in times when TB are played.
  3. robihr

    Resync mission 3

    those flags arent awarded to noobs
  4. to anyone owning tirpitz this would be a nice buff
  5. robihr

    free premium and doubloons

    WG wanted to introduce RNG into doubloons and premium days
  6. seems like wg is giving away free premium days, doubloons and gold in all of their games. considering i had standard account yesterday and 0 doubloons and gold. still waiting for doubloons and premium account activation bonus ingame
  7. robihr

    Possible Yamato turret bug

    post video or at least screenshot.
  8. robihr

    Why am I pink

    maybe he took arp myoko out
  9. robihr

    PSA: No Situational Awareness Bug

    since OBT i havent noticed any delay. first time i noticed delay in rendering was when i took essex on PT for 5.5. yes there is no bug. they just broke whole rendering mechanic and put it as working as intended.
  10. robihr

    Team battles a success or a failure ?

    what plagues TB? no rewards, no flags, no achievements, crappy MM (where you get paired against team 2k points above you), too small teams. casual teams arent possible with 10 players per team. fix that and you can have enjoyable TB...
  11. robihr

    How does the accurasy buff of North Carolina feels?

    cause it is easier to open a new thread than actually search information yourself
  12. robihr

    free premium and doubloons

    if ichase made video then it must be true. anyone who says opposite of that must be an idiot.
  13. robihr

    PSA: No Situational Awareness Bug

    so nobody didnt notice that rendering wasnt working as intended since CAT?
  14. robihr

    free premium and doubloons

    whenever good samaritan gives us free premium days, scum wg takes it away
  15. robihr

    PSA: No Situational Awareness Bug

    flickering when moving could have been fixed in another way, not penalizing every visibility with 3 seconds delay.
  16. robihr

    PSA: No Situational Awareness Bug

    so check grammar in this one. where is that supposed?
  17. robihr

    PSA: No Situational Awareness Bug

    first thing i want is that SA actually shows when i am detected. this is not wishing for glitching back. second thing i want is that there is no delay between spotted and rendering ship ingame. third thing i want is for WG not to treat us like idiots.
  18. robihr

    PSA: No Situational Awareness Bug

    i am surrounded by idiot who didnt even bother to read the thread and just blindly follows ichase with his "video proof". can you tell me how do you spot smth that you dont see? or you dont spot something you see? yes he is explaining how 5.5 basic game mechanic works, but he also botched pre 5.5 evidence of how it was that always worked that way. i also play cv, so i can tell you that rendering issue is also in cv battles where you spot enemy ship on minimap few seconds before it renders on the map, and that is not how it was before. it is like with this new patch whole detection/rendering was moved by 3 seconds and that is clearly a bug or change in game mechanic. before detection/rendering was in sync and when you were spotted you were rendered immediately and when you werent spotted you also dropped immediately, now it is 3 seconds out of sync. that is why you had that "blinking" before because detection was rendered in real time.
  19. robihr

    Why no MM question on this match?

    earlier this evening we were also commenting that you never get MM question when there is a shitty MM, but always when it is decent MM...
  20. robihr

    Why no MM question on this match?

    well at least you dont have torpedo soup
  21. robihr

    Is HE the better ammo-type?

    HE is mostly useless cause of the long reload times. few times i switched to HE on angled BB, just for it to show me a broadside... unless dd close to you, keep AP loaded all the time..
  22. robihr

    New UI addons in 5.6 are awesome!

    remain until detected elsewhere. but cause of shitty color and no ship name you will sometimes think it is destroyed ship, and not last known position of enemy ship..
  23. i would rather remove these 70% of ppl...
  24. robihr

    New UI addons in 5.6 are awesome!

    dont worry... there is nothing about it in patch notes new features were always there
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