Grumpy_Gamer
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Everything posted by Grumpy_Gamer
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well ive struggled long and hard with this test,im pretty open gamewise i play all types,probably a little to aggressively,so from my point of view ,the problem with the bb is range,they have too much,cruisers are stuck ,no range to bb so they have to chase the game all the time and can get deleted at anytime from 1 salvo from the bb so i think the citadel needs to be much harder to hit for bb,cruiser to cruiser seems a fairly even match as its rare for range difference to come into play,dd i think were well balanced between gunship and torpes,now the nerf seem's to be coming down on russian dd,which to be honest isnt cool as no offer was made i.e long torps in exchange so going from 1 trick pony to zero trick isnt good. costs in game are crazy tbh ,why do you want restricted play at high levels?the knock-down effect is t10 matches are full of t8 who are still trying to earn money and xp to move up,which slows everyone down. hopefully thing's improve ,i like the game but between all the camping and citadel hits it can get to frustrating to play sometimes.
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1y release - it´s finally time to nerf CVs & save the balance
Grumpy_Gamer replied to avenger121's topic in Archive
the main problem is cv balance against cv,the one constant problem has been fighter's and this can effectively take out the weaker carriers capabilty,does'nt matter how good you are,add to this the general play in the game i.e bb camping or clustering,this leaves cruisers in no man's land because of range,which in turn leaves bb as easy prey,but i guess trolling cv's is easier than pushing upto the cruiser's for you. if they want to balance c.v they need to balance flight load-out's so all carrier's are 4x4 squadron's with all cv useing the japanese layout of fighter,torp or bomber planes,this would mean even a bad choice would keep you in the game longer. or even better go the way of a different ship game and let you decide in the actual game what you want to use. personally i find the c.v are too nerfed ,combined with load im-balance between u.s and japanese carrier's they are pretty boring to play now,fighter load-out means low xp and aggressive load-out mean's your relying on the other c.v's choice too much. -
wow so many paranoid people,sorry folks new maps are causing more pink's than the malicious players,there are still a few idiots around,but the high amount of torps in the water from just about everything on maps with 1 flag,is the reason so many pinks are showing,its not done in malice they probably just missed there target and you didnt spot the in-coming ,was a problem on test server especially in co-op games where the ai are crazy lol.but people just need time to adapt, to being more range conscious. as to the hax mentioned ,yes its called wasd hax,when you see them fire at you,press any of the keys and it will mostly miss you,i know it sucks when they have your range,but chances are you are running and they can see your movement changes,it is fun making em burn tho
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well second report,after having updated twice ,the first seemed to have corrected gui so ribbons were normal size,visually did'nt see much improvement elsewere.i run an amd system so most setting's are low to get a decent frame rate quick question is the new multi-cluster in operation ?because while ping was good around 40 but there seemed to be constant lag spikes,more-so than on e.u server. pink is the new blue,wow is this gonna cause problem's on the server's lol.whilst i really hope it stop's the real culprit's,it's gonna catch many more accidental's,which is self defeating in some ways,in one game we had 7 pink,so the first shout was pink's 'a' everyone else 'c' lol........ and yes it got me too ,and im an idiot that right click's all the time to look around lol stray torp from cruiser,killed target but one flew by and killed one of our own. overall think it will be a good patch,i know alot like me have been waiting and waiting for brit/german tree's and im guessing it will prove popular once it goes live. ok here's the rant must admit because of the change's i have been looking at the battle log's more and the cost's to run are way too much,and im pretty sure this is causing alot of player's to just stick at lower tier's,i think tier 6/7 is the sweet spot,but above that the costs are prohibitive even to an average prem player, i know i took a break because it's just grind and more grind,for little reward,and i really dont see the point in keeping high level's so expensive to run and up-grade,where a bad loss cost's more than a tier4 ship,if you want more people playing you need to keep feeding them carrot's,or are we sticking with the blinker's because when i see 16k player's on server instead of 30k i guess alot are taking a break
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had a good run for 2 days,only problems are niggly [possible new client d/load problem, reset always works] all up to t8 ,then what ? have to say dis-appointed there are no german bb to test,hopefully they can come soon,sad-face because no torps on bismark[i guess thats why you let us try tirpitz to see what we will miss,and buy before stocks run out lol] all the problems i have had have been dis-cussed,only one missing is the divisions still seem to be a pain and arent very intuitive,maybe have a 'looking for' section in chat where you can just click and see whats going on. also the 3 battles appeared again today,which i completed again,i know everything is supposed to be sent at the end of test,but just checking to see if yesterdays didnt register or whether its a daily thing? hope-fully something else is added because with-out t10's and no german bb and 5days left,theres not much left apart from grind
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i had purchased the secondary up-grades ,including the damage mod system 1,which cost 250k but does'nt show it costs doubloons to remove,which is alot of money to waste for low tiers,is this a fault in the system or working as intended ?because the other 2 show it costs to remove them,sorry if posted elsewere did search no threads.....
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i just checked again ,you can only demount for doubloons,i would have thought the ones with-out the wrench were like camo nets in wot,and inter-changeable as they are the same what ever ship.
