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Everything posted by OldschoolGaming_YouTube
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What would you rate the current state of the game and why? (EU Edition)
OldschoolGaming_YouTube replied to Srle_Vigilante's topic in General Discussion
I dont know why but for some reason I keep getting this movie/clip in my head when I think about this game and its balancing department...... -
Have only unlocked the T6, but haven't played it yet. What I have gathered so far by Youtube videos the gimmick of the airstrike seems to be their strongest point. HE and APO seems pretty meeh, but would love to know more from someone with experience of playing them. Will not break my back to get the dockyard ship right now.
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Dockyard - De Zeven Provincien - Will you take part?
OldschoolGaming_YouTube replied to SolanumTuberosumRex's topic in General Discussion
I cant say I've seen all videos out there regarding these cruisers, but do they seem strong at all? Seems like the gimmick of the airstrike is their best feature. AP seems meeh and HE seems meeh as well. Am I wrong? -
The return and economic nerf of Missouri.
OldschoolGaming_YouTube replied to Miscommunication_dept's topic in General Discussion
Probably in a upcoming update. Its WGs business model, everything is fluent, and you buy into whatever WG feels like for the moment. You got a great premium for 80 bucks/euros? Well if that guy doesn't fit into the current WG money grab (subs... russian cvs ... etc etc they will find a way to break it for you. Nothing is sacred. Just like when they said Subs will never enter this game ....... This is why you dont ever support this game with real money. Only in game currency when you get it. (dont remember what Musashi was for but still same argument) Every thing changes to WGs will, nothing is safe. I would agree if this was 2 years ago, but these days old players that has supported this game since 2015 gets shafted just as much as new players. Specially with the money/time old players has put in. -
The return and economic nerf of Missouri.
OldschoolGaming_YouTube replied to Miscommunication_dept's topic in General Discussion
Its classic WG cloak and dagger BS. Of course, they have the information and of course this will be a nerf to old Missouri, they just don't want to tell the player base that they ... yet again scr33w us over. -
The return and economic nerf of Missouri.
OldschoolGaming_YouTube replied to Miscommunication_dept's topic in General Discussion
I just get some Warning tingles when I see the wording "will, on average, earn the same number of Credits as before—a permanent combat mission that applies an economic bonus to all battles will maintain the ship’s economic value for everyone who owned Missouri prior to this change." Should we read this as a small nerf to old Missouri earnings? Or is it really exactly the same?! When WG uses their trademarked un-certain wordings im nervous. So maybe still a bit better then they new one they release but not the same as old? Still, gotta love 1 800 000 credits in a loss, and this was way before all the good credit camos and flags got introduced. -
T10 Russian CV - Nakhimov
OldschoolGaming_YouTube replied to venderbomb's topic in General Discussion
Its a classic WG move. Nerf att rocket plane CVs so they cant deal with DDs at all and then give Russian CV line OP skip bombs that nuke all DDs in a single attack so it forces CV mains of all nations to grind the new Russian line to stay relevant. And some Village i@$%diots still pour money into this company and then in a month they will create threads in this forum complaining that they got shafted, after being warned by everyone else. -
Are WG changing the direction of your torps? ? ?
OldschoolGaming_YouTube posted a topic in General Discussion
Is it Tinfoil hat season yet? This video explains why I don't hit 100 % of my torps, im just to good so WG balance me by curving my torps away from my perfect prediction! I knew it! ! ! Video from Flamu. Gotta say I understand why he was baffled. As far as I could tell, those torps would hit the Des Moines or the island at least. You guys make up your own mind. -
General CV related discussions.
OldschoolGaming_YouTube replied to Excavatus's topic in General Discussion
Well, most reasons to hate CVs are pretty legitimate. Im just baffled over his reaction that this happens when he grinded to T10, it shouldn't really be a surprise for him. And he does it over and over for 40 minutes, like its a new surprise CVs has airplanes every time they show up?! Its like whining about BBs shooting long range shells, its like, "that is what they do". I can list many reasons why I hate CVs but their ability to get planes in the sky fast isn't really a biggie for me. He also had zero knowledge about spotting mechanics, new rocket plane strikes (which I can forgive him for, but they guy really tried to explain it to him), and he was using 20 km torps on a Shima. Also thought it was his smoke and his 10 HP AA Dakka that made the carrier bail, not the Des Moines or the Wooster that was pretty close by. -
General CV related discussions.
OldschoolGaming_YouTube replied to Excavatus's topic in General Discussion
That might be (myself I know little of CV gameplay) but I thought he at least tried to explain (with great patience) to the raging noob in the Shima. He just hates CVs for all the wrong reasons. Like for instance their ability to have plane in actual air early on in the game and the fact that they actually go on scouting runs at start.... like ... really?!?! And you grinded to the Shima? Not understanding how AA blooms your detect ... -
General CV related discussions.
OldschoolGaming_YouTube replied to Excavatus's topic in General Discussion
I still get baffled that its possible to grind to T10 Shimakaze and understand the game so little. -
I like the new captain skill changes
OldschoolGaming_YouTube replied to leonport's topic in General Discussion
Im actually with Flamu on this. What is this, the second rework of the actual rework and its just lazy, yet again. Still so many questionable skills. Still Dazzle for DDs? Really?! Its very hard to actually understand what you really get out of some skills and since WG cant let us know when we actually proc a passive skill we could just invest a lot of skills into things we will never see in battle. I mean ...... if they cant fix lock on bug/ island bug /torp aiming bug and now they are rooting around in all these skills? Just feels like WG cant get anything to work properly these days. And now we will soon get Dutch airstrikes, submarines and Russian Carriers. -
The "Ones that got away"... Which ships (now unavailable) you miss and why?
OldschoolGaming_YouTube replied to Leo_Apollo11's topic in General Discussion
Mine is Benham. Been a DD main since CBT and Shima was my first T10 ship I grinded in 2015. Missed the whole Benham event when I was on holiday with my family which I feel was complete BS from WG that they didnt make long time players/supporters of the game the chance to grind this ship. All other ships you had plenty of time to finish but this was gone in a minute. This was pretty much the final drop for me about spending/funding this game in any kind of way. -
WG Can you PLS map out all the shallow parts on the map?!
OldschoolGaming_YouTube posted a topic in General Discussion
I just saw The Sailing Robins Mega stream on the Des Moines where he at many times just gets stuck on new fun underwater features implemented for the new submarine class. Have seen many other streamers lately, like Flamu and Flambass also getting stuck in very game critical situations which often can lead to the ship getting sunk. I'm not talking about when a player actually goes aground on an island intentionally or by accident but here I'm talking about a ship sailing 1 or 2 or 3 ship width from an island getting stuck on a totally invisible underwater shallow reef or something. Since this happens more and more and its usually devastating for the player could we PLEASE WG, have some information about this on the mini map? Like shadowed areas around the islands or even making the islands bigger on the map or including a new warning siren for underwater obstructions. Don't really understand what function these reefs have when you could easily just have made the bottom go straight down beside an island and then when you get to a depth where no surface ship could ground you could make as much valleys and mountains as you want for the submarine players. Or is this just another way of changing the entire game after the new upcoming cash grab (Submarines) and making gameplay so bad for the rest of the classes so it forces them into the submarine grind? It really takes the fun out of playing your game when you can be how skilled and experienced you can but still get FUBAR:ed by things totally out of your controll like invisible underwater features, aiming/lock on/island bugs, torpedo not going where aimed bugs etc etc.- 22 replies
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There is nothing to see here. Seems Mountbatten wants to take the place of forum favorite No Zoup
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WG Can you PLS map out all the shallow parts on the map?!
OldschoolGaming_YouTube replied to OldschoolGaming_YouTube's topic in General Discussion
Exactly! Ive had games in both cruisers and DDs last couple of evenings where I lurked behind an island to push out and dev strike an enemy ship, just to get stuck mid-attack (lika a hooman half way thru a cat door) and just look stupid for the guy who I was supposed to kill while he just kills me instead because im stuck in a weird angle. My Asashio agrees! Its sounds so easy ....... -
As I said, I'm no expert in this, but I know you are. I go by my own experience ingame playing both Petro and Smolensk and I must say Petro seems like the stronger choice. I usually down a couple of planes in both when CV happens to enter the AA and I'm usually left alone after that, unless I'm the last ship standing (which happens).That said I think most CV players I have faced, just like the players from the rest of the classes is mostly average or slightly above average, so one day a Super Unicum CV player will probably blast my Petro or Smolensk out of the water. But being a seasoned CV player, which ship do you think are the biggest AA threats now days? Im guessing Halland, Kidd, Freisland, Wooster (?), Minotaur (?). Or are there some other?
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I will never forget the video Flamu put out when he was playing Halland and had to help out his friendly Des Moines several times when he got attacked by a carrier. Thats a tiny tiny Swedish Destroying helping a Heavy Cruiser with AA specs, one of the best AA platforms in the game in its day ...? For getting bullied by a Carrier. This game is getting more and more ridiculous every update. Now, im not a stats expert and haven't done any extended experiments on this in the training room, but going by what I have experienced myself and seen other experience ingame it seems like Russian cruisers like Petro and even Smolensk have way better AA protection for some reason then both Des Moines and Wooster which Should be the biggest AA threats in the game. A CV can hardly make even one strike at me in my Petro.
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This is pretty much the exact same situation as every time you get a CV in a match.
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Requesting expertise/opinion regarding FXP
OldschoolGaming_YouTube replied to Harvin87's topic in General Discussion
I thought I got it from another thread on the forum about next coming free XP ships or something. But I can be totally wrong about this. -
3 part question regarding the Friesland and upcoming changes
OldschoolGaming_YouTube posted a topic in General Discussion
1. So my first question is what will happen in the upcoming update? I know Friesland will be taken out of the game and those who own her I guess just will get a nation change on her (maybe even a name change?). And after the update an exact copy with another name will be available but in the Dutch tree, am I correct so far? Is it the same 1 M Free XP cost for the new Dutch one after the update? Will there still be a Friesland in the European tech tree or will all old Friesland be moves to Dutch?! 2. Will anything happen to Jerzy Swersky and kjesmvlköasej klesjvmkesjk Legendary captains? Are those European or Dutch? Don't want to loose Jerzy for my Halland. 3. Is Friesland worth it? So on the fence about this ship. Im a DD main but lean more towards the ninja torp assassins then the Gunboats. Still haven't seen many games showcased on YouTube? Seems like even Super unicum streamers like Flambass, Flamu, Sailing Robin etc etc have a hard time getting good games in them?! -
Gamechanger bugs/glitches
OldschoolGaming_YouTube replied to Port_Authority's topic in General Discussion
Seems like there is game breaking bugs discovered every day now. And soon WG will introduce a new class, submarines and a whole new battle area underwater. Do we think this will fix the game or introduce about a 100 more bugs?! I hope players still pouring money into this game feel they get their money's worth. I know I don't, so I haven't spent a dime in last 3 years. More Russian CVs and submarins will probably not change my stance that much........ -
O dear god they buffed the Dutch airstrike
OldschoolGaming_YouTube replied to SodaBubbles's topic in General Discussion
Well ..... 40-50 K damage and 3 fires in one strike was kind of underwhelming on that Alaska........- 120 replies
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Hindenburg or Venezia
OldschoolGaming_YouTube replied to RenfieldSyndrome's topic in General Discussion
Bare in mind this are older games, but not really sure if Hinden is any different after all nerf/buffs. -
Requesting expertise/opinion regarding FXP
OldschoolGaming_YouTube replied to Harvin87's topic in General Discussion
DD main myself. Dont have Ägir but only hear crap about it . Was cinsidering Friesland but not for me. Think I will go for the new 2M Småland copy when that arrives.
