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Everything posted by Yoshi_EU
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By the way, nobody is talking about that fact, that the German High Tier will have triple turrets rather than double turrets? This image confirmed it: http://worldofwarships-na.gcdn.co/dcont/fb/image/d09adabc-42fa-11e6-8dfc-d89d6715223c.jpg (took the img form NA server due to slightly higher resolution) Proof in the image i attached. Also the ship in the screen is not the scharnhorst, as the number of windows in the bridge, and the odd aa gun, and the form of the tower is not matching. This could explain the long reload and crappy dmg of german shells (as i complained before) What do you think about it? Should they rather balance the fire power by accuracy and reload time?
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Clan Battles: "Land of Fire" Season Results
Yoshi_EU replied to The_EURL_Guy's topic in News & Announcements
6.304 Teams played this season. A total of 97 Teams are in Hurricane at the end of the season, across all regions. EU had 35, ASIA 21, US 23 and RU 20 Teams in Hurricane. No exact numbers, but Typhoon Group 1 was reached had about ~400 Teams across all regions, with 90-100 Teams per region. -
[ALL][EN] FastRenaming, a Tool for renaming Ships&Captains
Yoshi_EU posted a topic in Other Mods and Programs
A basic tool to rename your ships, with just a few click. No extra software, install or manual editing needed. This tool edits your language file and replaces anything you want with anything. What can I change with it? This tool can be used to rename Ships, Captains, Modules, Missions or Weapons. How to use: 1.) Close World of Warships. 2.) The langue file (global.mo) is located in: .../World_of_Warships/bin/2744482/res/texts/<your language>/LC_MESSAGE/global.mo Make a Copy of the global.mo! (Duplicate the file) 3.) Now Simply place the "rename.exe" (from inside the downloaded "wows_renameShips.zip") next to the langue file (global.mo) from step 2 and run it. 4.) After opening the application simply fill in what you want to replaced with what, and use enter to continue. 5.) The program will start working: It will automatically close once the file is saved. Do not close the program while saving, it might damage the file! 6.) Done! You can now view your changes in-game: How to undo changes: Either undo it, by replacing the edited names, with the normal ones. (if you can remember them) Delete the edited global.mo file, and replace it with the original that you created in step 2. Download: Windows download: DOWNLOAD (Binary .exe) (No install needed) Other OS: Just use the python3 script on my github. Version: Should permanent work with all versions of WoWs, and probably other Wargaming products as well. Find the code on github: https://github.com/Yoshi-E/Rename-Ships-in-World-of-Warships The python code is extremely simple, and you can use it to make your own tools :) Similar Tools: For more in in depth editing of text lines, I can recommend the tool by Aessaya https://forum.worldofwarships.com/topic/154616-mo-file-editor-v12/ -
1. filled with dirt 2. Giant Cigars for victory parties 3. Helium Bottles, for "high" karaoke nights 4. Swim Noodles, together with other inflatable water toys (and compressed air bottles) for beach parties 5. Teleskopes, so they crew can enjoy clear nights and their stars 6. Alcohol bottles, what else?
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Its worth it, the number of Torps make it a mini Kitakami, togther with its speed and guns it can be quite a beast!
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Arp-Kirishima voice again scrambled with Iona one...
Yoshi_EU replied to CapitanoAraym's topic in Archive
Well to my understanding normal sound mods should still work, so you basically just need an old version of Arpeggio and install it as a sound mod (that is not compressed, and you might have to rename it to prevent duplicate issues). There you should be able to move and edit the files as you like. If you need an old version I could provide one. Right now we have means to unpack the files, but not to repack them, though if somebody else has a better suggestion feel free to add it. Wargaming to change those sound files: ARP contracted ended, so its pretty unlikely that they will touch it (even though its not much). -
I made a folder just to collect screen shots of 1 sided MM, ive got over 180 so far
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Guys, just see the mission was a reward for archiving such a goal. Nobody forces you to complete it, and the reward is not that special that you have to get it... If you happen to complete it... good for you If you dont... notching changes
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1 vs 12 is that a new gamemode? 5 out of 5 kills, with more time, more would have been possible.
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Possible changes to consumables (before Captain Skill changes)?
Yoshi_EU replied to Leo_Apollo11's topic in General Discussion
longer DC party for BBs and the new BoS skill on tier 3... good buff for HE spamming Ca *Zao wink wink* (2% DE doesn't make a big difference). Not sure what to think about that active time of fighters 360s nerfed to 60s... -
The total Xp needed for each Captain lvl in 0.6.0: 1708000 The table seems to be correct except the last 3 values: 927000 1149000 1408000 1708000
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Nerfing Bismarck Sonar wont make it any less Overpowered.
Yoshi_EU replied to Kazomir's topic in Archive
It seems you are misunderstanding something here, the combat strength of a Bismarck lies within its excellent close combat fighting abilities, turtleback armor, secondaries, fast guns, high speed. With a normal Bismarck Build even the worst hydro in the game is enough to spot Torpedos in time to outmaneuver them. The point he is making here, is that the combat abilities will not decrease by decreasing the hydro range. For example: Ferrari vs Porsche Do you think the power difference will change if you decrease the headlight distance of the Ferrari? You are making the Headlights weaker, but the car won't get any weaker, maybe only at night when the vision is bad... Same goes for the Bismarck, Hydro is the "Headlight" when the vision is bad, but reducing the hydro wont effect its combat strength. ** My examples are usually quite terrible, please forgive me. -
Nerfing Bismarck Sonar wont make it any less Overpowered.
Yoshi_EU replied to Kazomir's topic in Archive
Every CA can easily outplay and win against any bb on tier 7+. In a CA you make 1 mistake and you are a goner, but if you are not making many/any mistakes you will win easily against any bb. Cruisers just have a higher skill cap by default. If you buff Cruiser Unicum+ players would just dominate the maps in them. -
Nerfing Bismarck Sonar wont make it any less Overpowered.
Yoshi_EU replied to Kazomir's topic in Archive
it's known for about 1 month that the devs wanted to Nerf Bismarck hydro for Ranked as it was over performing on those tiny maps. Tho I would say Bismarck Hydro could be nerfed, im not saying that they should ( I main Bismarck ;) ) but other tier 8 ships deserve a nerf a lot more e.g. kutuzove. Bismarck and Tirpitz just forgive more mistakes than e.g NC. As stats are made by an avrg potatos it makes the Bismarck appear UP. -
WoWs Competitive Gaming - Looking for volunteers!
Yoshi_EU replied to MrConway's topic in News Archive
So here you apply for Organizing an Event? Or to take part? Abit more information would be useful. Apply as a Team or multiple persons to organize it, so we have to do it ourself? Or just das a helping hand to volunteer for helping on an Event organized by you? Interested as a Viewer, spectator, taking part or as an Organizor? -
Yamato is better on medium-long rang and Long range combat (outranges GK). GK is better in close range (secondaries are setting constant fires, can not be citadeled, has faster turrets. In a GK you can drive by Other battleships shoot them in the broadside from point blank, and there is nothing they can do about that:
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Does this game support Multiple Monitors ? (5760x1080?)
Yoshi_EU replied to Riggerby's topic in General Discussion
The game currently does not support any resolution over 1080p directly, higher resolutions are "working" but there might be problems such as interface scaling, crashes ect.... 4k and other resolutions are planned for 2017. 4K is working fine in windowed, fullscreen window, and fullscreen. Maybe just try to get closer to the wide screen format by increasing the size of the window step by step to see on what resolution its working. -
When will the first Interview start?
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Looks like somebody had a typo here, max dmg Server wide is 219k on the RU Server
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No, BFT was buffed and applies +20% AA power now (was 10% before) New skill tree: RIP CV's Deal with it Anyone want some 870 DPS on 7.2km?
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I would speculate and would say no. The simple reason for that: of the tier 1 skills only 4 are for CAs or BBs. The only option a BB could, or rather should, choose would be Preventive maintenance. This would give you even less options than on the old skill tree. Lets just hope that they wont pull a Wargaming there...
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Will be interesting to see how the german tier 8 compares to lo yang. As lo yang has better smoke, better detection, stealth fire, more and better torps and the same hydro and better or equal armor....
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That's why they are know for high risk, high reward
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http://forum.worldofwarships.eu/index.php?/topic/67483-rn-cruisers-smoke-bug/page__view__findpost__p__1456773__fromsearch__1 http://forum.worldofwarships.eu/index.php?/topic/66972-brit-ca-producing-one-ball-of-smoke-only/page__view__findpost__p__1441204__fromsearch__1 Official answer was something like: "Its not a bug, you just have to make sure you are basically standing before you smoke.
