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Everything posted by Admiral_noodle
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I've noticed team play has declined and a lot of the time it's a mess of uncoordinated ships. I think this will change over time as people learn. Notice WG have even done a "how to play" video!! I do try to organise sometimes but it's like herding cats At higher tiers team play seems to improve...
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Answer to question 1 is neither so I answered (1). It's not shameless or innovative it's just a "thing" which looks silly. 2: no I don't think it's an advantage. I know how the border works so I can predict and lead with relative ease. 3: no. It looks daft.
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Yea. I don't like this simply because it doesn't "fit" the theme. Why not have flying DDs?
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Why not try to get people to play better? Also there are BBs on both sides and usually one team wins. Someone must be playing ok... Need to remember this is new OBT Nd people are still learning.
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Divisions are good. Basing who you fight based one in rate isn't great as WR can be a bit random. Basing it on average XP *might* be better. Overall though this is a transient "new to OBT issue" so Samurai is spot on.
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I think that people are being cagey in high tier games at the moment. CBT went through a phase like this, but then people started to work together to break through as a team.
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Over 700 games in cruisers and BBs in CBT and OBT. Still yet to find he and fires overpowered. I constantly use both types of ammo with both types of ships, tho 90% of the time I stick with AP with BBs One exception was trying to kill a Langley at short range with Kongo. Shells just kept going through. Mind you by the time I'd switched to HE the secondaries has killed it Seriously though. Don't press R as soon as you're on fire. Wait and assess your situation first. Second, BBs should fire AP at cruisers, it just plain does more damage. (Aoba, Phoenix, Omaha, most IJN cruisers are great fun in a BB for XP and damage scoring). Second - skills and upgrades. Fireproof your ships! Every time I've burnt a BB to death it's because it was a gang up. Never seen it 1v1 Anyone got any vids of a 1v1 encounter of silly fried BB?
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I think perhaps limitations on division tier differences might be an idea - like no more that 2 tiers separating.
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Seriously starting to think Jap Cruisers are bugged
Admiral_noodle replied to kbb07142's topic in Cruisers
Seems the same as in CBT to me. IJN cruisers are fragile and things fall off as soon as you look at them. They are very unforgiving ships. This is us fact realistic. After all several jap cruisers blew up because their torpedoes were hit, and they were in general less able to soak damage compared to the U.S. Cruisers (except maybe the Pepsi cola...) They are balanced too as they have decent guns and surprise torpedoes. Fast and harder to hit than fat US cruisers as well. So it's working as designed. However the constant broken modules may well not be fun for a lot of players, me included. Still scarred from playing Furataka in CBT in avoiding IJN cruisers for at least a year or two. -
Keep your eye on the map. Run away from them. Don't sit still. Don't be an easy target. Play DDs to learn how they work.
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Cleveland has citadels. At 2km you should find them For BBs think close support. Long range sniping is useless anyway mostly. And don't go anywhere alone.
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I WANT MY MONEY BACK and money spendings relativness
Admiral_noodle replied to Finnka's topic in General Discussion
I'm still amazed that you can play this for nothing, with no ads. It's amazing the world we live in! And the premium "pay to rush" for the most part rather than "pay to win" is a good concept. Even with better consumables it's mostly true as the tiers have a bigger impact than a slightly quicker repair cool down etc. Say what you like about the game but in the end we are lucky if moaning about WG is our biggest problem Not that I think it's perfect. It could be better and that's how we should really be thinking of putting feedback. "I want my money back" rage is indeed misplaced, unless you also rage after seeing a bad film. (Oh wait I do) -
I should have come to the forum after OBT. Then all these threads would be new to me
- 41 replies
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- torpedos
- destroyers
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(and 4 more)
Tagged with:
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Carriers are OP, Battleships are OP, Cruisers are OP, Destroyers are OP
Admiral_noodle replied to Ectar_'s topic in General Discussion
CVs aren't broken but situational depending on what MM throws up. A Langley a side is fine for example and I have no issues. But if you get two IJN on one side and say one U.S. Cv on the other and they take out your carrier. The rest of the game is likely to be less than fun for the rest of the team unless your DDs can find and sink the enemy carriers. Match ups need looking at. I would hope that WG has all of the stats. So they can wait a while to collect more data. If they then have evidence that some combos in MM lead to CV domination, they can then fix it. More time is needed though to see if the current state evens itself out. Because I don't remember it being like this in CBT. -
Good points. Yesterday my Cleveland, another Cleveland an Omaha and a DD were racing to defend a cap from a Wyoming, an aoba and another cruiser. It was worrying because in terms of damage potential it was fairly even (our Omaha was badly shot up). So we formulated a plan and attacked the cruisers with he spam and predictably despite not really taking danage they panicked and left the Wyoming stranded. 3 CLs and a DD then caused the poor BB a very slow and unpleasant death (although we did lose the other Cleveland to a couple of citadels!). I bet that BBplayer now thinks light cruisers are OP...
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Point I was making is there are already threads open about this so why don't we consolidate and have one "sliders" thread not lots! But feel free to miss my point
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No team work on EU server. Language barrier too Big!
Admiral_noodle replied to Dbars_eu's topic in General Discussion
And then we have the British... A large player base who generally can only speak English with any fluency. This is indeed a problem but if someone made the EU server "German" it would quickly be abandoned by the British... We just wouldn't be able to communicate. If there is a language barrier then I'm sure we ought to be able to get by using the minimap and short phrases. It's annoying most people can speak English but some seem to resent it as a common tongue. Love the idea above. -
But if you don't cap you lose. Surely the XP boost for winning is the main incentive. It's not like capping makes you unable to achieve ship kills aswell. Escorting I suppose is something you should be rewarded more for. But the odd plane shot down. No. So why not an increasing bonus XP for each additional plane shot down. Eg non linear XP progression...
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Another thread on this?
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Module repair system + extremely high module damage chance == extremely annoying.
Admiral_noodle replied to Figment's topic in General Discussion
Interesting view. I like the idea but it might be a bit hard to model in game. I like the idea that you could focus your repair parties. Maybe it would also reduce secondary armament and slow your reloads too if you want your crew to fight fires... -
Feels right. You need to cap to win the game so that should be why people cap. Skill required in capping is virtually zero. 50-100xp seems ok Similarly AA requires no skill. Primarily you should be escorting to win the game, although 40 ships to a ship *maybe* harsh. Then again I can just shoot 5 down per game without noticing...
- 11 replies
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No team work on EU server. Language barrier too Big!
Admiral_noodle replied to Dbars_eu's topic in General Discussion
Ok. So can we at least avoid too many sweeping generalisations about nationalities please, I'd like to avoid nationalism on here given its a gaming forum!!! We all have that in common. Perhaps tips on ways to communicate? I am British and speak German (can't speak French anymore though). I expect that people who won't speak English who can, aren't bothered about team work anyway. I also can't believe to many people would really say "learn my language". That is idiocy when English is used (rightly or wrongly) as the international language of trade.. I also don't get why people are so precious about their own language. The English aren't. We always steal words and phrases from anyone who has them!! -
What Were Your Greatest Gaming Achievements Today ?
Admiral_noodle replied to Hanszeehock's topic in General Discussion
Getting 6 wins in a row. Killing a Langley with secondaries in a Kongo at under 1 km -
Sounds like a bug. Report it?
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How to buff BBs against Cruiser HE, without affecting DDs? - a Solution-Proposal
Admiral_noodle replied to Thonar's topic in General Discussion
HE specifically shouldn't really sink a ship. However it does make them pretty useless. Is that "fun" in game? Kirishima I think it was got HE'd to a smouldering mess by U.S. Cruisers. Didn't sink but was pretty worthless in battle. As a BB player in not encountering a game breaking balance issue at present. I feel I contribute equally on a BB or CA
