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Everything posted by Admiral_noodle
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What Were Your Greatest Gaming Achievements Today ?
Admiral_noodle replied to Hanszeehock's topic in General Discussion
Winning 7 out of 8, torpedoing a dd with Tirpitz and getting 3 kills in Kongo including a dd when the outnumbered me 3-1 - defending cap while the rest of my team went and capped. -
Well it could be fluke, but I tried to play as Figment suggested. Ok so my damage wasn't brilliant in every game, but I played 8 and won 7. Only died in two (one of them stupidly with Tirpitz but at least I torpedoed the dd...) It might just be luck, but in three of those wins I really felt I helped win. Got a few awards as well. And I didn't totally suck with cruisers either. So stick at it OP there must be days when you also have 7 wins in 8 games. Interestingly my WR has crawled up from 42% to 49% since I've been trying to really look at how I play. I still get losing streaks of course, but the winning ones now seem to be longer.
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Like I said - I'm in the wrong place
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I don't know. I get hit in Pensacola a fair bit. But I think I'm probably in the wrong place. I'm learning slowly that you don't have to "chase the game". Just be somewhere useful - like threatening a cap - and enemies come to you. I must be nearing 1000 battles including CBT and this game is so much more than point and shoot. There is a reason I do better in BBs for example. I think it's because in a BB im planning ahead and in cruisers I'm kinda pratting about a lot of the time...
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Thos is great. I tend to avoid the weaker flank because in terrified of being outnumbered. Now I see perhaps why my cruisers don't do the damage yours do. I will be trying this.
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Game freezes for 1/2 second all the time
Admiral_noodle replied to Fonfalks's topic in General Discussion
Strange. My fps doesn't drop below 29 but I do see my long go from 35 to over 250 St times briefly. -
Game freezes for 1/2 second all the time
Admiral_noodle replied to Fonfalks's topic in General Discussion
Are you sure it's not network lag? -
Literally nothing jumps out. And your stats aren't *bad*. However other players have better damage and k/d ratios with the same ships. I think it's learning not to get into situations where you die too soon , but also making sure you contribute. There is a sweet spot which - eventually will also nudge your win rate up - eventually. But if you get to >50% you're doing really well!
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Firstly - division Secondly you assume all the childish behaviour is "kids". Well you might be surprised. There are plenty of immature 40 year olds out there. I don't think it's fair to generalise about a whole generation or age range. It snacks a bit of "kids these days". Saying ab 18 year old is like a 13 year old is also unfair. You're just seeing your 18 year old self through rose tinted glasses. In my games in OBT I've seen *zero* team kills and not a great deal of really toxic chat. If I see something particularly obnoxious I'll report it. "Noob" I just ignore. We can't turn off chat but you can choose to not get riled by comments. They can't hurt you - and the VAST majority of players aren't toxic. Don't let the vocal minority steal the show. I would avoid an "over 21" server as it might be full of pompous old people who can be just as toxic - but in a more erudite manner
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Winning isn't everything. Performing well is. However lose 3 in a row and go play PvE for one game just to feel better
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Oh this does my head in. Right next to the bloody ctrl and alt keys. How many times have I done this in a game.
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Ship for ship I don't think you're doing badly at all. Given your cruisers are mostly US and don't have Toros your damage stats look ok. BBs look ok but with low tier BBs it's going to be a crapshoot anyway. You can't carry a game if you can only do 20kts and have short range. Can't comment on dds as I don't play them. Anyway answers would be good as your stats really do look like mine (though you're doing slightly more damage in cruisers. My damage is on the up now I'm not quite so obsessed with AP vs cruisers *all the time* and not dying quite so fast)
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Your stats look like mine. Thing is PvP there is a whole team of players on the other side. 47% WR - you're wining as many as you lose when you take draws into account. Not sure you're doing anything "wrong" but like me you could do things better. Even then you won't get stellar win rate because even if you're brilliant you can't always carry the team every game, and the other team will have great players as well..,
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Matchmaking times after new patch - T10 CV play not possible anymore?
Admiral_noodle replied to jpdus's topic in General Discussion
Brings up an interesting thought in my head. If it's "players in your range" shouldn't it *only* show tier X CVs in the queue as that's now your range...? Also "maximum queue time of 5 mins" is clearly lying... -
Because better players are probably harder targets and know how to avoid torpedoes. Also I would argue the other team ought to be defending their good battleship players. Actually that's worse. "Can I have some AA cover?","no you're not good enough".
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But i have found. Fires burn out, then repair undoes nearly all of it... Can't see fires are a real problem. Sometimes I have three going but just retreat, they go out, then repair. All my battleships get skills and upgrades to reduce fire though.
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I want fighters to be able to strafe ships
Admiral_noodle replied to Ewokgod's topic in General Discussion
I like the idea actually. Strafing should be annoying and put ships off. It *ought* to reduce the AA effectiveness against bombers and maybe knock out AA guns. Nothing major but like OP says something "to do" if you have fighters with nothing to fight. Allowing fighters to reduce AA (and get shot down at the same time) would also allow a slight nerf bat to the torpedo bombers... Allow fighters to "clear the way" for a longer torpedo run. Plus it would look cool. -
New matchmaking system very very bad
Admiral_noodle replied to MarsAtlantis's topic in General Discussion
It happens! It happened to me in CBT quite a lot! But you can achieve in such games and you get more XP damaging a higher tier ship. If I'm low tier in a game I find s high tier "friend" and stick to them. -
Matchmaking times after new patch - T10 CV play not possible anymore?
Admiral_noodle replied to jpdus's topic in General Discussion
That looks like an error. Maybe another patch is needed. Maybe try leaving the queue and going in again? Or does the same thing happen -
Went to Co-Op to test something... you know what? It's fun there!
Admiral_noodle replied to Siagor's topic in General Discussion
Took out Nagato for some practice in PvE. Even made a profit. It is a bit like the chill room if I want a quick game or practice something new - but the main game is PvP. I do think scenarios would add an element of fun to the game though - increase diversity of experience and WG would do well to do "something" in PvE to retain players interest. Eg since I've never had a problem winning in PvE maybe make it harder with more enemies or fiendish missions. I love the "protect the convoy" idea. -
Matchmaking times after new patch - T10 CV play not possible anymore?
Admiral_noodle replied to jpdus's topic in General Discussion
I can see there are issues but it's mostly because of a general lack of tier ten players. I am a regular semi casual gamer. I'll get to tier ten, but not for a few months at least (and not in a CV). In a year this problem will not exist. -
To be honest the difficulty hitting border huggers just isn't there any more. You just need to adjust your aim and they become sitting ducks. I've noticed this in the latest patch. But - the border still looks daft as hell. That's my only whinge.
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Wouldnt it be equally clever to take out the potatoes who are more easily killed and gain a numerical advantage faster in game?
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K/D Ratio doesnt mean anything without A aswell..
Admiral_noodle replied to Zeretaas's topic in General Discussion
Well said - and those people saying it's not worth finishing off a low health cruiser - well it might be, if you're the only one who can do it and it's important to kill that ship. But playing BBs I don't look for easy kills - that's my cruisers' job. However I get better kills in BBs simply because of the damage they can dish out. If I'm in. Bb and facing a cruiser and a BB, if I can I *will* take the cruiser first if I can. There's nothing worse than a cruiser helping a BB to take you down quicker. If you can eliminate the cruiser first do it. Poor k/d and ok damage probably means you're dying too easily. Poor k/d and poor damage probably means you're not contributing enough - but it's all situational. -
You see - personal attacks aside - xvm *could* be useful *if* people used it to aid team play if I saw someone "better" than me advising I fall back or shoot x ship in game id bloody well listen to them as it was probably good advice!!
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