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Everything posted by Admiral_noodle
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New Aim Mod (No, realy, this one is new)
Admiral_noodle replied to Wischmob_von_Eimer's topic in Archive
Actually good point. I don't actually need aim assist. I can aim. -
New Aim Mod (No, realy, this one is new)
Admiral_noodle replied to Wischmob_von_Eimer's topic in Archive
This is the real problem. Accusations of aim bot and the suspicion someone has it. If it's not banned and removed (blocked) I'll have to download it even though it ruins half the fun of the game - simply to not put myself at a disadvantage. Or quit and play something else. Which would be a shame. I would rather all mods were developed then only allowed to work by official sanction by WG. Failing that ban them all and take the heat from modders. I suspect most casual gamers don't mod, and would rather have a fair game. -
New Aim Mod (No, realy, this one is new)
Admiral_noodle replied to Wischmob_von_Eimer's topic in Archive
I hate this thing (it's not an aim it btw it's a lead indicator) because it removes skill. However... If you constantly change heading and speed, at random rather than predictably this mod will actually make you worse. Why? Because sometimes it's not about lead but where you think the target will be in x seconds time. Anyway this is just a big fat easy button which needs removing - or included as standard. You can't have *this type" of mod allowed for those who choose to add it only. -
Is it possible to win in this game?
Admiral_noodle replied to Szelenas's topic in General Discussion
Just had shame in Murmansk on strait. 5 mins in the entire southern team had been sunk. Sometimes there is nothing you can do to help win. -
Can you point me to a player with great stats
Admiral_noodle replied to Kokos78's topic in General Discussion
Agree, but I would have thought that particular ship has limited ability to carry. I have an aurora and that ship is useless at carrying! -
Is it possible to win in this game?
Admiral_noodle replied to Szelenas's topic in General Discussion
Which also means winning streaks are similarly expected... -
True. But when there is a pack of 3 spamming you because your cruisers left you behind it's less fun. If the cruisers stick with the BBs it usually ends in a stomping. As it should.
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Can you point me to a player with great stats
Admiral_noodle replied to Kokos78's topic in General Discussion
Getting a win rate that high in a Hashidate is impressive given the amount of new players you will have on your team. You love that ship?? Kind of makes me want to go try it again -
Because search doesn't work very well and the obvious - we would like to see something on the front page of the website saying what countries are in development and a rough idea of when. The RN was the biggest and strongest in WWI. In WWII it started the biggest and strongest. By the end the U.S. Had overtaken. But it's another navy with great history which needs to be in the game along with Germany and Italy. Russia... Well I suppose there is a large Russian player base. And it would be nice to see some Russian "what if" ships.
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terrible battleship captains
Admiral_noodle replied to Yorkshire_Arty2016's topic in General Discussion
True. I usually use all three... Or four. And I manage to survive a lot of games. And have 4 dreadnought awards. -
terrible battleship captains
Admiral_noodle replied to Yorkshire_Arty2016's topic in General Discussion
If I'm retreating to heal I usually mention this in chat. I find that people are more reasonable when you tell them why you are doing something. It also helps if you've already nuked a couple of ships -
You know the search option doesn't work very well
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Often when I see two ships in binocular view it snaps the target to one but will not select the other even though it's in range. Even pressing x. No amount of wiggling the mouse seems to work and it keeps selecting the ship I don't want. It's not always the closest ship either. Please advise.
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I do. Trouble is sometimes (maybe 1%) it just *refuses* to select the ship I want to fire at. Pressing x just selects the same ship over and over. If I deselect all ships will firing manually (no target) still work?
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Ranked Battles as a game design doesn't really work
Admiral_noodle replied to Grandma's topic in General Discussion
Some idiot in a dd who thought it would be fun to ruin everyone else's game by deliberately sinking first me then our Fuso. Game ended there and I had to pay a big repair bill. -
terrible battleship captains
Admiral_noodle replied to Yorkshire_Arty2016's topic in General Discussion
But not at max range all the time. Close support is the name of the game. Position to cover caps with your effective gun range. Don't stray too close to obvious ambush points unless you know it's safe. Pull back when getting focussed to repair and return. Obliterate cruisers in one shot or leave them on low health for others to finish off. Spot planes at distance and take steps to react. BBs are so powerful if used correctly. I seem to do ok in them. I can't stand sniper BB players or yolo ones either. Play with me in my BB - I'm not brilliant but I think I'm decent. -
Biggest jokecruiser in the game?
Admiral_noodle replied to _x_Acheron_x_'s topic in General Discussion
I hate Cleveland. Sold her. Awful ship (not joking) *for me* -
Ranked Battles as a game design doesn't really work
Admiral_noodle replied to Grandma's topic in General Discussion
No I get team killed instead -
How would you fix high tier DDs?
Admiral_noodle replied to Banelord300's topic in General Discussion
I don't play DDs. But as a BB and Cruiser player DDs at higher tiers are pretty meh. Trouble is DDs feast on poor players. There are fewer at higher tiers... I wouldn't want their stealth to get better. I don't want to see more torpedo spam... If actually make the torpedoes more deadly...up the AA and give them better smoke screens. -
I definitely recommend looking at videos by you tubers. Jingles is good too and you can learn a lot. You'll get more out of the game too - I think you need to learn when to retreat, when you're getting focused and how to maximise your contribution to the team. Happy sailing!
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Ranked Battles as a game design doesn't really work
Admiral_noodle replied to Grandma's topic in General Discussion
The MM only discriminates on three levels within the ranks. With more players it could match you with much closer ranks. I'm at rank 22 but can be matched with 25-21. Not until I get to 20 will I get matched with people from higher ranks. It would be nice to have more refined matchmaking but I can see why. -
Anyway to OP: This: http://forum.worldofwarships.eu/index.php?/topic/31158-reason-why-average-experience-has-no-meaning-in-stats/page__pid__559277__st__20#entry559277
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You have to have a half decent game to get a profit at tier 8. Sadly your stats show you haven't yet had one. So you need to work out how to do more damage. Also you've sunk in every game. Sinking costs credits. If you sunk in a tier 8 and didn't do much damage, you will make a loss. You could look at ichasegaming and Aerroon on YouTube. Look at how they play cruisers
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Biggest jokecruiser in the game?
Admiral_noodle replied to _x_Acheron_x_'s topic in General Discussion
Yes. Every time. But it's fun. And the Pepsi cola is a cool ship. -
Depends what tier you're at. At high tiers you rarely make money to encourage people to continue playing lower tiers. So your best bet is to find a tier V you're good in and enjoy (mine is Murmansk which is premium so farms credits but if I didn't have it Kongo would be a good bet, or Omaha) and play alternately. Just looked at your stats. You shouldn't be having credit problems check your credits and XP tab after your games to see your costs and income.
