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Everything posted by Admiral_noodle
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New Aim Mod (No, realy, this one is new)
Admiral_noodle replied to Wischmob_von_Eimer's topic in Archive
So WG put in a placeholder and are still working to permanently break the mod. Good. Sooner the better please and an official response saying that would be appreciated. Anyway please let's get some perspective. For me anyway from the appearance of the mod my damage and survival rates in all ships generally increased so: It's not "widely used" and/or it's not a big fat easy button. It's no use whatsoever against a dodging dd. it's probably best for first salvoes against IJN cruisers given their speed, but even then weaving + RNG is dominant at ranges where this is an issue. It's a cheat and needs killing but in terms of hugely affecting the game - I don't think it does. This is my view and experience. What we really need is some people to test the mod against real players and feedback with statistics, but that would be unprincipled! -
Cruisers are outrageously unbalanced
Admiral_noodle replied to koskok2695's topic in General Discussion
I don't think us low tier BBs are UP - but I would say that they delivered me wins... I think there is a specific problem with Myogi. I mean I just citadelled one in an Omaha. With HE. -
Who said 60% with aimbot??? I bet less than 10% of players even use a mod! Anyway please use aim assist. I watch when my opponent fires then change course and speed. If using aim assist that guarantees a miss. If not and using judgement/brain Iau sink. Thanks!
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Figment is savage as usual but spot on. There is a lot of skill in this game to be *good*. There isn't much skill involved to be mediocre. I think someone already made that point. Anyway I think this thread is done with useful content now
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New Aim Mod (No, realy, this one is new)
Admiral_noodle replied to Wischmob_von_Eimer's topic in Archive
Aim assist will get you that "first salvo" if the target is moving at an unexpected speed. That's all. The only time I'd suspect it is if I was sailing in a straight line at 3/4 speed and got hit at long range. It's still not going to win you games. But why would I do that. As for the creator he's an [edited]. He'd be better of privately sending his creation to WG. I would. -
Yea for now. The new one will be nuked again. And gradually people will realise... This is a pattern so not worth installing them. To be honest I didn't notice any aim bots/better opponent accuracy anyway. I can usually lead a target 9 times out of ten so long as I know what ship it is. I can even tell 3/4 speed from full. I'll not let it ruin the game for me. Although I have been accused of using an aim it
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New Aim Mod (No, realy, this one is new)
Admiral_noodle replied to Wischmob_von_Eimer's topic in Archive
WG need to be made aware anyway. This one will also be blocked. Any mod can be blocked, the only question is how many innocent will end up affected -
New Aim Mod (No, realy, this one is new)
Admiral_noodle replied to Wischmob_von_Eimer's topic in Archive
Send a ticket to WG and PM the staff -
Had two tiny lags in two games. Maybe 1/4 second. Other than that it's been ping 30-45secs. Also UK.
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Just don't reply to Acheron. The aim mod is indeed dead. Maybe others are out there. Maybe not. But the paranoia has lessened making the game more fun
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Long game lading times after update.
Admiral_noodle replied to Temid23's topic in General Discussion
I'm loading in faster. Which is odd. -
New Aim Mod (No, realy, this one is new)
Admiral_noodle replied to Wischmob_von_Eimer's topic in Archive
I wouldn't have thought such an external API would be all that hard to create. Maybe one to request. To be honest this solution is so blindingly obvious it should have had a "modders api" from the beginning. -
Do you still play ranked battles?
Admiral_noodle replied to _x_Acheron_x_'s topic in General Discussion
Great I hope enough people keep playing to make this mode a success for those who really like it. I will probably play some more - when I start losing in randoms -
My Arkansas still kills cruisers that take me on. Then again I re bought at Louis to division with a friend and what we did to 3 BBs in a row just wasn't pretty.
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Can we please buff Battleships?
Admiral_noodle replied to CatOnKeyboard's topic in General Discussion
Now that. Is. Irony -
Voice messages: Please include a check box to turn them off!
Admiral_noodle replied to Akula971's topic in General Discussion
Voice messages don't seem intrusive to me. However I have noticed a lot less toxic chat today. Hmmm -
Do you still play ranked battles?
Admiral_noodle replied to _x_Acheron_x_'s topic in General Discussion
I got to rank 20 so got some gifts. Now it's no longer irrevocable I can't really be bothered. Random is fun and I get to division. I sometimes stil dabble if I feel like I'm going to lose What would make me come back to ranked? - team games where we can pick the team. Like say a clan war... -
Free exp for skip Colorado or Nagato?
Admiral_noodle replied to Admiral_Noif's topic in General Discussion
But low tier games are fun! I would seriously save for skipping Izumo thinking about it. Colorado buff may make her tolerable. Brawler maybe but too few HP -
Statistics galore - State of WoWS (weekly update #2)
Admiral_noodle replied to Crysantos's topic in General Discussion
Good analysis thx -
New commands with f keys! F4 is thank you. Alt is range info Alt-f4...
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Nope! Also did you see the new cap mode? Domination but if you cap you get 1000pts and win... So remove standard battle already!!!
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Cruisers are outrageously unbalanced
Admiral_noodle replied to koskok2695's topic in General Discussion
Win rate isn't everything but: My cruisers - 47% My BBs - 59% -
And yet we will still see: "Tsar Bomba is UP. Pls buff"
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Free exp for skip Colorado or Nagato?
Admiral_noodle replied to Admiral_Noif's topic in General Discussion
HE spam Tirpitz. -
Free exp for skip Colorado or Nagato?
Admiral_noodle replied to Admiral_Noif's topic in General Discussion
Nagato = more fun than Colorado. Mostly due to lack of speed. If I were you I'd accelerate to NC
